Solarace: Proycon Council (Alenth Approved)
Solarace: Proycon Council (Alenth Approved)
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Solarace: Proycon Compact (Alenth Approved)
Those Goliath ships keep ♥♥♥♥ me over, and whenever I kill a few weak ships, THE WHOLE DAMN ALIEN FLEET COMES AND RAPES ME. When you die, do you have to reload the game or start a new one? And when I bought a ship, what happened to the other one I had been using?
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Fri Aug 22, 2008 9:27 pm |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Solarace: Proycon Compact (Alenth Approved)
Quote: Those Goliath ships keep ♥♥♥♥ me over, and whenever I kill a few weak ships, THE WHOLE DAMN ALIEN FLEET COMES AND RAPES ME. well, just stars as the VCL, then EVERYONE will attack you... BUT when you get the wasp, you will be like a demigod. And when you finally earn enough to buy the goliath... you will be like a god. You will be able to raep eveeryone with just couple of shots. Quote: When you die, do you have to reload the game or start a new one? Just load a game. be sure to make lots of saves on the planets. Quote: And when I bought a ship, what happened to the other one I had been using? Nothing, is just dissapeares. HINT:now to easyly earn moneys. Fly to ANY solar system, land on ANY planet. Your shileds and energy will be recharged for free. Then even when a giant battlecruser jumps in, you have greater chance of surviving. Thats how i earned enugh money for the wasp, and the goliath.
Last edited by Skiv on Fri Aug 22, 2008 10:02 pm, edited 1 time in total.
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Fri Aug 22, 2008 9:58 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: Solarace: Proycon Compact (Alenth Approved)
How much money do you even get for kills?
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Fri Aug 22, 2008 10:00 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Solarace: Proycon Compact (Alenth Approved)
Alenth Eneil wrote: How much money do you even get for kills? I think it depends on the type of guy you kill or what their cargo is... I noticed i got different amounts of money per kill.
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Fri Aug 22, 2008 11:45 pm |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Solarace: Proycon Compact (Alenth Approved)
I've only killed a Locust in my time, it got me over 19,000 credits. I've also discovered a money exploit in the Ukiyo System.
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Fri Aug 22, 2008 11:52 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Solarace: Proycon Compact (Alenth Approved)
When I was godmodding money counts varied wildly from ship type to ship type, and seemed to be set to randomize between certain values for different ship types.
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Fri Aug 22, 2008 11:57 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Solarace: Proycon Compact (Alenth Approved)
Grif wrote: When I was godmodding money counts varied wildly from ship type to ship type, and seemed to be set to randomize between certain values for different ship types. Galaxy is a genius.
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Fri Aug 22, 2008 11:59 pm |
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Orindell
Joined: Wed Mar 21, 2007 10:15 pm Posts: 440 Location: Dublin, Ireland
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Re: Solarace: Proycon Compact (Alenth Approved)
That he is. More people should join the forums for the most up to date info on the game. And because need more people. Come on guys, Join, You know you want to!
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Sat Aug 23, 2008 1:24 am |
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Galaxy613
Joined: Thu Oct 19, 2006 12:31 am Posts: 397 Location: USA, VA
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Re: Solarace: Proycon Compact (Alenth Approved)
Prod wrote: Those Goliath ships keep fudge me over, and whenever I kill a few weak ships, THE WHOLE DAMN ALIEN FLEET COMES AND RAPES ME. Well duh, that's what the Vcl do. They are trying to take over the galaxy you know... Plus the Goliath is like the pride of the Vcl fleet. But I'm hoping to make one more Vcl capital ship, something GREATER than the Goliath... fluff wise, it'll be the ship type that crossed the great void between the Proycon galaxy and where ever the hell they came from. I.e., it will be massive, and you'll need 5-8 Prometheus's to take down. Prod wrote: When you die, do you have to reload the game or start a new one? And when I bought a ship, what happened to the other one I had been using? Well, if you were smart enough to make some save games, you can load those. Just land on any planet and press the "Save" button. When you buy a new ship, your old one technically doesn't disappear (technically, code-wise, it does.) but you trade it in for about half it's bought-value. *Edit* For those who DON'T visit my forums; I'm currently reworking how guns are loaded and how they are stored on ships. Now each gun is in the cargo hold and once you look at you inventory, you'll see them there, with a status of "Equipped". Wares you buy are also in your cargo hold. You'll be able to check your cargo hold on planets and in space in your Player Info window.
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Sat Aug 23, 2008 3:13 am |
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Prod
Joined: Wed Dec 27, 2006 9:52 pm Posts: 688 Location: California
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Re: Solarace: Proycon Compact (Alenth Approved)
Yeah, a capital ship for each faction would be kick ass. Plus I've been in some extreme battles involving a couple of Largens battling like seven Goliaths. My Halberd doesn't last.
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Sat Aug 23, 2008 4:04 am |
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Daman
Joined: Fri Jan 26, 2007 3:22 am Posts: 1451
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Re: Solarace: Proycon Compact (Alenth Approved)
There's a bug in the recent build in which you can't escape the zerg race starter galaxy. Not enough energy in the first ship.
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Sat Aug 23, 2008 6:36 am |
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Galaxy613
Joined: Thu Oct 19, 2006 12:31 am Posts: 397 Location: USA, VA
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Re: Solarace: Proycon Compact (Alenth Approved)
Daman wrote: There's a bug in the recent build in which you can't escape the zerg race starter galaxy. Not enough energy in the first ship. Press F9 until some LC, IWA, or RF fleets jump in, kill stuff, get money, buy a better ship. Next build it'll be better.
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Sat Aug 23, 2008 4:38 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Solarace: Proycon Compact (Alenth Approved)
He means F8. F9 will spawn an ENEMY fleet.
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Mon Aug 25, 2008 7:25 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Solarace: Proycon Compact (Alenth Approved)
Exalion wrote: He means F8. F9 will spawn an ENEMY fleet. Haha, nice trap.
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Mon Aug 25, 2008 3:14 pm |
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AlphaCommando
Joined: Wed May 02, 2007 10:27 pm Posts: 514 Location: Eating ice cream at Graeter's
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Re: Solarace: Proycon Compact (Alenth Approved)
Prod wrote: Yeah, a capital ship for each faction would be kick ass. Plus I've been in some extreme battles involving a couple of Largens battling like seven Goliaths. My Halberd doesn't last. Wow, the Largen is caught in there still? Man that ship is overpowered, then again when I made it I was just going for pure overkill. They where designed for my "Empire" faction as an assault cruiser, I tried making a properly scaled dreadnought but it didn't all fit on the screen...I guess I could scale the things back a bit... Anyway, that new Vlc ship sounds scary, is there going to be any singular counter (maybe a ship constructed together by the 3 great human factions)? Or are we just stuck hoping that we have several capitals hanging around us when it warps in?
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Tue Aug 26, 2008 6:18 pm |
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