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Hello everyone. http://45.55.195.193/viewtopic.php?f=7&t=14426 |
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Author: | Mrbird [ Sun Apr 26, 2009 5:03 pm ] |
Post subject: | Hello everyone. |
As you can guess I'm new to the forums, but I have been playing CC for a while. about 3 months. Anyone willing to help a new guy out? I have a couple of questions and I need someone experienced to give me a tour of some kind. *And just some quick facts: I sprite fairly good, I program computer games decently as well. I'm into action and puzzle games. I could probably take sprite/requests if you would like. |
Author: | venn177 [ Sun Apr 26, 2009 5:04 pm ] |
Post subject: | Re: Hello everyone. |
Ask away. |
Author: | Mrbird [ Sun Apr 26, 2009 7:30 pm ] |
Post subject: | Re: Hello everyone. |
Thanks, Anyawys I am trying to make my first character mod, and long story short, Is there a way I can remove arms and legs, and just leave the feet? Or atleast change the collision detection? because my character floats in the air and it kind of bothers me. |
Author: | CommanderCool [ Sun Apr 26, 2009 8:49 pm ] |
Post subject: | Re: Hello everyone. |
Try making the sprites for them one pixel in size, that might work. (note - untested) |
Author: | Duh102 [ Sun Apr 26, 2009 8:58 pm ] |
Post subject: | Re: Hello everyone. |
Mrbird wrote: Is there a way I can remove arms and legs, and just leave the feet? Uh, make the legs have Base.rte/Null.bmp instead of the old sprite? Are you trying to make invisible legs, or really really short legs so you have a waddling character? The suggestion will do the first one, and you have to modify the walkpaths to do the second one. |
Author: | Mrbird [ Sun Apr 26, 2009 10:49 pm ] |
Post subject: | Re: Hello everyone. |
Duh102 wrote: Mrbird wrote: Is there a way I can remove arms and legs, and just leave the feet? Uh, make the legs have Base.rte/Null.bmp instead of the old sprite? Are you trying to make invisible legs, or really really short legs so you have a waddling character? The suggestion will do the first one, and you have to modify the walkpaths to do the second one. I wanted short legs. And as I said I'm new so I don't know how to modify walking paths. And I already made the legs invisible, just so you know. |
Author: | Duh102 [ Sun Apr 26, 2009 11:36 pm ] |
Post subject: | Re: Hello everyone. |
Ah, I see. Walkpaths are crafty beasts. I think if you want to shorten them you can simply halve or quarter the y values of the WalkLimbPath segments. As a quick example, here is what I'm talking about. Code: WalkLimbPath = LimbPath PresetName = Skeleton Walk Path StartOffset = Vector X = 10 Y = -2 StartSegCount = 3 AddSegment = Vector X = 0 Y = 2 Into Code: WalkLimbPath = LimbPath PresetName = Skeleton Walk Path StartOffset = Vector X = 10 Y = -1 StartSegCount = 3 AddSegment = Vector X = 0 Y = 1 Those who actually know these things, please correct me. |
Author: | Mrbird [ Mon Apr 27, 2009 12:54 am ] |
Post subject: | Re: Hello everyone. |
Sorry but that Didn't do anything at all. :[ |
Author: | saltydog81 [ Mon Apr 27, 2009 4:56 am ] |
Post subject: | Re: Hello everyone. |
welcome mrbird i too am working on my first mod (with a lot of help) if you check out the mod making forum there is a lua sub-forum for programming the people there maybe able to help you out and if you like i have a project in mod making where your help would be greatly appreciated |
Author: | 411570N3 [ Mon Apr 27, 2009 8:53 am ] |
Post subject: | Re: Hello everyone. |
The best of modders have trouble with offsets and walkpaths, don't feel bad: just keep trying... Good knowledge of maths tends to help... |
Author: | Mrbird [ Mon Apr 27, 2009 3:47 pm ] |
Post subject: | Re: Hello everyone. |
...D: I'm not exactly a mathematical wizard.. Also, some topics have cool looking mods but I can't find any download link, even though they say it should be up for download, heres an example - viewtopic.php?f=61&t=11968&hilit=Doomba |
Author: | Duh102 [ Mon Apr 27, 2009 6:17 pm ] |
Post subject: | Re: Hello everyone. |
April 1st incident. Follow rules as described in this thread. |
Author: | Mrbird [ Mon Apr 27, 2009 9:07 pm ] |
Post subject: | Re: Hello everyone. |
Whew, thanks for the warning. I was fairly close to posting in one of those topics D: Darn hackers.. |
Author: | venn177 [ Mon Apr 27, 2009 9:45 pm ] |
Post subject: | Re: Hello everyone. |
411570N3 wrote: The best of modders have trouble with offsets and walkpaths, don't feel bad: just keep trying... Good knowledge of maths tends to help... zalo notwithstanding. |
Author: | Roon3 [ Tue Apr 28, 2009 3:51 pm ] |
Post subject: | Re: Hello everyone. |
Walkpaths are easy when you know how they work, reading the tutorial should help with that. |
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