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Ophanim
Joined: Wed Dec 26, 2007 6:33 am Posts: 1743 Location: Trapped in UCP. Send help.
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Re: Space Pope 2000 - *CYOA*
Stab it in the ♥♥♥♥ skull.
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Tue Jun 10, 2008 10:36 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: Space Pope 2000 - *CYOA*
Talk about Portal and ramdom candybar color that make you angry
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Tue Jun 10, 2008 11:32 pm |
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Ophanim
Joined: Wed Dec 26, 2007 6:33 am Posts: 1743 Location: Trapped in UCP. Send help.
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Re: Space Pope 2000 - *CYOA*
Candy bars ♥♥♥♥ ENRAGE ME BEYOND ALL REASON.
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Tue Jun 10, 2008 11:34 pm |
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Vash
Joined: Fri Jun 29, 2007 6:27 am Posts: 195 Location: America
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Re: Space Pope 2000 - *CYOA*
Ask Crimpton if he has a blunderbuss,and if he came out of a dropship.
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Wed Jun 11, 2008 12:10 am |
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leadpumper12
Joined: Fri Sep 21, 2007 9:50 pm Posts: 419 Location: KS
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Re: Space Pope 2000 - *CYOA*
Ask Crimpton about your surroundings.
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Wed Jun 11, 2008 12:44 am |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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Re: Space Pope 2000 - *CYOA*
Ophanim you swear much too much.
And give him the blade, he can help you in fights.
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Wed Jun 11, 2008 8:08 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Space Pope 2000 - *CYOA*
Ask him if he is the spacepope. If he says yes, mission complete!
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Wed Jun 11, 2008 9:53 am |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Space Pope 2000 - *CYOA*
DudeGuy wrote: Krumbs wrote: Very funny avatar Dude Guy. Er... thanks? Or was that sarcasm? You can't tell over the intertron... No sarcasm there my boy, I geuss we do have to sadly slap smilies onto everything. *sigh*
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Wed Jun 11, 2008 4:55 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Space Pope 2000 - *CYOA*
DudeGuy wrote: Ask him if he knows where the pope is. Then, if he says yes, ask him to take you to the nearest civilization first, for supplies.
And if Crimpton says no, then ask about the civilization anyway. Not just a double post, but a double Dude Guy quote post. Death fortress? ah crap. Hmmmm sounds nice. I mean sounds bad... yeah. If I say sounds bad it'll be good. Yeah thats it...
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Wed Jun 11, 2008 4:57 pm |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: Space Pope 2000 - *CYOA*
Ok, now blow his bones out and take whatever he has.
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Wed Jun 11, 2008 5:32 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Space Pope 2000 - *CYOA*
Have him take you to Stromp and show you around it.
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Wed Jun 11, 2008 5:46 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Space Pope 2000 - *CYOA*
CommanderCool wrote: Ok, now blow his bones out and take whatever he has. You sicken me, you want to kill poor Crimpton.
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Wed Jun 11, 2008 6:02 pm |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: Space Pope 2000 - *CYOA*
I CARE NOTHING OF CRIMPTON.
ONLY OF MINDLESS GUN VIOLENCE.
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Wed Jun 11, 2008 6:27 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Space Pope 2000 - *CYOA*
CommanderCool wrote: I CARE NOTHING OF CRIMPTON.
ONLY OF MINDLESS GUN VIOLENCE. WITH CRIMPY ON YOUR SIDE. Head Eastward.
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Wed Jun 11, 2008 6:43 pm |
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carpet_ninja
Joined: Sun May 27, 2007 11:41 am Posts: 68 Location: under the carpet
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Re: Space Pope 2000 - *CYOA*
i loled when i saw the grenades 9there from his other cyao), i think i have the modded cc version of them somewhere, if u want ill post it, although its not awsome
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Wed Jun 11, 2008 6:44 pm |
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