So, I just copy and paste all my mods into activities?
Also, I'm having some trouble with trying to get the new mod to work. I get RTE Aborted! (X_X)
it said it failed to load dataobject file or something like that Coalition.rte/Devices/GatlingGuns/MagazineGatlingGunA.
Here's the mod.
viewtopic.php?f=61&t=15830&start=0Here's what I found in Activities.
////////////////////////////////////////////////
// Begin list of Activities or "Game Modes"
AddActivity = SceneEditor
	PresetName = Test Editor
	SceneName = Grasslands
AddActivity = AreaEditor
	PresetName = Test Editor
	SceneName = Grasslands
AddActivity = GibEditor
	PresetName = Test Editor
	SceneName = Editor Scene
AddActivity = ActorEditor
	PresetName = Test Editor
	SceneName = Editor Scene
/*
AddActivity = GABaseDefense
	PresetName = Skirmish Defense
	SceneName = Grasslands
	TeamCount = 2
	PlayerCount = 1
	TeamOfPlayer1 = 0
	TeamOfPlayer2 = 1
	FundsOfTeam1 = 5000
	FundsOfTeam2 = 5000
	CPUTeam = 1
	Difficulty = 3
	SpawnIntervalEasiest = 20000
	SpawnIntervalHardest = 8000
/*
AddActivity = GAScripted
	PresetName = King Of The Hill 2 Player
	Description = Be the first person to stay in the Hold Area for a total of 3 minutes!  Player 1 VS Player 2.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/King Of The Hill 2P.lua
	PlayerCount = 2
	TeamOfPlayer1 = 0
	TeamOfPlayer2 = 1
	InCampaignStage = 1
	LuaClassName = KingOfTheHill
AddActivity = GAScripted
	PresetName = King Of The Hill Versus Computer
	Description = Be the first person to stay in the Hold Area for a total of 3 minutes!  Player VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/King Of The Hill CPU.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	TeamOfPlayer2 = 1
	InCampaignStage = 1
	LuaClassName = KingOfTheHillCPU
AddActivity = GAScripted
	PresetName = Dummies Strike Back
	Description = The dummies are tired of being used as...  Well, test dummies.  Watch out for falling drop crates!  Player(s) VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/Dummies Strike Back.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = Dummies
AddActivity = GAScripted
	PresetName = One-Man Army - Easy
	Description = Heavily armored brain 'bot + heavy weaponry + no resources = Tons o' fun with a Gatling gun. (lol)  Player VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/One Man Army.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = OneManArmyEasy
AddActivity = GAScripted
	PresetName = One-Man Army - Medium
	Description = With an upgraded pistol and more armor, this isn't nearly as hard as hard mode.  It is still hard, though.  Player VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/One Man Army Medium.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = OneManArmyMedium
AddActivity = GAScripted
	PresetName = One Man Army - Hard
	Description = Fight off a relentless army of enemy soldiers as a single, lightly-armored soldier.  Player VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/One Man Army Hard.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = OneManArmyHard
AddActivity = GAScripted
	PresetName = Coalition Crackdown
	Description = Coalition soldiers are flooding in from everywhere.  Hide in your base and protect yourself!  Player(s) VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/Coalition Crackdown.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = CoalitionCrackdown
AddActivity = GAScripted
	PresetName = Ronin Rumble
	Description = The Ronins have a bounty on your head.  Build a base and protect it from them!  Player(s) VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/Ronin Rumble.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = RoninRumble
AddActivity = GAScripted
	PresetName = Boomfest
	Description = One-Man Army - Easy, but only explosive weapons are allowed.  Bring sunglasses.  Player VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/Boomfest.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = Boomfest
AddActivity = GAScripted
	PresetName = Full-On Assault
	Description = All of the factions versus you.  Player(s) VS CPU.
	SceneName = Ketanot Hills
	ScriptFile = Base.rte/Scenes/Scripts/Full-On Assault.lua
	PlayerCount = 1
	TeamOfPlayer1 = 0
	InCampaignStage = 1
	LuaClassName = FullOnAssault
*/
AddActivity = GAScripted
	PresetName = Zombie Pit
	SceneName = Zombie Pit
	ScriptFile = Base.rte/Scenes/Scripts/ZombiePit.lua
	InCampaignStage = -1
	LuaClassName = ZombiePitMission
AddActivity = GABaseDefense
	PresetName = Test Activity
	SceneName = Actor Test
	TeamCount = 2
	PlayerCount = 1
	TeamOfPlayer1 = 0
	FundsOfTeam1 = 1500
	CPUTeam = 1
	Difficulty = 3
	SpawnIntervalEasiest = 25000
	SpawnIntervalHardest = 15000
AddActivity = GABaseDefense
	PresetName = Default Activity
	SceneName = Grasslands
	TeamCount = 2
	PlayerCount = 1
	TeamOfPlayer1 = 0
	FundsOfTeam1 = 1500
	CPUTeam = 1
	Difficulty = 3
	SpawnIntervalEasiest = 25000
	SpawnIntervalHardest = 15000	
	AddAttackerSpawn = ACDropShip
		CopyOf = Drop Ship MK1
		AddInventory = AHuman
			CopyOf = Robot 2
			AddInventory = HDFirearm
				CopyOf = SMG
			AddInventory = HDFirearm
				CopyOf = Pistol
			AddInventory = HeldDevice
				CopyOf = Riot Shield
			AddInventory = HDFirearm
				CopyOf = Heavy Digger
What do I do with this, and what does the stuff above mean?