Re: The Last Line in Base.rte Settings
Code:
P1Scheme = InputScheme
// 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
Device = 1
LeftUp = InputMapping
KeyMap = 23
LeftDown = InputMapping
KeyMap = 19
LeftLeft = InputMapping
KeyMap = 1
LeftRight = InputMapping
KeyMap = 4
RightUp = InputMapping
KeyMap = 23
RightDown = InputMapping
KeyMap = 19
RightLeft = InputMapping
KeyMap = 1
RightRight = InputMapping
KeyMap = 4
Fire = InputMapping
KeyMap = 0
MouseButtonMap = 0
Aim = InputMapping
KeyMap = 0
AimUp = InputMapping
KeyMap = 0
AimDown = InputMapping
KeyMap = 0
PieMenu = InputMapping
KeyMap = 0
MouseButtonMap = 1
Jump = InputMapping
KeyMap = 23
Crouch = InputMapping
KeyMap = 19
Next = InputMapping
KeyMap = 5
Prev = InputMapping
KeyMap = 17
Start = InputMapping
KeyMap = 0
Back = InputMapping
KeyMap = 0
P2Scheme = InputScheme
// 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
Device = 0
LeftUp = InputMapping
KeyMap = 84
LeftDown = InputMapping
KeyMap = 85
LeftLeft = InputMapping
KeyMap = 82
LeftRight = InputMapping
KeyMap = 83
RightUp = InputMapping
KeyMap = 0
RightDown = InputMapping
KeyMap = 0
RightLeft = InputMapping
KeyMap = 0
RightRight = InputMapping
KeyMap = 0
Fire = InputMapping
KeyMap = 38
MouseButtonMap = 0
Aim = InputMapping
KeyMap = 39
AimUp = InputMapping
KeyMap = 84
AimDown = InputMapping
KeyMap = 85
PieMenu = InputMapping
KeyMap = 40
MouseButtonMap = 1
Jump = InputMapping
KeyMap = 91
Crouch = InputMapping
KeyMap = 90
Next = InputMapping
KeyMap = 42
Prev = InputMapping
KeyMap = 41
Start = InputMapping
KeyMap = 0
Back = InputMapping
KeyMap = 0
P3Scheme = InputScheme
// 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
Device = 2
LeftUp = InputMapping
KeyMap = 23
LeftDown = InputMapping
KeyMap = 19
LeftLeft = InputMapping
KeyMap = 1
LeftRight = InputMapping
KeyMap = 4
RightUp = InputMapping
KeyMap = 23
RightDown = InputMapping
KeyMap = 19
RightLeft = InputMapping
KeyMap = 1
RightRight = InputMapping
KeyMap = 4
Fire = InputMapping
KeyMap = 8
MouseButtonMap = 0
Aim = InputMapping
KeyMap = 10
AimUp = InputMapping
KeyMap = 23
AimDown = InputMapping
KeyMap = 19
PieMenu = InputMapping
KeyMap = 11
MouseButtonMap = 1
Jump = InputMapping
KeyMap = 12
Crouch = InputMapping
KeyMap = 73
Next = InputMapping
KeyMap = 21
Prev = InputMapping
KeyMap = 25
Start = InputMapping
KeyMap = 0
Back = InputMapping
KeyMap = 0
P4Scheme = InputScheme
// 0 = Classic Keyboard, 1 = Mouse + Keyboard, 2 = Joystick One, 3 = Joystick Two, , 4 = Joystick Three, 5 = Joystick Four
Device = 3
LeftUp = InputMapping
KeyMap = 84
LeftDown = InputMapping
KeyMap = 85
LeftLeft = InputMapping
KeyMap = 82
LeftRight = InputMapping
KeyMap = 83
RightUp = InputMapping
KeyMap = 84
RightDown = InputMapping
KeyMap = 85
RightLeft = InputMapping
KeyMap = 82
RightRight = InputMapping
KeyMap = 83
Fire = InputMapping
KeyMap = 38
MouseButtonMap = 0
Aim = InputMapping
KeyMap = 39
AimUp = InputMapping
KeyMap = 84
AimDown = InputMapping
KeyMap = 85
PieMenu = InputMapping
KeyMap = 40
MouseButtonMap = 1
Jump = InputMapping
KeyMap = 90
Crouch = InputMapping
KeyMap = 73
Next = InputMapping
KeyMap = 42
Prev = InputMapping
KeyMap = 41
Start = InputMapping
KeyMap = 0
Back = InputMapping
KeyMap = 0
That's everything from under the registration settings. Very likely default, from memory.