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 Art Dump 
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Joined: Sun Dec 16, 2007 12:09 am
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School project, doot-de-doo.
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Yes. That was drawn in Java. Why? Creative project for Programming class, of course.


Wed Oct 19, 2011 12:39 am
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If I was your teacher, that would be an instant A.


Wed Oct 19, 2011 1:14 am
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Well yeah, it's a WIP, but who cares?
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A very compact SMG I'm working on, firing small rifle rounds for use against lightly armored enemies.
Based on this


Wed Oct 19, 2011 1:32 am
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Those look like rifle rounds.

Owait, you said they were rifle rounds. Derp.

POSTING WHILE TIRED IS BAD.


Wed Oct 19, 2011 1:33 am
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Ragdoll.... You did that using Java's paint class? o.O


Wed Oct 19, 2011 2:15 am
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Rag is clearly master Java artist.
Fluttershy looks fat, though. And the left front hoof is somehow wrong.


Wed Oct 19, 2011 2:22 am
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I didn't technically "draw" anything (though I did add and edit some things), I was using a source picture and essentially doing a rough copy of it by plotting out the basic shapes in MSPaint with overlaid colored points and then recording the Cartesian coordinates to create polygons.

Basically, something like this;
Code:
int x = {100, 100, 0, 0};
int y = {100, 0, 0, 100};
g.drawPolygon (x,y,4);
g.fillPolygon (x,y,4);


Not much skill involved, it's mainly raw labor and good management.


Wed Oct 19, 2011 2:32 am
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Oh man haha I haven't done polygons yet, so I thought you were using drawLines and such. XD


Wed Oct 19, 2011 2:57 am
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Raw labor or not, code-art is pretty neat. Why draw it yourself when you can make the computer do it for you? :U
Also, here's JAMES THE ANGRY LASER EEL.

Image


Wed Oct 19, 2011 12:39 pm
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Shook you better make that into a mod.


Wed Oct 19, 2011 3:44 pm
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TorrentHKU wrote:
Shook you better make that into a mod.

My exact thoughts.


Wed Oct 19, 2011 3:46 pm
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Shook wrote:
JAMES THE ANGRY LASER EEL.

WANT.


Wed Oct 19, 2011 5:54 pm
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Here's the original by the way:

Here's what it looked like by the end of the point plotting for the polygons (reduced size because I'm not sure why lolololol)
Basically hardcore connect-the-dots.


Here's the raw script/source code for it, load it up into an IDE to see it all properly.

http://filesmelt.com/dl/Fluttershy1.java


Wed Oct 19, 2011 8:08 pm
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TorrentHKU wrote:
Shook you better make that into a mod.

Well i would, but CC's engine is extremely lacking in the eel department. Unless you're cool with wielding an angry laser eel as a rifle. That might be acceptable too. Otherwise, i'll just wait for AEel actors to be implemented by Data.


Wed Oct 19, 2011 10:24 pm
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♥♥♥♥ ragdoll that looks really good.


Wed Oct 19, 2011 10:37 pm
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