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| Mods not working? http://45.55.195.193/viewtopic.php?f=72&t=13227 |
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| Author: | Cashoo [ Mon Dec 29, 2008 12:56 am ] |
| Post subject: | Mods not working? |
This error keeps coming up when I launch my game when I install a mod such as Kloveska and DSTech
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| Author: | mail2345 [ Mon Dec 29, 2008 8:28 pm ] |
| Post subject: | Re: Mods not working? |
It looks like you broke Base.rte. Try reinstalling. |
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| Author: | JJA79 [ Wed Dec 31, 2008 4:31 pm ] |
| Post subject: | Re: Mods not working? |
I get that for scenes whenever theres an actor or object on it... |
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| Author: | Ultric [ Wed Dec 31, 2008 5:50 pm ] |
| Post subject: | Re: Mods not working? |
Here's my guess. You made a new map in Scene Editor. Due to some odd occurrence, the scenes.ini might call your map before it calls the Horiz Land map. |
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| Author: | JJA79 [ Sat Jan 03, 2009 12:52 am ] |
| Post subject: | Re: Mods not working? |
I guess but it does it every time and that means I can’t download/make any new scenes with any actors or weapons . (And some of them look cool)I’m not a programmer or anything so is there a fix or something? PS. I tried reinstalling 5 times.... |
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| Author: | Kallemort [ Sat Jan 03, 2009 4:36 pm ] |
| Post subject: | Re: Mods not working? |
Happened to me too, I just uncommented Horizland. Reinstalling didn't help just like deleting all mods didn't. |
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| Author: | JJA79 [ Sun Jan 04, 2009 9:54 pm ] |
| Post subject: | Re: Mods not working? |
Kallemort wrote: I just uncommented Horizland. ok i have no clue what that is |
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| Author: | teh somebody [ Mon Jan 05, 2009 9:03 pm ] |
| Post subject: | Re: Mods not working? |
Go to the Base.rte in the Cortex command main folder and open the Scenes.ini Then at the bottom of the ini you see this: Code: IncludeFile = Base.rte/Scenes/Horiz Land.ini Then put two slashes in front of it. Code: //IncludeFile = Base.rte/Scenes/Horiz Land.ini EDIT: This should comment out the Horiz land |
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| Author: | Duh102 [ Mon Jan 05, 2009 10:02 pm ] |
| Post subject: | Re: Mods not working? |
Just clearing up some terminology, making sure nobody is confused when the topic comes up again. Commenting out: Code: DataModule IncludeFile = Coalition.rte/Effects/Effects.ini becomes Code: DataModule // IncludeFile = Coalition.rte/Effects/Effects.ini Uncommenting is in reverse |
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| Author: | teh somebody [ Wed Jan 07, 2009 3:09 pm ] |
| Post subject: | Re: Mods not working? |
Duh102 wrote: Uncommenting is in reverse Oh yes thanks Duh102.. My god damn bloody mistake... |
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| Author: | JJA79 [ Wed Jan 07, 2009 11:29 pm ] |
| Post subject: | Re: Mods not working? |
Thank you its working now (i realy have to learn programing) then i dont need to haunt other people threads
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| Author: | Duh102 [ Wed Jan 07, 2009 11:32 pm ] |
| Post subject: | Re: Mods not working? |
teh somebody wrote: My god damn bloody mistake... It's not that big of a deal, just wanted to make sure it's clear for the confused ones. |
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