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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Art Dump
The only incorrect line there is the line closest to us, the viewer. Angle it less to the right, and it'll be perfecto.
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Wed Dec 09, 2009 8:53 am |
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weasel
Joined: Wed Sep 16, 2009 6:22 pm Posts: 491 Location: Victoria, BC
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Re: Procedural animation: Everlasting circuitry
what if it's procedurally small
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Wed Dec 09, 2009 9:28 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Procedural animation: Everlasting circuitry
What? I'm pretty sure procedural would entail the ability to easily scale it.
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Thu Dec 10, 2009 10:56 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Procedural animation: Everlasting circuitry
processing is cool. is the source on the page? this place's internet is raped so i wont click it. be nicer if it looked more like circuitry and didn't have the radial fade.
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Thu Dec 10, 2009 11:31 am |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Procedural animation: Everlasting circuitry
I heard Procedural. I like procedural generation, it's the future of games.
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Thu Dec 10, 2009 11:17 pm |
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Urch
Joined: Mon Sep 28, 2009 2:15 am Posts: 720 Location: A fucking desert.
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Re: Art Dump
i was extremely bored so i drew this in ms paint. not really sure what the hell it is, but it gave me something to do for a bit.
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Fri Dec 11, 2009 6:15 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Art Dump
walnut-head man? This could be expanded into an army...
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Fri Dec 11, 2009 5:08 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Art Dump
carriontrooper wrote: walnut-head man? This could be expanded into an army... It all started when a worker dropped their lunch in radioactive waste...
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Fri Dec 11, 2009 6:10 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
Not my art. http://www.wayofthepixel.net/pixelation ... #msg104652Howard Day wrote: LoTekK: Hmm. Well, I'm sure I'm doing more than one variation on the spiderbot theme, so maybe the difference in walk cycles can be one of the identifying features? I'll keep messing about with the explosion, too - I agree with the flickering going on at the source - much too busy. As for the player character...I have some ideas, but nothing solid as of yet. He's gonna be slightly taller than the spiderbot, maybe at most half-again, and in some sort of suit. Ben2theEdge, Jad: Yeah, I agree - these little guys just get lost in the background. Ben - your suggestion of flipping the color scheme seems to have worked (mostly) perfectly. Nice catch! - added flash lighting effects...I'll also continue tweaking the recoil animation... - and a test with the little buggers in the scene - I think they stand out nicely, now. Thanks again, guys. Smexy, eh?
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Sat Dec 12, 2009 6:06 am |
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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Re: Art Dump
I, through this post, come to express my utter astonishment as to the unusually high quality of such sprites. It is my belief that the creator of the aforementioned artworks might be as good as, or even better, than Prom.
tl;dr: SMEXY.
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Sun Dec 13, 2009 2:10 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
3DSmax 2009 dawg.
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Sun Dec 13, 2009 2:15 am |
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madmax
Joined: Sun Apr 22, 2007 8:01 pm Posts: 378 Location: Nomadic
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Re: Art Dump
Hawt damn, that is some sexy pixel art.
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Sun Dec 13, 2009 2:27 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Art Dump
Aint pixel art dawg, it's 3D models
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Sun Dec 13, 2009 2:35 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Art Dump
CrazyMLC wrote: 3DSmax 2009 dawg. Toes from Europe wrote: Aint pixel art dawg, it's 3D models Like I said.
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Sun Dec 13, 2009 2:40 am |
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Toes from Europe
Joined: Wed Feb 14, 2007 9:34 pm Posts: 883 Location: America
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Re: Art Dump
Wasnt talking to you dawg
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Sun Dec 13, 2009 2:43 am |
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