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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: //CONTACT ESTABLISHED
Enter the opened door.
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Sat Feb 23, 2008 5:09 pm |
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jaybud4
Joined: Tue Oct 24, 2006 10:07 pm Posts: 511 Location: ☼The Infinite World☼
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Re: //CONTACT ESTABLISHED
Raintail99 wrote: tosty wrote: Yes, explore the right first Completely agreed.(Is this the stuff you got mad at, Cinos? Cause I don't want to be a jerk, I just agree...) No. Now, if you had said something before and you quoted it to get it to happen, THAT would be bad... At any rate, go right. And still carry your trusty wrench in traditional melee weapon pose 1A
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Sat Feb 23, 2008 8:07 pm |
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Cinos
Joined: Thu Oct 19, 2006 11:51 pm Posts: 501
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Re: //CONTACT ESTABLISHED
Almost Everyone wrote: GO TO THE RIGHT, ♥♥♥♥♥♥♥ Okay, maybe this is living quarters or storage or somethi- OKAY THE PLACE IS SHAKING AGAIN
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Sat Feb 23, 2008 8:25 pm |
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Evil Frosted Muffins
Joined: Mon Nov 26, 2007 10:08 pm Posts: 187 Location: I'z in your baffrum eatin all ur doo doo
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Re: //CONTACT ESTABLISHED
GET ON DA GROUND FOOL GET ON DA GROUND!!! Seriously take cover till the shaking stops then keep going to the right OR try to open the blue door.
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Sat Feb 23, 2008 8:27 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: //CONTACT ESTABLISHED
Find a doorway and stand in it until shaking is done.
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Sat Feb 23, 2008 8:32 pm |
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Alenth Eneil
Joined: Mon Dec 04, 2006 3:34 am Posts: 2378
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Re: //CONTACT ESTABLISHED
Run to the unlocked door, open it, and stand in the doorway, you'll be safe.
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Sat Feb 23, 2008 8:33 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: //CONTACT ESTABLISHED
Try the blue door. If it won't open, go to the right. And find something to make a hardhat out of. Shaking = Falling things maybe.
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Sat Feb 23, 2008 8:47 pm |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: //CONTACT ESTABLISHED
Throw the wrench as far as you can, maybe you'll hit something important.
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Sat Feb 23, 2008 9:04 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: //CONTACT ESTABLISHED
Go through the blue door wrench at the ready and if it is living quarters anyone asleep must be tid to a chair to get information from.
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Sat Feb 23, 2008 9:12 pm |
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Aspasia
Joined: Thu May 24, 2007 4:42 am Posts: 308 Location: The Peaceful Town of Hamlet
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Re: //CONTACT ESTABLISHED
Open the blue door with your engineering skills and go through, not taking the time to see whats in it first! Hurry!
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Sat Feb 23, 2008 9:48 pm |
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CherryT
Joined: Thu Jan 18, 2007 5:16 am Posts: 397 Location: Back at DRL for a while?
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Re: //CONTACT ESTABLISHED
Draw your wrench, cue the Chrono Trigger boss battle theme ( http://www.geocities.com/Area51/Shire/9 ... battle.mid), and get ready to fight some huge ass drilling machine.
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Sat Feb 23, 2008 11:22 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: //CONTACT ESTABLISHED
What Cherry said!
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Sun Feb 24, 2008 2:16 am |
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Cinos
Joined: Thu Oct 19, 2006 11:51 pm Posts: 501
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Re: //CONTACT ESTABLISHED
Yeah I'm not seeing any evil drills. Aspasia wrote: Open the blue door with your engineering skills and go through, not taking the time to see whats in it first! Hurry! Sounds wise! What happened in here?
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Sun Feb 24, 2008 5:20 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: //CONTACT ESTABLISHED
Pick up the papers, read them, store them on your person.
Look under the bed, as well as under the mattress.
Investigate the panel by the door to find out why it is only partially lit.
Open the vent using your wrench/take off the vent cover using your wrench and see what's inside or how far it leads.
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Sun Feb 24, 2008 5:22 am |
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Evil Frosted Muffins
Joined: Mon Nov 26, 2007 10:08 pm Posts: 187 Location: I'z in your baffrum eatin all ur doo doo
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Re: //CONTACT ESTABLISHED
Take a nap to restore 100 hitpoints!
Antiquity uses Antispam! It's super effective! Evil Frosted Muffins is knocked out!
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Sun Feb 24, 2008 5:38 am |
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