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 History's Push 
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Joined: Sun Mar 18, 2007 5:35 am
Posts: 3778
Location: Largo, Florida
Post Re: History's Push
Alenth Eneil wrote:
Go Left!

Wait, going left cooler

fix'd.


Sun Sep 23, 2007 5:16 pm
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Joined: Tue Jul 03, 2007 1:26 am
Posts: 165
Post Re: History's Push
Bunny-hop left to increase speed and mobility.


Sun Sep 23, 2007 5:40 pm
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Joined: Tue Oct 24, 2006 10:07 pm
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Location: ☼The Infinite World☼
Post Re: History's Push
Father Venn wrote:
Alenth Eneil wrote:
Go Left!

Wait, going left is cooler

fix'd.

Fix'd fix.


Sun Sep 23, 2007 5:49 pm
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Joined: Thu Oct 19, 2006 11:51 pm
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Post Re: History's Push
Alenth Eneil wrote:
Go Left!

Wait, going left isn't very common...

Image


Sun Sep 23, 2007 7:04 pm
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Joined: Thu Aug 09, 2007 6:37 pm
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Location: Not Jewtown.
Post Re: History's Push
Hit the red button, seeing as you've yet to do that at all!

Also, use blood on your face as warpaint, seeing as warpaint is equal to the square root of pure awsomeoniam [an actual element, not just a mis-spelled word]


Sun Sep 23, 2007 7:55 pm
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Post Re: History's Push
Mr.X wrote:
Hit the red button, seeing as you've yet to do that at all!

Also, use blood on your face as warpaint, seeing as warpaint is equal to the square root of pure awsomeoniam [an actual element, not just a mis-spelled word]

We haven't hit it because it is a light, not a button.
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Wars successfully painted.


Sun Sep 23, 2007 10:35 pm
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Joined: Sun Mar 18, 2007 5:35 am
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Location: Largo, Florida
Post Re: History's Push
Run and kick door chuck norris-style, and hold your gun upwards so the ooze doesn't fall out, because I assume with the guy standing the gravity applies here.


Sun Sep 23, 2007 10:36 pm
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Post Re: History's Push
Which door? The big dark unlocked door leading out of this unmoving train or the other one?


Sun Sep 23, 2007 10:42 pm
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Joined: Sun Mar 18, 2007 5:35 am
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Location: Largo, Florida
Post Re: History's Push
Cinos wrote:
Which door? The big dark unlocked door leading out of this unmoving train or the other one?

This is a train? This place just made a lot more sense, do teh big derk unl0kked d00r. Naoz


Sun Sep 23, 2007 10:45 pm
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Post Re: History's Push
Remember to use the irradiated corpse as a cushion when you dive out of the locomoting locomotive.


Sun Sep 23, 2007 11:33 pm
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Location: ☼The Infinite World☼
Post Re: History's Push
Raithah wrote:
Remember to use the irradiated corpse as a cushion when you dive out of the locomoting locomotive.

Cinos wrote:
this unmoving train

Lulz.


Mon Sep 24, 2007 2:00 am
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Post Re: History's Push
When reality and Raithah collide, the former is wrong nine times out of ten.

There has been a spacetime warp, this caused a blip in the datarealms mainframe and caused a 'un' to appear in front of moving. It is the only logicaly explaination.


Mon Sep 24, 2007 2:30 am
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Post Re: History's Push
Father Venn wrote:
Cinos wrote:
Which door? The big dark unlocked door leading out of this unmoving train or the other one?

This is a train? This place just made a lot more sense, do teh big derk unl0kked d00r. Naoz

Image
-"*Something in Russian*Donilov*Order in Russian*"
Oh crap...I don't see a camera...so I guess this is just some message throughout the whole...areaplacething.


Mon Sep 24, 2007 4:03 am
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Joined: Tue Jun 05, 2007 7:26 am
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Location: In the depths of a underground bomb shelter
Post Re: History's Push
Use your screw driver to open the panel and start randomly messing with the wires


Mon Sep 24, 2007 4:33 am
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Joined: Thu Oct 19, 2006 12:31 am
Posts: 397
Location: USA, VA
Post Re: History's Push
I say just pass it up and continue going left.


Mon Sep 24, 2007 4:51 pm
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