Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Ok guys cut it out. You're scaring me now. Are you running a completely vanilla game?
EDIT: I cant find no ghost script Am I gullible?
EDIT 2: Nvm please post script and / or screenshot please.
Tue Jun 14, 2011 5:53 am
Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
Re: first time usre with b24 problem!! need help!
I'm afraid I have it too: when playing massacre mode Mr Data appeard near my brain bot, I shot him with my ak 47 but the bullets were deleted before they could touch him, then I grabbed my high velocity anti tank rifle and shot his head off, but he was still alive, then I shot the rest of hid body and CC crashed, I tried to restart it but with no success since most of my CC files where deleted, a few minutes later I had a blue screen of death and couldn't restart my computer, now I just reinstalled windows, I'll look for my screenshots, maybe they weren't all deleted in the process(my CC folder isn't on my primary drive so it wasn't formatted). Anyway this is really a freaking bad ghost we have here.
Edit: got the screenshots:
Tue Jun 14, 2011 1:46 pm
Mad Alex
Joined: Sat Oct 17, 2009 2:07 pm Posts: 127
Re: first time usre with b24 problem!! need help!
Base.rte\Actors\Clones\Blue\Ghost.lua
I have two copies of b24, and one of them have this script, while in another there are no .lua or .ini files in that folder...
Tue Jun 14, 2011 2:30 pm
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
Re: first time usre with b24 problem!! need help!
...the hell. None of my copies do have that. I'm redownloading it now to see this myself.
Tue Jun 14, 2011 5:25 pm
reded
Joined: Sun Jun 12, 2011 5:26 pm Posts: 1 Location: In a far far far away place.
Re: first time usre with b24 problem!! need help!
yay, I feel special because I don't have it. why don't just you all delete the ghost.lua?
Tue Jun 14, 2011 9:39 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: first time usre with b24 problem!! need help!
Mehman wrote:
I'm afraid I have it too: when playing massacre mode Mr Data appeard near my brain bot, I shot him with my ak 47 but the bullets were deleted before they could touch him, then I grabbed my high velocity anti tank rifle and shot his head off, but he was still alive, then I shot the rest of hid body and CC crashed, I tried to restart it but with no success since most of my CC files where deleted, a few minutes later I had a blue screen of death and couldn't restart my computer, now I just reinstalled windows, I'll look for my screenshots, maybe they weren't all deleted in the process(my CC folder isn't on my primary drive so it wasn't formatted). Anyway this is really a freaking bad ghost we have here.
Edit: got the screenshots: -Image snap-
Blue screen of death? With a Blue Clone?
You could sue Data for messing around with your computer. I just want answers for this thing.
Wed Jun 15, 2011 2:22 am
helifreak
Joined: Tue Apr 07, 2009 8:24 am Posts: 193 Location: Australia
Re: first time usre with b24 problem!! need help!
Hmm, just checked for the folder and it wasn't there but I got to it from the address bar, the folder was hidden?
Edit: Ghost.lua wasn't there.
Wed Jun 15, 2011 7:24 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Oh ♥♥♥♥, I seem to have it too. I was testing out Asklars telsa coil, in the build stage, and it fired off-screen at something...
I also have the ghost scripts and .ini
TIEM TO TEST MA CRUCIFIX BOMB ON DA BEEST
EDIT:
IT DIDNT WORK D:
Sun Jun 19, 2011 3:10 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Do I detect a hint of sarcasm?
Anyway, I shot at it with some epicly OP guns, and it can live with no head. Additionally, it re-spawns in the same place when it dies.
Sun Jun 19, 2011 3:41 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: first time usre with b24 problem!! need help!
After what Mehman posted in I just got scared of that thing and just commented it out from the Actors.ini
But damn, after a while he began appearing more and more, and I was like "FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!"
Sun Jun 19, 2011 4:10 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Apologies Non. Yeah, i thought it was just a troll, but he did need our help. Funny that. Well, nothing I have seems to get rid of it, it continues to respawn. I have took a vid in fraps, posted on you tube:
The problem is, how does it spawn, would that require an edit of the default skirmish defence script? I played on forest one on medium difficulty skirmish defence. Lots of mods. The script and .ini files are attached:
function Create(self) self.DT = Timer(); self.Dead = 0; end
function Update(self) if self.Team ~= -1 then self.Team = -1; end for actor in MovableMan.Actors do local avgx = actor.Pos.X - self.Pos.X; local avgy = actor.Pos.Y - self.Pos.Y; local dist = math.sqrt(avgx ^ 2 + avgy ^ 2); if actor.PresetName == self.PresetName then self.Health = 100 elseif dist < 1000 then self:SetAimAngle(math.random(math.pi/-2, math.pi/2)); self:SetControllerMode(Controller.CIM_DISABLED, -1); self.Health = 100; if dist < 30 then self.ToDelete = true; self.Dead = 1; end end end self.Health = 100; for particle in MovableMan.Particles do local avgx = particle.Pos.X - self.Pos.X; local avgy = particle.Pos.Y - self.Pos.Y; local dist = math.sqrt(avgx ^ 2 + avgy ^ 2); if dist < 100 then particle.Vel = particle.Vel * 0.99; if dist < 40 then particle.Lifetime = 0; particle.MissionCritical = false; particle.ToDelete = true; end end end end
function Destroy(self) if self.Dead == 0 then dude = CreateAHuman("Blue CloneA"); dude.Pos = self.Pos MovableMan:AddMO(dude); end end
Sun Jun 19, 2011 4:14 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: first time usre with b24 problem!! need help!
I think we should just call him Ghost.
Sun Jun 19, 2011 4:31 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Yeah it does. Not sure if it comes back in the same match if it disappears.
As for the Protector, you're not thinking what I'm thinking are you?
Names; I've never been very good with them, Random Data and Ghost will do for now.
This is... weird.
Code:
function SkirmishDefense:UpdateActivity() self.CLONE = CreateAHuman("Blue CloneA","Base.rte"); if self.MAN:IsPastSimMS(self.MRAN) and self.CLONED == nil then self.rand = math.random(0,9); if self.rand >= 5 then self.A = Vector(math.random(0,SceneMan.SceneWidth),-60) self.CLONE.Pos = SceneMan:MovePointToGround(self.A,10,50) self.CLONE.Team = -1 MovableMan:AddActor(self.CLONE) self.CLONED = true; end
Fu-...
Last edited by Kettenkrad on Sun Jun 19, 2011 4:44 am, edited 1 time in total.
Sun Jun 19, 2011 4:35 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: first time usre with b24 problem!! need help!
Are you trying to tell that the Protestor is... No, it can't be. Seriously, it can't. Or... Oh, c'mon! Seriously!
And I won't touch that ghost script again, I won't risk my computer on that.
Sun Jun 19, 2011 4:40 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
Re: first time usre with b24 problem!! need help!
Well, we suspected some form of troll, how.. hard... possible.. would it be to... infect? Cortex Command?
I can remember that AVG asked to block Cortex Command from accessing the internet, but that usually happens. My copy of B24 is from... ages ago. I recently installed another copy to see if the ghost was there, but it wasn't. It targeted my older copy? I checked them both a few weeks ago, and they were clean.
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