long story short:
Code:
////////////////////////////////////////////////
// vs. Darklones.
AddActivity = SceneEditor
PresetName = Test Editor
SceneName = Grasslands
AddActivity = AreaEditor
PresetName = Test Editor
SceneName = Grasslands
AddActivity = GibEditor
PresetName = Test Editor
SceneName = Editor Scene
AddActivity = ActorEditor
PresetName = Test Editor
SceneName = Editor Scene
AddActivity = GATutorial
PresetName = Tutorial Mission
SceneName = Tutorial Bunker
InCampaignStage = 1
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
TeamOfPlayer2 = 1
FundsOfTeam1 = 1500
CPUTeam = 1
AddActivity = GAScripted
PresetName = Scripted Tutorial
SceneName = Tutorial Bunker
ScriptFile = Base.rte/Scenes/Scripts/TestScript.lua
LuaClassName = TutorialMission
AddActivity = GAScripted
PresetName = Maginot
SceneName = Maginot
ScriptFile = Base.rte/Scenes/Scripts/Maginot.lua
InCampaignStage = 1
LuaClassName = MaginotMission
AddActivity = GABaseDefense
PresetName = Test Activity
SceneName = Physics Test
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
FundsOfTeam1 = 1500
CPUTeam = 1
Difficulty = 3
SpawnIntervalEasiest = 25000
SpawnIntervalHardest = 15000
/*
AddAttackerSpawn = ACDropShip
CopyOf = Drop Ship MK1
AddInventory = AHuman
CopyOf = Skeleton
AddInventory = HDFirearm
CopyOf = Blunderbuss
AddInventory = HDFirearm
CopyOf = Pistol
AddInventory = HeldDevice
CopyOf = Riot Shield
AddInventory = HDFirearm
CopyOf = Light Digger
*/
AddActivity = GABaseDefense
InstanceName = Test Activity
SceneName = Actor Test
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
FundsOfTeam1 = 1500
CPUTeam = 1
Difficulty = 3
SpawnIntervalEasiest = 25000
SpawnIntervalHardest = 12000
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D31 DMR
AddInventory = HDFirearm
CopyOf = D35 Carbine
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Minigun Shogun
AddActivity = GABaseDefense
InstanceName = Skirmish Defense
SceneName = Grasslands
TeamCount = 2
PlayerCount = 1
TeamOfPlayer1 = 0
FundsOfTeam1 = 1500
CPUTeam = 1
Difficulty = 3
SpawnIntervalEasiest = 20000
SpawnIntervalHardest = 8000
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D100 Shock Mortar
AddInventory = HDFirearm
CopyOf = D10 Revolver
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D31 DMR
AddInventory = HDFirearm
CopyOf = D35-S Carbine
AddInventory = HDFirearm
CopyOf = D17-S Pistol
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D100 Shock Mortar
AddInventory = HDFirearm
CopyOf = D35 Carbine
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D16 Shotgun
AddInventory = HDFirearm
CopyOf = D35 Carbine
AddInventory = HDFirearm
CopyOf = D10 Revolver
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shogun Tengu
AddInventory = HDFirearm
CopyOf = D103 Electrolaser
AddInventory = HDFirearm
CopyOf = D16 Shotgun
AddInventory = HDFirearm
CopyOf = D35-S Carbine
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Minigun Shogun
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D50 RPG Launcher
AddInventory = HDFirearm
CopyOf = D17 Pistol
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D103 Electrolaser
AddInventory = HDFirearm
CopyOf = D35 Carbine
AddAttackerSpawn = ACRocket
CopyOf = D82 Raiju
AddInventory = AHuman
CopyOf = Pyro Shogun
AddAttackerSpawn = ACDropShip
CopyOf = D80 Yatagarasu
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D50 RPG Launcher
AddInventory = HDFirearm
CopyOf = D17-S Pistol
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D103 Electrolaser
AddInventory = HDFirearm
CopyOf = D35 Carbine
AddAttackerSpawn = ACDropShip
CopyOf = D80 Yatagarasu
AddInventory = AHuman
CopyOf = Shinobi Tengu
AddInventory = HDFirearm
CopyOf = D50 RPG Launcher
AddInventory = HDFirearm
CopyOf = D17 Pistol
AddInventory = AHuman
CopyOf = Shogun Tengu
AddInventory = HDFirearm
CopyOf = D103 Electrolaser
AddInventory = HDFirearm
CopyOf = D16 Shotgun
AddInventory = HDFirearm
CopyOf = D35-S Carbine
paste that into a file called "Activites.ini" in "Darkstorm.rte"
Code:
IncludeFile = DarkStorm.rte/Activities.ini
add that line (including the tab) into "index.ini" in "Darkstorm.rte"
go to the "index.ini" in "Base.rte" and find the following line:
Code:
IncludeFile = Base.rte/Activities.ini
replace it with
Code:
// IncludeFile = Base.rte/Activities.ini
and youre done. thats how i'd do it.
should work.
why is no-one actively helpful these days?