I've noticed a distinct lack of copper ladle in this thread.
There we go, this thread now contains at least one copper ladle. I know the handle is pretty balls, wouldn't mind a few pointers there. It's supposed to be concave, dunno if that's clear enough.
Well i'm using GraphicsGale, but i did consider fingerpainting it on the walls with ground berries. Would've made sense, right? :U Anyways, that curve tool is a funny little thing. I'll have to ♥♥♥♥ around with it, making curves by hand is... Amazingly tedious.
Sat Oct 15, 2011 8:18 pm
Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
Re: Art Dump
Made in 3DS Max, 10 or so hours total work, 4 minutes to render.
I may upload the animation to youtube later...
Sun Oct 16, 2011 5:02 am
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Art Dump
Surely you don't need a real lighting model for that -> rendering should take ~3ms?
@Shook: with regards to curves it helps to do ~3 hours of studying them every few months and then just eyeballing them the rest of the time. Paint the handle initially with a thick brush, add light, add outline, then tweak. Flip often and you'll pick up on any derps pretty quick.
Well actually i was referring to the shading on the handle (but i guess i did decently since people didn't notice it ), it's supposed to have a bend on the middle like that. That's a great bit of advice though, thanks! Rather different from my usual modus operandi (draw outline, fill with colors, shade and detail), but definitely worth trying out.
@Joe: Oh lawd, is dat sum FUTURE CHESS? Nice, i like the designs of the pawns.
Sun Oct 16, 2011 12:19 pm
Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
Re: Art Dump
Geti wrote:
Surely you don't need a real lighting model for that -> rendering should take ~3ms?
I thought it looked better with the higher quality lighting model (more like Tron Legacy than original tron)
Also, you must understand that the laptop I rendered this on is a school laptop, and is therefore bogged down with numerous antivirus programs that don't really do their job but I can't disable them during a render.
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
Re: Art Dump
Animation finished rendering, 14 hours in total Watch in 480p plox
Sun Oct 16, 2011 8:53 pm
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: Art Dump
Joe wrote:
Also, you must understand that the laptop I rendered this on is a school laptop, and is therefore bogged down with numerous antivirus programs that don't really do their job but I can't disable them during a render.
Sure, but I've been doing 3D work on a laptop without a graphics card and still getting short render times You can cut out a lot of hassle by just baking everything and rendering fullbright if you still want it to look like it's using a 32bit lighting model.
Shook wrote:
Well actually i was referring to the shading on the handle
That's a lot better than the first you posted a page back. The lights are a bit too bright and cluttered for me around the center but otherwise it's great.
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