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 Dwarf Fortress 
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Joined: Mon Dec 04, 2006 3:34 am
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Post Re: Dwarf Fortress
distance, bones, skins, etc.


Sat May 31, 2008 7:20 am
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Location: Trapped in UCP. Send help.
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Post Re: Dwarf Fortress
Holy dicktits.

1st Granite, 1052, Early Spring

Holy ♥♥♥♥ Christ what just happened. Alenth just shoved a log book at me, told me I was leader, and walked off muttering something about giant bats. So apparently I'm in charge of the fortress. There are Elves at the border currently, so they'll bring us a good food supply. I've ordered the construction of some crafts. Ordered the damming of the river. The waterfall could end up being dangerous to any dwarves who fall in during the thaw.

15th Granite, 1052, Early Spring

After giving the dwarves permission to go outside, we began construction of the dam. It is only partly finished, but I am confident it will be finished before the thaw. The woodcutter ran into a Giant bat while cutting wood (Woodcutters often do that you know). Fortunately, he is a nimble one, and managed to slay the beast with naught but a moderately wounded leg. He is healing at the moment and should be up and about in no time.

24th Granite, 1052

A thief made off with a forbidden pig tail shoe. Melancholy sweeps through the fortress, so great a loss is the shoe. We traded the elves all of our trinkets for some precious wood and a bin of cloth. The woodcutter has fully recovered and is back to regular duties.

25th Granite, 1052

The damming of the river is complete. Our dwarves shall not drown when the thaw comes. I have expanded the farming area, so as to allow two plots.
Image

(OOC note: I did this to reduce the lag from the waterfall, Alenth told me it was pretty beastly)

4th Slate, 1052

I have ordered the engraving of all of the rooms, so as to keep morale high.

7th Slate

Okay when I say "Make engravings to keep morale high", I do not mean this:
Image

12th Slate, 1052

An immigrant wave arrived. Job tally is as follows

1 Mechanic
1 Engraver
1 Metalsmith (Weapon/Crafter)
1 Fish cleaner (Future army anyone?)
1 Animal Dissector (See above)
3 Peasants
1 Thresher
Another metalsmith, this one a metalsmith/crafter
1 Brewer
1 Potash Maker (See fish cleaner)
1 Siege Operator
1 Fisherdwarf
1 Butcher
1 Trapper
1 Lye Maker
1 Carpenter
Our community can now support a sheriff.
Assigned Carpenter wood cutter job.

4th Felsite

Ratman approached camp today. Assigned nearest unimportant dwarf to deal with it. Brewer handled it with no injuries sustained.

22nd Felsite, 1052

Mebzuth Nishsterus, an Engraver, is acting strange. He barred anyone from our craftsdwarf's workshop and went off to get two pieces of shale. He's locked himself in and is hammering madly. It's scaring the dwarves and to be honest, it's scaring me.

27th Felsite, 1052

Mebzuth finally came out of the workshop. He spent fivwe days in there, and came out with a ♥♥♥♥ piccolo. tinothmesir os Vod, or in the human tongue, Equaledshower the Certainty of Sounding. I'm convinced he went temporarily insane.

17th Hematite, 1052

Wagons could not access our site because of the boulders, so I ordered a road smoothed for them.

5th Malachite

Dwarven highway has been constructed. Water is draining frmo our irrigation systems as I write, so our farm plots should be doubled in size. I shall also assign some of the peasants as farmers.

14th of Malachite, 1052

Human traders left today. We gained much food.

15th of Malachite, 1052

The dwarves were treated to a sight of much amusement today. A kobold, intent on stealing our goods, was accosted by the human traders as they left and subsequently torn to shreds. Bets were taken as to which limb would come off next.

17th of Malachite

it seems word of our mountain encampment is spreading fast. We got another shipment of fresh bodies today. Many casks of ale shall be opened tonight to welcome the newcomers

1 Leatherworker
2 Peasants
1 Craftsdwarf
1 Child
*at this point, ink droplets are splattered across the page*
A kobold was spotted near the Depot. I sent the nearest dwarf, a Very Tough engraver, to take care of it.
That, however, was not the main problem. It got chased into our immigrant wave, who were being chased by a batman. I sent them all into the military momentarily and they destroyed it.
Then two more thieves were found withing the fortress and destroyed with no casualties during any of the conflicts.
I cannot record the other jobs, as they were rendered unorganizable by the confusion.

5th Limestone, 1052, Early Autumn

I have begun swimming lessons for our more important dwarves, such as the miners. Also logic states it will make my lone military dwarf tougher, so I chucked him in there too.

17th Limestone, 1052

Traders from the Mountainhome. Traded trinkets for a mace.

8th Sandstone

Feb Desiszuntir, an animal dissector, has withdrawn from society. He's claimed a craftsdwarf's workshop and has chestnut and birch logs. Let us see what he makes.

14th Sandstone

Feb, our neighborhood crazy animal dissector, has created Astel Amith, a Chestnut amulet. He is also a legendary woodcrafter. A fine addition to the fort.

17th Sandstone, 1052

The merchants have gone.

20th Sandstone, 1052

The brook has frozen.

24th Sandstone

Jesus ♥♥♥♥ Christ more migrants

1 Armorer
1 Brewer
1 Milker
2 Peasants
1 Tanner
1 Cook
1 hunter

This migration, although small, swells our ranks to 49.

27th Sandstone, 1052

I have put in place a Well in the north east corner of the dining hall.

25th Timber, 1052

Hunter is slaughtering mountain goats on the cliff. He is a fine addition to the fort.

18th Moonstone, 1052, early Winter

I encountered a goblin snatcher outside of the fortress. This does not bode well. I suggest military training immediately to anyone who follows me. My patrolling guard caught a kobold theif also.

20th Moonstone

Patrol found another kobold. Mutilated and dumped it.

7th Opal, 1052

The dwarves were getting antsy and bored, so I set them digging a place for the irrigation to pool.

23rd Opal, 1052

Deler Fikoduz, a Peasant, is posessed.
Has claimed crafstdwarf's workshop.

12th Obsidian, 1052, Late Winter

Unsurprisingly, Deler has begun a mysterious construction. Chestnut logs and rough sapphires.

16th Obsidian 1052
Chestnut ring. Spikes of sapphire and sweet pod image.

19th Obsidian

Hunter took down a bat man by shooting it once. It fell forty stories and exploded.
Image

Spring has arrived and my time is up. I had a relatively peaceful year and I am happy about that.

EDIT:
And here we have a region.
http://www.filedropper.com/regoin1


Sat May 31, 2008 8:22 pm
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Post Re: Dwarf Fortress
So, am I on the list?
Also, are we supposed to name one of our dwarves after ourselves, so we can get killed and such?


Sat May 31, 2008 10:00 pm
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Post Re: Dwarf Fortress
It's me now right?
If so I'll have to start tomorrow.

@ Kallemort, I don't think you'd have to, but we certainly have enough dwarves :V
I probably will.


Sat May 31, 2008 10:11 pm
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Post Re: Dwarf Fortress
Guess who didn't download the region before the server exploded?
Me :D

Well anyway, here we go:

Day 1:

I was walking around gathering some wood or something, I don't really remember when Ophanim walked up to me and said, "Metal Chao, there comes a point in every dwarf's life when-"
Image

Day 2:
Image

Day 9:
Image

Day 67:
Image

Well crap guys.
It seems this huge cliff monstrosity is too much for my puny computer.
After 15 minutes of:
Image
It promptly decided to close itself.

I guess it's someone else's turn ):


Wed Jun 04, 2008 12:24 pm
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Location: I'm sitting here on a web born out of a thought where the spider makes a bed of carcasses she caught
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Post Re: Dwarf Fortress
can i opt out for now? i'll go after whoever's last in line.


Thu Jun 05, 2008 2:07 am
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Post Re: Dwarf Fortress
Makes it Bunmo's turn.

+Alenth Eneil
+Ophanim
-metal chao
21GP
B.U.N.M.O.
Seleia
Daman
Kallemort
21GP


Thu Jun 05, 2008 2:15 am
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Location: Ground Control
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Post Re: Dwarf Fortress
Awesome, I'll start first thing in the morning. Too tired to think right now. :P


Thu Jun 05, 2008 3:04 am
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Post Re: Dwarf Fortress
Don't need to think. Would probably just hurt yourself.

Or the dwarves.


Thu Jun 05, 2008 3:23 am
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Post Re: Dwarf Fortress
Bump because I want in on this succession thing.

If you don't want me destroying your beautifully crafted fortress, we could have a second, suicidal one running.


Sun Jun 08, 2008 9:28 pm
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Post Re: Dwarf Fortress
We probably should have thought up a time limit first too.
And either skip people altogether or just get them to upload what they managed to do.

I hope I can run the next one (if there is a next one) >_>


Sun Jun 08, 2008 9:36 pm
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Post Re: Dwarf Fortress
He technically has three days left to finish the turn.


Sun Jun 08, 2008 9:44 pm
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Post Re: Dwarf Fortress
I am totally in for this. Sign me up.


Mon Jun 09, 2008 7:01 pm
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Post Re: Dwarf Fortress
BUNMO resigns.

Seleia's turn.


Tue Jun 10, 2008 3:10 am
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Post Re: Dwarf Fortress
bah I'll give it a go. I hope I wont ruin it too much... sign me up :) (if i can of course)


Tue Jun 10, 2008 2:16 pm
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