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Some questions
http://45.55.195.193/viewtopic.php?f=72&t=10827
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Author:  devilsboy005 [ Tue Apr 01, 2008 7:26 am ]
Post subject:  Some questions

Hey I love to play CC and all but does anyone else feel the maps are a bit small and the enemy is always a bit to easy even when set to death. Because Ive been having this problem for a while. Also I was wondering if anyone knows a mod or somthing that will make it so that I can have a brain and my enemy has one and when his is destroyed I win kinda like the campaingish tutorial thing. But feel free to post your oppinoin im jsut looking for a bit more of a challenge and a Way to acualy win in skirmishes if I want to be able to.

Author:  udm [ Tue Apr 01, 2008 4:07 pm ]
Post subject:  Re: Some questions

I'm pretty sure it's stated before the introduction that "This game is a WIP yadda yadda yadda"

Author:  Electroclan [ Tue Apr 01, 2008 4:49 pm ]
Post subject:  Re: Some questions

One way to make the AI much more difficult is to give them completely overpowered weapons with 0 sharp range.

Author:  Krumbs [ Tue Apr 01, 2008 6:06 pm ]
Post subject:  Re: Some questions

I'll tell you what my problem is, the new brain sprite! The old one in a jug was far better, I hate the new one.

Author:  devilsboy005 [ Wed Apr 02, 2008 2:46 am ]
Post subject:  Re: Some questions

were would I go to set the enemy with all this stuff

Author:  bbbzzz234 [ Wed Apr 02, 2008 4:14 am ]
Post subject:  Re: Some questions

base.rte/activities.ini

[guide by electroclan plz]

EDIT: I was asking for electroclan to explain this.

Author:  devilsboy005 [ Wed Apr 02, 2008 4:42 am ]
Post subject:  Re: Some questions

Im in it and I dont see what to edit and also wat u meen guide by electroclan?

Author:  devilsboy005 [ Wed Apr 02, 2008 4:46 am ]
Post subject:  Re: Some questions

also anyone know of a place I can download GIANT maps

Author:  Subiw [ Wed Apr 02, 2008 4:54 am ]
Post subject:  Re: Some questions

http://www.datarealms.com/wiki/index.php/Activities.ini is an Activities.ini guide by Grif that'll let you let the AI drop custom modded units for you to fight and so on. Also, for 'giant maps,' you could edit the maps yourself or search around the Scenes forum for larger maps. Furthermore, please do not double post and kindly try to use correct grammar and spelling.

Author:  Grif [ Wed Apr 02, 2008 5:38 am ]
Post subject:  Re: Some questions

That guide was written by me, and really has more to do with editing your Index.ini files in order to allow mod loading than the actual act of modding Activities...but I always thought that was pretty self explanatory.

Author:  AlphaCommando [ Thu Apr 03, 2008 3:30 pm ]
Post subject:  Re: Some questions

"HUGE MAPZ" also equals huge lag, besides; most of the cutom maps have adequete terrain and unique aspects to merit not needing a huge, flat playing field.

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