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Multiwinia http://45.55.195.193/viewtopic.php?f=7&t=13129 |
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Author: | Coded One [ Mon Dec 22, 2008 2:11 am ] |
Post subject: | Multiwinia |
http://www.introversion.co.uk/multiwinia/ It's the Multiplayer version of Darwinia, except it controls better and you don't need to play Darwinia to understand it. The reason why I'm posting this is that Multiwinia has the highest conversion rate (that means if you play the demo, you have the highest chance to buy it) out of any Introversion game to date. However, advertising and reviews for Multiwinia is drastically less than Introversion's past games. Save Multiwinia. Anyway, onto the game. It's an RTS where you control hundreds of little Multiwinians in battles spanning six modes and dozens of maps. While the gameplay seems shallow, the fun comes in when you are fighting over Crates. Crates fall from the sky and take a short while to be captured. When they are captured, you get a powerful power-up such as a transport vehicle or a nuclear strike. These powerful Crates have game-Changing properties. Pics: Here is a video explaining the Main mode, Domination: http://download.introversion.co.uk/mirr ... 52x288.mov Play the Demo even if you are just vaguely interested in the game: http://www.introversion.co.uk/multiwinia/downloads/ The Demo and full game are also available on Steam: http://store.steampowered.com/app/1530/ |
Author: | robolee [ Mon Dec 22, 2008 2:49 am ] |
Post subject: | Re: Multiwinia |
This is am awesome game, the graphics are great and the game play matches it brilliantly, the demo has an awesome amount of content and is the only demo I plan to keep indefinitely, well at least until I buy it.(though I've also never uninstalled the world of goo demo) |
Author: | whitty [ Mon Dec 22, 2008 5:19 am ] |
Post subject: | Re: Multiwinia |
Looks pretty interesting. I'll check it out. |
Author: | venn177 [ Mon Dec 22, 2008 5:22 am ] |
Post subject: | Re: Multiwinia |
This is the sequel to Darwinia, right? Thought so. Someone wanna kind of tell me what it is? I always thought it looked kinda quirky in a cool way, but was always skeptical. |
Author: | Coded One [ Mon Dec 22, 2008 5:37 am ] |
Post subject: | Re: Multiwinia |
@Venn, It's essentially Darwinia Multiplayer. But like I said, they improved the controls and the graphics. It's just all around a lot of fun. Just try the Demo. |
Author: | venn177 [ Mon Dec 22, 2008 5:41 am ] |
Post subject: | Re: Multiwinia |
Never played Darwinia. |
Author: | whitty [ Mon Dec 22, 2008 5:43 am ] |
Post subject: | Re: Multiwinia |
Neither have I. I haven't even heard of it. But try this out. I played the first basic tutorial, and it's pretty addicting. |
Author: | venn177 [ Mon Dec 22, 2008 5:46 am ] |
Post subject: | Re: Multiwinia |
I meant that as in tell me what kind of game this is is it an RTS a life simulator a germ simulator a body cell simulator what. |
Author: | whitty [ Mon Dec 22, 2008 5:48 am ] |
Post subject: | Re: Multiwinia |
It's an RTS. There are little people creators that create people. You click near them and a thing starts to select them, then you right-click to move them. If they get within range of the enemy, they shoot them/throw some grenades. |
Author: | venn177 [ Mon Dec 22, 2008 5:49 am ] |
Post subject: | Re: Multiwinia |
Is this one of those "twenty different types of resources" RTSs that you have to micromanage to all ♥♥♥♥ a hundred different ways to win, or closer to Starcraft? |
Author: | whitty [ Mon Dec 22, 2008 5:52 am ] |
Post subject: | Re: Multiwinia |
From what I can tell by playing the tutorial level, there are no resources to collect other than capturing the creator things. |
Author: | Coded One [ Mon Dec 22, 2008 6:09 am ] |
Post subject: | Re: Multiwinia |
venn177 wrote: Is this one of those "twenty different types of resources" RTSs that you have to micromanage to all ♥♥♥♥ a hundred different ways to win, or closer to Starcraft? It's much simpler. Think Company of Heroes, you essentially get "resources" by capturing points. Only the resources are just more spawned Multiwinians. So no mining resources, just capturing spawn points. And Darwinia was much more focused om Micromanaging your programs rather than an overall battle strategy. Like I said (again), try the demo. |
Author: | venn177 [ Mon Dec 22, 2008 6:11 am ] |
Post subject: | Re: Multiwinia |
Gonna have to try this, then. Never played Company of Heroes. |
Author: | spinaljack [ Tue Dec 23, 2008 3:46 pm ] |
Post subject: | Re: Multiwinia |
I'm up for a match if anyone is interested (I bought this game ages ago) |
Author: | Thoughtprocess [ Tue Dec 23, 2008 4:56 pm ] |
Post subject: | Re: Multiwinia |
I played it, and I can see why it has a high conversion rate. |
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