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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Error
about a secount into the loading i get a error messiging saying " Abortion in file .\system\reader.cpp, line 530"
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Thu Sep 18, 2008 1:26 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Error
Did you try to mod? That type of error comes up when something defined in an ini file is wonky.
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Thu Sep 18, 2008 1:46 am |
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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Re: Error
No, it was running fine until one day i tried to play and it just kept poping that up.
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Sat Sep 20, 2008 2:12 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Error
is there anything else in the error message?
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Sat Sep 20, 2008 3:12 am |
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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Re: Error
Referring to an instance ('Test Terrain') to copy from that has't been defined! in Base.Rte/scenes/actor test.ini at line 8
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Sat Sep 20, 2008 12:07 pm |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: Error
Post us the code from 'actor test.ini'. Then we can see what the problem is.
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Sat Sep 20, 2008 1:20 pm |
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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Re: Error
Here it is Code: AddScene = Scene PresetName = Actor Test LocationOnPlanet = Vector X = 0 Y = 0 Terrain = SLTerrain CopyOf = Test Terrain PlaceSceneObject = TerrainObject CopyOf = Brain Vault Position = Vector X = 12 Y = 420 Team = 0 PlaceSceneObject = AHuman CopyOf = Soldier Light Position = Vector X = 84 Y = 300 HFlipped = 0 Team = 0 AddBackgroundLayer = SceneLayer CopyOf = Near Layer AddBackgroundLayer = SceneLayer CopyOf = Clouds Layer AddBackgroundLayer = SceneLayer CopyOf = Sky Layer GlobalAcceleration = Vector X = 0 Y = 19.82 Added code tags.
- Electro
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Sat Sep 20, 2008 8:21 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Error
Post the contents of Base.rte/Scenes.ini, please.
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Sun Sep 21, 2008 3:53 pm |
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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Re: Error
Code: ///////////////////////////////////////////////// // Background layers
AddBackgroundLayer = SceneLayer PresetName = Near Layer AddToGroup = Near Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.25 Y = 1200 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Middle.bmp AddBackgroundLayer = SceneLayer PresetName = Clouds Layer AddToGroup = Mid Backdrops DrawTransparent = 1 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.02 Y = 2400 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Clouds.bmp AddBackgroundLayer = SceneLayer PresetName = Sky Layer AddToGroup = Far Backdrops DrawTransparent = 0 WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 0.01 Y = 1200 BitmapFile = ContentFile Path = Base.rte/Scenes/Backdrops/Back.bmp
//////////////////////////////////////////////// // Begin list of TerrainObject:s
AddTerrainObject = TerrainObject PresetName = Brain Vault GoldCost = 100 AddToGroup = Bunker Modules // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/BrainVaultBG.bmp BitmapOffset = Vector X = -138 Y = -94 AddChildObject = SOPlacer PlacedObject = Actor CopyOf = Brain Case Offset = Vector X = 8 Y = -38 Rotation = Matrix AngleDegrees = 180 AddTerrainObject = TerrainObject PresetName = Rocket Silo GoldCost = 250 AddToGroup = Bunker Modules // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/RocketSiloBG.bmp BitmapOffset = Vector X = -240 Y = -203 AddTerrainObject = TerrainObject PresetName = Wall AddToGroup = Bunker Modules GoldCost = 50 // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/WallFG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/WallMat.bmp // Background color bitmap BGColorFile = ContentFile Path = Base.rte/Scenes/Objects/WallBG.bmp BitmapOffset = Vector X = -52 Y = -107
AddTerrainObject = TerrainObject PresetName = Gold Small 01 // Foreground color bitmap FGColorFile = ContentFile Path = Base.rte/Scenes/Objects/SmallGold1FG.bmp // Material bitmap MaterialFile = ContentFile Path = Base.rte/Scenes/Objects/SmallGold1Mat.bmp BitmapOffset = Vector X = -84 Y = -80
//////////////////////////// // Bunker Modules!
IncludeFile = Base.rte/Scenes/Objects/BunkerModules/BunkerModules.ini IncludeFile = Base.rte/Scenes/Objects/TutorialBunker/TutorialBunker.ini IncludeFile = Base.rte/Scenes/Objects/BunkerBits/BunkerBits.ini IncludeFile = Base.rte/Scenes/Objects/Geology/Geology.ini
//////////////////////////////////////////////// //Begin list of TerrainDebris
AddTerrainDebris = TerrainDebris PresetName = Boulders DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Boulders/Boulder.bmp DebrisPieceCount = 103 DebrisMaterial = Material CopyOf = Stone TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 0 MaxDepth = 300 DensityPerMeter = 1.5 AddTerrainDebris = TerrainDebris PresetName = Gold DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Gold/Gold.bmp DebrisPieceCount = 26 DebrisMaterial = Material CopyOf = Gold TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 25 MaxDepth = 350 DensityPerMeter = 2.0 AddTerrainDebris = TerrainDebris PresetName = Plants DebrisFile = ContentFile // When loading, 000-001-002 etc is added automatically before .bmp Path = Base.rte/Scenes/Objects/Plants/Plant.bmp DebrisPieceCount = 23 DebrisMaterial = Material CopyOf = Grass TargetMaterial = Material CopyOf = Grass OnlyOnSurface = 1 MinDepth = 5 MaxDepth = 6 DensityPerMeter = 1.5
//////////////////////////////////////////////// // Terrains
IncludeFile = Base.rte/Terrains.ini
////////////////////////////////////////////////////////// // Scenes
IncludeFile = Base.rte/Scenes/Tutorial Bunker.ini IncludeFile = Base.rte/Scenes/Grasslands.ini IncludeFile = Base.rte/Scenes/Editor.ini IncludeFile = Base.rte/Scenes/Test.ini //IncludeFile = Base.rte/Scenes/Physics Test.ini IncludeFile = Base.rte/Scenes/Actor Test.ini IncludeFile = Base.rte/Scenes/TestBunker2.ini IncludeFile = Base.rte/Scenes/AI Test.ini IncludeFile = Base.rte/Scenes/Maginot.ini IncludeFile = Base.rte/Scenes/Horiz Land.ini
IncludeFile = Base.rte/Scenes/Mine.ini
IncludeFile = Base.rte/Scenes/Old workshop.ini
IncludeFile = Base.rte/Scenes/Bunker.ini
IncludeFile = Base.rte/Scenes/Flat.ini
Last edited by locust on Sun Sep 21, 2008 5:23 pm, edited 1 time in total.
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Sun Sep 21, 2008 4:47 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Error
ALL of it.
Put it on rafb.net/paste
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Sun Sep 21, 2008 4:50 pm |
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locust
Joined: Fri Feb 01, 2008 8:43 pm Posts: 10
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Re: Error
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Mon Sep 22, 2008 11:26 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: Error
If you havent any mods , try to re-install that.
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Tue Sep 30, 2008 1:04 pm |
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