MMO Discussion Thread (Never gonna find one -.-)
This game is pure epic, epic enough for me to revive the MMO Discussion Thread.
Essentially if you like any of the Final Fantasy games, this is for you!
Battling is seriously wide-scale. You can have up to 27 v 27 battles. You yourself control up to nine people, and can have up to three people in a party.
Class breakdown (for your character):
Sword: The Swordsman has the best survivability of all classes, which makes him the natural tank class. His attack is rather strong, but it can only affect a single non-flying target in the front row, so he should not be solely relied upon for offense. The Swordsman's basic magic skill, Flame Sword, attacks one enemy for a greater amount of damage.
Spear: The Spearman can attack a single non-flying foe in the front row. If there is another foe in the same column directly behind the target, that foe also receives damage, although less than the original target. The Spearman's basic magic skill, Lightning Spear, attacks two foes in a line for greater damage and reduces their attack power.
Axe: The slow-moving Viking can attack a single target in the front row. If that target has one or two neighbours in the same row, then those also take some damage. This character has many hit points but low defense, especially versus magic. The Viking's basic magic skill, Freezing Axe, can freeze an entire row of enemies for two turns.
Bow: Despite bonuses to evasion, this character's low health make it unsuitable for the front line. It is a potent counter for enemy spell casters though, as the powerful single-target attack can reach every foe, regardless of its position in the enemy ranks. The Archer's basic magic skill, Silence, prevents the enemy from using magic.
Gun: The Gunner wields a musket and carries rather low protection. This character can damage an entire column of foes, with foes in the front absorbing taking most of the damage. The Gunner's basic magic skill, Wild Shot, shoots especially powerful bullets at a column of enemies and deals greater damage.
Cannon: The Artilleryman is armed with a hand-held cannon. Its standard attack damages a cross-shaped area, dealing a low amount of damage. The Artilleryman's basic magic skill, Deep Insight, inflicts damage over an area and enables him to see his foe's remaining hit points.
Staff: The Shaman has both healing and damaging skills to support the party. Due to low health and defense, this character is best placed away from the front line. The Shaman's basic magic spell, Blessing of Life, heals her fellow mercenaries.
Mercenary Class Breakdown:
Sword: Swordsman, Exorcist, Lady Knight, Pirate
Staff: Shaman, Monk, Oracle, Witch, Princess
Axe: Viking, Beast Trainer
Spear: Spearman, Spartan
Gun: Gunner, Inventor, Janissary
Bow: Archer, Prophet
Cannon: Artilleryman, Cannoneer
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So, DRL faithful, tell me what you think.