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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
I lurv the plants, they are so plantlike. Except the leaves, they are a bit weird, could need a bit more 'flow' in them.
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Mon May 17, 2010 4:00 pm |
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robolee
Joined: Fri May 11, 2007 4:30 pm Posts: 1040 Location: England
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Re: Art Dump
I have to agree that the leaves are too angular/straight
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Mon May 17, 2010 5:42 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
I have a feeling something is fundamentally flawed in this. Not sure what, but something. Also WIP.
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Mon May 17, 2010 7:44 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Art Dump
Is that Minecraft?
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Mon May 17, 2010 8:02 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
No it ain't minecraft. Looks like the outlines on the grass could be darker and the grass less saturated.
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Mon May 17, 2010 8:19 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
I'll probably fiddle with the leaves tonight, but I kind of like them. We'll see, cheers for the criticism.
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Tue May 18, 2010 2:06 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
Any improvement? Now with 120% more animation...1x 2x I think I need to up the framerate a bit, it's at 3fps right now, probably should go for 5fps. That and add interstitial frames. 34 colors (35 if you count alpha), 62x64
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Tue May 18, 2010 8:03 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Looks alright, I think the river's curvature needs more work though.
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Tue May 18, 2010 8:45 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
You should totally go for 7fps and have very smooth animations.
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Tue May 18, 2010 9:02 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Art Dump
Cool work duh. I'd love a higher fidelity animation
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Tue May 18, 2010 10:30 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Art Dump
Just about 2x number of frames, frame in between each frame, just about 6.5fps. I think it's starting to look decent, actually. 1x 2x Oh, and if you want the sheet.
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Tue May 18, 2010 6:23 pm |
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psyk323
Joined: Fri Mar 19, 2010 5:00 pm Posts: 51
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Re: Art Dump
Areku wrote: [image]
It's yours, my friend, as long as you've got GOLD!
...I just couldn't resist doing this. I laugh so f*****g hard right now XD You forgot to say "HHHUUUUMMMMMMMMM" Please no image quoting, thanks. -Duh
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Tue May 18, 2010 10:17 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Attachments:
star4.PNG [552 Bytes]
Not downloaded yet
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Wed May 19, 2010 3:31 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Art Dump
Duh102 wrote: Just about 2x number of frames, frame in between each frame, just about 6.5fps. I think it's starting to look decent, actually. 1x[img] 2x[img] Oh, and if you want the sheet. I can't see the animation on the 1x image, and barely on the 2x. Make it darker or change the contrast?
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Wed May 19, 2010 4:47 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Art Dump
Crazy, I would change a bit on the side arms, they are like, slanted and such before the rest, so they look different.
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Wed May 19, 2010 11:32 am |
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