Data Realms Fan Forums
http://45.55.195.193/

Hello everyone.
http://45.55.195.193/viewtopic.php?f=7&t=14426
Page 1 of 2

Author:  Mrbird [ Sun Apr 26, 2009 5:03 pm ]
Post subject:  Hello everyone.

As you can guess I'm new to the forums, but I have been playing CC for a while. about 3 months.

Anyone willing to help a new guy out? I have a couple of questions and I need someone experienced to give me a tour of some kind.

*And just some quick facts:

I sprite fairly good,
I program computer games decently as well.
I'm into action and puzzle games.
I could probably take sprite/requests if you would like.

Author:  venn177 [ Sun Apr 26, 2009 5:04 pm ]
Post subject:  Re: Hello everyone.

Ask away.

Author:  Mrbird [ Sun Apr 26, 2009 7:30 pm ]
Post subject:  Re: Hello everyone.

Thanks,

Anyawys I am trying to make my first character mod, and long story short,

Is there a way I can remove arms and legs, and just leave the feet?

Or atleast change the collision detection? because my character floats in the air and it kind of bothers me.

Author:  CommanderCool [ Sun Apr 26, 2009 8:49 pm ]
Post subject:  Re: Hello everyone.

Try making the sprites for them one pixel in size, that might work. (note - untested)

Author:  Duh102 [ Sun Apr 26, 2009 8:58 pm ]
Post subject:  Re: Hello everyone.

Mrbird wrote:
Is there a way I can remove arms and legs, and just leave the feet?

Uh, make the legs have Base.rte/Null.bmp instead of the old sprite?
Are you trying to make invisible legs, or really really short legs so you have a waddling character? The suggestion will do the first one, and you have to modify the walkpaths to do the second one.

Author:  Mrbird [ Sun Apr 26, 2009 10:49 pm ]
Post subject:  Re: Hello everyone.

Duh102 wrote:
Mrbird wrote:
Is there a way I can remove arms and legs, and just leave the feet?

Uh, make the legs have Base.rte/Null.bmp instead of the old sprite?
Are you trying to make invisible legs, or really really short legs so you have a waddling character? The suggestion will do the first one, and you have to modify the walkpaths to do the second one.


I wanted short legs. And as I said I'm new so I don't know how to modify walking paths.

And I already made the legs invisible, just so you know.

Author:  Duh102 [ Sun Apr 26, 2009 11:36 pm ]
Post subject:  Re: Hello everyone.

Ah, I see. Walkpaths are crafty beasts. I think if you want to shorten them you can simply halve or quarter the y values of the WalkLimbPath segments.
As a quick example, here is what I'm talking about.
Code:
   WalkLimbPath = LimbPath
      PresetName = Skeleton Walk Path
      StartOffset = Vector
         X = 10
         Y = -2
      StartSegCount = 3
      AddSegment = Vector
         X = 0
         Y = 2

Into
Code:
   WalkLimbPath = LimbPath
      PresetName = Skeleton Walk Path
      StartOffset = Vector
         X = 10
         Y = -1
      StartSegCount = 3
      AddSegment = Vector
         X = 0
         Y = 1


Those who actually know these things, please correct me.

Author:  Mrbird [ Mon Apr 27, 2009 12:54 am ]
Post subject:  Re: Hello everyone.

Sorry but that Didn't do anything at all. :[

Author:  saltydog81 [ Mon Apr 27, 2009 4:56 am ]
Post subject:  Re: Hello everyone.

welcome mrbird i too am working on my first mod (with a lot of help)
if you check out the mod making forum there is a lua sub-forum for programming
the people there maybe able to help you out and if you like i have a project in mod making where your help would be greatly appreciated

Author:  411570N3 [ Mon Apr 27, 2009 8:53 am ]
Post subject:  Re: Hello everyone.

The best of modders have trouble with offsets and walkpaths, don't feel bad: just keep trying...
Good knowledge of maths tends to help...

Author:  Mrbird [ Mon Apr 27, 2009 3:47 pm ]
Post subject:  Re: Hello everyone.

...D:

I'm not exactly a mathematical wizard..


Also, some topics have cool looking mods but I can't find any download link, even though they say it should be up for download, heres an example -

viewtopic.php?f=61&t=11968&hilit=Doomba

Author:  Duh102 [ Mon Apr 27, 2009 6:17 pm ]
Post subject:  Re: Hello everyone.

April 1st incident. Follow rules as described in this thread.

Author:  Mrbird [ Mon Apr 27, 2009 9:07 pm ]
Post subject:  Re: Hello everyone.

Whew, thanks for the warning. I was fairly close to posting in one of those topics D:


Darn hackers..

Author:  venn177 [ Mon Apr 27, 2009 9:45 pm ]
Post subject:  Re: Hello everyone.

411570N3 wrote:
The best of modders have trouble with offsets and walkpaths, don't feel bad: just keep trying...
Good knowledge of maths tends to help...

zalo notwithstanding.

Author:  Roon3 [ Tue Apr 28, 2009 3:51 pm ]
Post subject:  Re: Hello everyone.

Walkpaths are easy when you know how they work, reading the tutorial should help with that.

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/