You should be able to get VS for free with a students license, that's how I got it anyways. And yeah, it's probably the best C# IDE you can get. Also check out Microsoft's XNA framework if you're going to make anything game-like, it's very useful.
College students can usually get anything made by microsoft completely free of charge through msdn.
Sun Feb 12, 2012 2:49 am
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
Re: The Lounge
Asklar wrote:
But I wanted to know, does anyone know a good difference between C# and C++? Like performance, easy-ness to code, etc?
I read that C++ is faster than C#, but C# can be used to progam programs faster, but I'm not sure how real might that be.
I read up on that some time ago wondering the same, and that's more or less what I got from it. The difference is apparantly not that significant though. C++ would be more suited for complex programmes/games as it seems like there's more opportunity for finetuning and optimizing performance, partially something about memory allocation that you can do in C++... You really need to know what you're doing to actually benefit from that however.
As a disclaimer though, I'm not quite savvy enough to understand the specifics. However, in general the more user friendly and generalized stuff gets the less efficient it becomes due to the extra layers added on top helping to simplify things or make them more easily comprehensible for humans. C++ is apparantly not as much like that as C# and would thus be more efficient.
It's pretty vague for me too; if anyone knows more about it or can explain it better I'd be interested in it as well.
Sun Feb 12, 2012 2:58 am
Kettenkrad
Joined: Mon Oct 25, 2010 5:51 am Posts: 1198 Location: Sydney
So nobody here knows anything about Crusader Kings II? Great....mumble mumble
Sun Feb 12, 2012 5:05 am
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Re: The Lounge
Sothe wrote:
So nobody here knows anything about Crusader Kings II? Great....mumble mumble
I absolutely love games like that. I just will not pirate it out of love and respect for Paradox.
Until then, there is little to discuss on the matter.
Sun Feb 12, 2012 5:56 am
Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
Re: The Lounge
C++ is as about as fast as you can get and allows you to do anything that you want, but comes with the drawback of allowing you to do everything you think you want but actually really don't want to do at all. C++ has no safety nets. You can break your own program in far more and far trickier ways than you can using C#, which also means the language in general is more complicated.
C# is slower because it is a language built on top of another language, it will never have the same maximum potential as C++ and is also less versatile. It makes up for this by being a lot more programmer friendly, especially when using Visual Studio. C# is basically Microsoft's language of choice (they made it) and Visual Studio is expressly designed to make programming in C# as easy as possible, and it's a notable occasion where Microsoft has done its job properly (read up on Intellisense it is wonderful). And C# also links right into XNA which is Microsoft's "build a game" API that will allow you to run your games on PC and Xbox and does a lot of boring things like graphics for you, which is always handy.
tl;dr C++ is faster but harder and more "dangerous" C# has a lower maximum potential but isn't going to allow you to do really stupid things by accident
Sun Feb 12, 2012 6:08 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: The Lounge
Thanks for the info metal chao.
I'll just stay in C#, since I won't be using too much RAM/CPU and I don't want to ♥♥♥♥ things up from the beginning.
Sun Feb 12, 2012 9:17 am
Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
Re: The Lounge
Just beat the Darkness 2.
I haven't played a game with that good of a story line in a long time.
Sun Feb 12, 2012 1:02 pm
Sothe
Joined: Thu Jul 21, 2011 4:34 am Posts: 2034
Re: The Lounge
Saturday night again. ♥♥♥♥ Bleach, I hate the show, and the obnoxious openings.
Sun Feb 12, 2012 1:03 pm
alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
Re: The Lounge
Coops9753 wrote:
Just beat the Darkness 2.
I haven't played a game with that good of a story line in a long time.
And dayum what satisfying shotguns. I totally second that.
Sun Feb 12, 2012 2:52 pm
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
Damn. He was a great artist. You can see his work in both Fallout 3 and Skyrim.
Sun Feb 12, 2012 4:02 pm
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
Re: The Lounge
Yeah, he made a ton of amazing drawings/sketches, I'm genuinely sad that he's gone. For what it's worth though he left behind an awesome legacy in the art and styles of FO3 and Skyrim.
Mon Feb 13, 2012 1:00 am
David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
Re: The Lounge
So who's the biggest brony on this forum?
Mon Feb 13, 2012 1:08 am
Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
Re: The Lounge
Amazigh.
Mon Feb 13, 2012 1:11 am
Adriaan
Data Realms Elite
Joined: Mon Oct 12, 2009 11:19 pm Posts: 797 Location: The Netherlands
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