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Moddability TES III vs CC. http://45.55.195.193/viewtopic.php?f=7&t=6184 |
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Author: | venn177 [ Sun Jul 08, 2007 5:39 pm ] |
Post subject: | Moddability TES III vs CC. |
Which has more variation and things you can change, and which one is more fun to mod? I just want some opinions here, seeing as I love modding both but I prefer the elder scrolls III, because I prefer modding the hell out of the third dimension. Discuss. |
Author: | p3lb0x [ Sun Jul 08, 2007 6:09 pm ] |
Post subject: | |
I have no idea how to mod TES 3 |
Author: | Shade [ Sun Jul 08, 2007 6:19 pm ] |
Post subject: | |
Tes 3 construction set is more user friendly. It has a pre-built editor. However, Cortex Command code can be more flexible though. |
Author: | venn177 [ Sun Jul 08, 2007 6:21 pm ] |
Post subject: | |
Aye, that's what you think....if you know the coding for everything on TES III it can be more flexible, hard to compare flexibility when adding in another dimension though... |
Author: | Lord Tim [ Sun Jul 08, 2007 6:59 pm ] |
Post subject: | |
TES:CS is a lot more easy to use for mods. You can pretty much mod everything in the game short of the actual physics engine and tiny background things like that. TES:CS actually has a scripting language where you can make scripts that will run and be triggered and stuff, as opposed to CC, which currently is pretty much changing variables in unique ways. |
Author: | venn177 [ Sun Jul 08, 2007 7:02 pm ] |
Post subject: | |
Lord Tim wrote: TES:CS is a lot more easy to use for mods. You can pretty much mod everything in the game short of the actual physics engine and tiny background things like that. TES:CS actually has a scripting language where you can make scripts that will run and be triggered and stuff, as opposed to CC, which currently is pretty much changing variables in unique ways. |
Author: | TSRabbit [ Sun Jul 08, 2007 7:49 pm ] |
Post subject: | |
I'd say CC, as you can easily make new weapons, ships, maps and actors without 3DSMAX. CC may be less user friendly, but there's more potential. |
Author: | Alenth Eneil [ Sun Jul 08, 2007 9:13 pm ] |
Post subject: | |
I have TESIV CS... I couldn't find the methods that governed levels... haven't opened it since, takes like 5 minutes to load all the stuff from the game. |
Author: | venn177 [ Sun Jul 08, 2007 9:14 pm ] |
Post subject: | |
Alenth wrote: I have TESIV CS... I couldn't find the methods that governed levels... haven't opened it since, takes like 5 minutes to load all the stuff from the game. |
Author: | Alenth Eneil [ Sun Jul 08, 2007 9:17 pm ] |
Post subject: | |
Yes, but I never got either, I got IV for Christmas or something. |
Author: | venn177 [ Sun Jul 08, 2007 9:18 pm ] |
Post subject: | |
Alenth wrote: Yes, but I never got either, I got IV for Christmas or something. |
Author: | Alenth Eneil [ Sun Jul 08, 2007 9:19 pm ] |
Post subject: | |
I was going to do a total conversion of it if I could find the code I needed. |
Author: | venn177 [ Sun Jul 08, 2007 9:24 pm ] |
Post subject: | |
Alenth wrote: I was going to do a total conversion of it if I could find the code I needed. |
Author: | Alenth Eneil [ Sun Jul 08, 2007 9:28 pm ] |
Post subject: | |
Not sure about the second one... The first it's more of build your own... |
Author: | venn177 [ Sun Jul 08, 2007 9:30 pm ] |
Post subject: | |
Alenth wrote: Not sure about the second one... The first it's more of build your own... |
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