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Terrain smearing bug http://45.55.195.193/viewtopic.php?f=72&t=12197 |
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Author: | Taehl [ Sat Sep 06, 2008 1:43 am ] |
Post subject: | Terrain smearing bug |
I'd been playing in the tutorial scene for about 15 minutes when something odd started happening... The terrain seemed to smear in a certain area of the map, which introduced graphical fugliness and stretched a part of my base upwards (See in the attached zip "TestDump000.png"). A while later, it happened in another spot (TestDump001.png). And then it happened again (TestDump002.png)... So, uhm... That's weird. And needs to be fixed. Good luck with that. |
Author: | Grif [ Sat Sep 06, 2008 1:50 am ] |
Post subject: | Re: Terrain smearing bug |
This is a fairly old bug. It tends to occur at the top of the map, and has happened since at least B19. Possibly B18. |
Author: | Geti [ Sat Sep 06, 2008 3:38 am ] |
Post subject: | Re: Terrain smearing bug |
wow too much debris lol. pretty wierd... :/ idk what else i can say lol. |
Author: | Jox =3 [ Sat Sep 06, 2008 7:32 pm ] |
Post subject: | Re: Terrain smearing bug |
Normaly happends when something hit the debris on the top or the camera move too fast (at least for me). Only way to prevent it is using high scenes... sorry |
Author: | Exalion [ Tue Sep 16, 2008 8:30 am ] |
Post subject: | Re: Terrain smearing bug |
This bug often results in your actor being pushed out of the screen when the debris builds up to this stage, it's not fun, and it's usually fatal. It's a very old bug, my advice: play shorter games. |
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