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Green & Blue Clones http://45.55.195.193/viewtopic.php?f=72&t=11173 |
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Author: | Roon3 [ Sun May 11, 2008 12:59 pm ] |
Post subject: | Green & Blue Clones |
Whenever I try loading certain maps the game stops loading when the scene.ini trys to load either the "Green Clone" instance or the "Blue Clone" instance and the game shows an error message saying that they do not exist. Can someone please tell me how to fix this. thanks in advance ~Roon3 |
Author: | Roy-G-Biv [ Sun May 11, 2008 5:27 pm ] |
Post subject: | Re: Green & Blue Clones |
Roon3 wrote: Whenever I try loading certain maps the game stops loading when the scene.ini trys to load either the "Green Clone" instance or the "Blue Clone" instance and the game shows an error message saying that they do not exist. Can someone please tell me how to fix this. thanks in advance ~Roon3 Go to actors.ini in base.rte then scroll down to the very bottom. Then you'll see Code: //IncludeFile = Base.rte/Actors/Clones/Clones.ini Delete the two // |
Author: | dapaperboy [ Mon May 12, 2008 6:27 am ] |
Post subject: | Re: Green & Blue Clones |
thanks for the help. but why where the "//" there in the first place? i cant understand. |
Author: | Kallemort [ Mon May 12, 2008 6:31 am ] |
Post subject: | Re: Green & Blue Clones |
They were kinda outdated. New, taller actors etc. Question answered, lock please. |
Author: | dapaperboy [ Mon May 12, 2008 6:43 am ] |
Post subject: | Re: Green & Blue Clones |
i took away the // but it still dosnt work! it says, MCDHQ.rte/Actors.ini at line 5! i went to actors.ini and deleted the // |
Author: | Falcon X [ Mon May 12, 2008 11:51 am ] |
Post subject: | Re: Green & Blue Clones |
That had a custom actor iirc. Sorry, but it may be too old to use. |
Author: | Roy-G-Biv [ Tue May 13, 2008 10:44 pm ] |
Post subject: | Re: Green & Blue Clones |
Falcon X wrote: That had a custom actor iirc. Sorry, but it may be too old to use. Hm...... Uberhen remade that map. |
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