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 [SOLVED] FundsOfTeamX incompatible with multiplayer 
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Joined: Mon Jun 22, 2009 3:16 am
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Post [SOLVED] FundsOfTeamX incompatible with multiplayer
Hello to everybody here, this is my first post on the forums. Anyway:
As I'm sure most CC players already know, changing the variable 'FundsOfTeam1' in #Cortex Command#\Missions.rte\Skirmish Activites.ini will give you more gold when you start a skirmish.
However, no matter how I manipulate this file, I cannot get it to work in splitscreen, for either player, though only when the humans are put on opposing teams. When they are on the same team against the AI, it works as it does for one human player.
If anyone has had this problem and knows how to remedy it, your input would be greatly appreciated.


Last edited by superking208 on Mon Jun 22, 2009 9:27 pm, edited 1 time in total.



Mon Jun 22, 2009 3:28 am
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Joined: Tue Apr 01, 2008 4:49 pm
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Location: The Netherlands
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Post Re: FundsOfTeamX incompatible with multiplayer
Hiya,

Have you manually added a line with 'FundsOfTeam2'?

Code:
   FundsOfTeam1 = 10000
   FundsOfTeam2 = 10000


Last edited by Gotcha! on Mon Jun 22, 2009 8:45 am, edited 1 time in total.



Mon Jun 22, 2009 8:41 am
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: FundsOfTeamX incompatible with multiplayer
ActivityMan:GetActivity():SetTeamFunds(50000,0)
work fine.
Team 0 is red team, team 1 is green team and team -1 is for neutal/insane units.


Mon Jun 22, 2009 8:44 am
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Joined: Mon Jun 30, 2008 9:13 pm
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Location: Finland
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Post Re: FundsOfTeamX incompatible with multiplayer
^That goes to console if you're wondering.


Mon Jun 22, 2009 1:15 pm
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Joined: Mon Jun 22, 2009 3:16 am
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Post Re: FundsOfTeamX incompatible with multiplayer
Thank you to everyone for your expedient responses, but I seem to be having a issue... To my knowledge, one opens the console by pressing ` and yet I've tried Shift-`, Ctrl-`, Alt-`, and everything else I could think of, but my console will not open. I have Build 23. Is there a variable in Settings.ini I need to know about or something?

EDIT: Never mind. My tilde key is just broken; it works fine with /. Thank you again, and I look forward to what Data Realms has in store.


Mon Jun 22, 2009 9:14 pm
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