This mod adds Avians from the Starbound game.
They are a bit weak and have no jetpacks but they can jump high enough to navigate bunkers and are very resistant to gibing and fall damage. Avians are usually no match for most factions unless they use their expensive energy weapons and mercs.
Feather: A new material used in some Avian bodyparts like their feather hair. It's also used in their interaction with terrain so they don't destroy it as fast when walking over it.
Beakweave:
A new material only used by Avians. Most Avian weapons and armor are made of this material.
Avian Stargazer:
The Brain unit for this faction. They are slightly more resistant to damage but are also heavier. They wear modern clothing, a lightly armored vest, a jetpack and a full beakweave helm that will protect the head from some direct hits.
Avian Commoner:
The weakest unit in the Avian faction. They are the lightest ones so they can jump higher. They wear no armor but their bodies are tougher than human ones.
Avian Hunter:
Hunters are better with guns and wear a bit more armor. They only wear beakweave helms and unarmored chest pieces and loincloths but that's enough for them. They are better at using guns but are specially proficient with sniper rifles.
Avian Warrior:
Avian Warriors are taller and more muscular than others and they wear beakweave armor. They are tougher and get attack speed bonusses with the Talonstrike and the Warbane but they are less agile and not as good with guns.
Avian Merc:
Mercs have access to better equipment, are a bit tougher and are good snipers. They wear lightly armored trenchcoats, a jetpack and have a chance to spawn with metal masks or googles.
Heartseeker:
A light beakweave dagger. It can only damage unarmored bodyparts but it's almost silent and has chances to disarm the target. It gets an attack speed bonus and cannot be damaged when equipped by Avians.
Talonstrike:
A beakweave spear. It's slower but has better reach and can damage armored targets. It has chances to disarm targets. It gets an attack speed bonus when equipped by Avian Commoners and Warriors.
Warbane:
A type of beakweave sword. It's the deadliest melee weapon but also the slowest one. It can make short work of unarmored targets and it's also effective against armored ones. It gets an attack speed bonus when equipped by Avian Warriors.
Guardian:
An Avian beakweave shield. It's small but moderately resistant to damage. Tipically used with melee weapons but it can be used with handguns as well.
Acolyte:
An Avian energy weapon. It's of advanced design but it's not as deadly as other energy weapons. It rechages on its own and has the ability to fire all its chages upon firing it.
Neophyte:
An off-hand version of the Acolyte. It's practically the same as the Acolyte and it can be used with one for akimbo firepower. It can also be used with one handed melee weapons.
Cultist:
An Avian long range energy weapon. It uses the same concept of the Acolyte but it can store more charges and fire at longer distances. It's a deadly weapon in the hands of a sniper. Avian Hunters and Mercs get an aiming range bonus when crouching with this weapon equipped.
Priest:
An Avian heavy energy weapon. It can store tons of more charges than the other Avian energy weapons but will only fire its beam when fully charged. The trigger needs to be held down and the beam will be automatically released when the weapon is charged. It's possible to fire the beam earlier by releasing the trigger at will but the gun won't fire anything if the trigger was released too soon.
Faithfire:
A type of Avian grenade. It sets a deadly energy field upon detonation. The field will discharge energy beams in all directions for about 12 seconds.
Download Link:
Latest 1.4 Version of the mod.
https://www.dropbox.com/s/oj8vwgqp6uajc ... 4.rar?dl=0