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Ronin revamp (B31) [6th November 2016] http://45.55.195.193/viewtopic.php?f=61&t=46018 |
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Author: | 4zK [ Thu Dec 24, 2015 5:29 pm ] |
Post subject: | Ronin revamp (B31) [6th November 2016] |
Revamped sprites, effects & some other properties for the Ronin faction. Overwrites the vanilla Ronin.rte, make sure to provide a backup of the original! DOWNLOAD |
Author: | AbsoluteCero95 [ Thu Dec 24, 2015 8:56 pm ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
Cool mod however I just want to tell you that the Box sound goes to 4V.rte/Ronin/Actors/Craft/Break1.wav while it should go to Ronin.rte/Crafts/Box/Break1.wav just thought that you should know that. |
Author: | 4zK [ Thu Dec 24, 2015 9:20 pm ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
My bad, had forgotten completely about the drop box. Should be fixed now. |
Author: | Greenclone [ Sat Dec 26, 2015 3:01 pm ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
Pretty cool! Keep up the great work! |
Author: | Happy_Savage [ Sat Dec 26, 2015 9:26 pm ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
To begin with, I love you, dude. Both your standalone mods are great (hello, Untitled), and also the vanilla-themed ones like this and Balanced Arcenal. I especially love the mods that expand vanilla factions, so I'm really happy to see this one. However I have a request: if you're gonna continue working on this mod, maybe you could add some more ronin heads for even greater variety, maybe a couple of asian/black ones. You could also add some randomly spawned additional elements of armour, like hand-made metal body plate, kevlar neck and shoulders protection or pauldrons, that would be just great. Ronins are rag-tag bandits, so the more diversely they look the better. |
Author: | Grimmcrypt [ Mon Jan 04, 2016 4:14 am ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
Dude, I dig this mod. Love it when you shoot, you can see the face change on the actors And I dig berets. Also, did you add in that bomb device jamming thing? Or was that already in there? |
Author: | AbsoluteCero95 [ Mon Jan 04, 2016 4:38 am ] |
Post subject: | Re: Ronin revamp (B31) [24th December 2015] |
Like I said earlier this a great mod it even works with the Ronin expansion mod plus I also modded in your vanilla weapons expansion to the mod to make it even better. |
Author: | LilWayne [ Sun Nov 06, 2016 4:45 am ] |
Post subject: | Re: Ronin revamp (B31) [4th February 2016] |
I was wondering if you can upload this on steam workshop? |
Author: | 4zK [ Sun Nov 06, 2016 12:09 pm ] |
Post subject: | Re: Ronin revamp (B31) [4th February 2016] |
Due to your request, however, I can do that. I am certain that the workshop method won't make a backup of the original, but I guess disclosing that in the description should be enough. Downloading the .rte file and inserting it in the SteamApps\common\Cortex Command folder works just as fine though. EDIT: This mod cannot be uploaded to the workshop since it uses a vanilla directory (Ronin.rte). Download the .rte file and insert it in the SteamApps\common\Cortex Command folder. Remember to provide a backup of the original! |
Author: | LilWayne [ Thu Nov 24, 2016 6:46 am ] |
Post subject: | Re: Ronin revamp (B31) [6th November 2016] |
I dont really like the vanilla ronin models |
Author: | Visage [ Wed Jun 14, 2017 6:33 am ] |
Post subject: | Re: Ronin revamp (B31) [6th November 2016] |
The download link is broken. Mind re-uploading? |
Author: | 4zK [ Thu Jun 15, 2017 3:58 pm ] |
Post subject: | Re: Ronin revamp (B31) [6th November 2016] |
♥♥♥♥, man. I'm on it. EDIT: Should be there now. |
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