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The coolest fire simulation I have ever seen! http://45.55.195.193/viewtopic.php?f=7&t=5765 |
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Author: | Master Pimp [ Sun Jun 24, 2007 12:29 pm ] |
Post subject: | The coolest fire simulation I have ever seen! |
This is the coolest fire physics simulation I have ever seen it looks uber real! http://www.gametrailers.com/player/usermovies/72747.html?playlist=popular |
Author: | Daman [ Sun Jun 24, 2007 12:45 pm ] |
Post subject: | |
They're just rendered. Nothing special. Etc. |
Author: | Jaztee [ Sun Jun 24, 2007 4:54 pm ] |
Post subject: | |
Blah, it looks cool, but it could take hours to render a frame of that. |
Author: | muffinmonkey [ Sun Jun 24, 2007 5:25 pm ] |
Post subject: | |
*is transfixed* |
Author: | Fearful_Ferret [ Sun Jun 24, 2007 5:27 pm ] |
Post subject: | |
Nice, nice. Though it's still not real enough for me. Too "solid", I suppose. |
Author: | Striker26 [ Sun Jun 24, 2007 5:38 pm ] |
Post subject: | |
Wow, once stuff like this is in games...just wow |
Author: | Lord Tim [ Sun Jun 24, 2007 9:39 pm ] |
Post subject: | |
It's not just rendered. The guy who made this makes programs that simulate this and then render the result. They just render it so that it looks good. But the fire was dynamically generated. Here are some more: http://gameplanets.blogspot.com/2007/06 ... tions.html And the website of the guy who did most of them: http://graphics.stanford.edu/%7Efedkiw/ |
Author: | Black Fox [ Mon Jun 25, 2007 5:25 am ] |
Post subject: | |
I hope they have fire physics in games soon! I wonder if they're using anything like that for Mercenaries 2... |
Author: | Grif [ Mon Jun 25, 2007 5:45 am ] |
Post subject: | |
Lul, looks nothing like real fire. Real fire flickers rapidly, and the smoke from real fire goes from silky smooth to the smoke you think of very fast. |
Author: | Fearful_Ferret [ Mon Jun 25, 2007 6:00 am ] |
Post subject: | |
Yeah. And it's more like a billowing sheet rather than something that you can actually see through (at least, to a small extent). But it's still an excellent simulation. Kinda like Ocarina of Time was picture-perfect back in the day. Not really. |
Author: | Lord Tim [ Mon Jun 25, 2007 6:34 am ] |
Post subject: | |
Grif wrote: Lul, looks nothing like real fire. Real fire flickers rapidly, and the smoke from real fire goes from silky smooth to the smoke you think of very fast. It looks better than real fire. |
Author: | Master Pimp [ Mon Jun 25, 2007 6:57 am ] |
Post subject: | |
Lord Tim wrote: It looks better than real fire. No not really but it's damn good looking. Games are starting to look pretty damn close to real life. http://generationdreamteam.free.fr/imag ... errari.jpg |
Author: | Daman [ Mon Jun 25, 2007 7:33 am ] |
Post subject: | |
Grass in crysis is shitty. Etc. Notice how there's no shrubbage where there is in the real thing's grass? Also, if he makes programs that can do this, download link or it never happened. |
Author: | Kirby teh Pink [ Mon Jun 25, 2007 7:46 am ] |
Post subject: | |
Games will never simulate true enviroments. mainly since they can't get scent/touch/feel etc. |
Author: | muffinmonkey [ Mon Jun 25, 2007 8:25 am ] |
Post subject: | |
that stuff's easy you just need a needle in your brain |
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