| Author | Message | 
        
			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Mad Scientists in Space Actors:Mage
  There's only one attack unit. I guess it's better this way since you don't have to choose. He's pretty tough.All Terrain Brain©   It's a brain that goes all terrain. It uses a combination of Mobility and Jetpacks to evade the enemy. Weapons:
 Fireballs
  It is the standard weapon for Mages.  Doesn't do much damage, but it's fun to use. Great for fending off hordes of zombies.Mag Cannon  Stage 1: Concentrated Targeting Beam (This stage is optional depending on the mood of the weapon.) Stage 2: 360 All around attack in-case stage one did not finish it off. Warning: Keep away from Brains. FAR away.Master Hand  Using Dynamic Collision Technology©  it can squish foes.  It also shoots missiles, and can dig a deep hole. A real joy to use. Technically it's a ship though... Galactic Strike
  Using an abandoned US satellite, we can now use it's weather manipulating capabilities for good!  Or bad. Depends what end of the laser beam you are on. It's also invisible because it uses deadly Gamma rays. Ship:Rock-et
  After ignoring that preservation program that prevents us from mining for gold at stonehenge, some guys found an ancient dropship in the rubble. We decided to refurbish it to earn money.  It couldn't fly, so instead of doing it the costly way, and taking off the rocks, we just left the rocks and gave the engines turbo boosters.  Today, hundreds of people buy artificial Rock-ets,  and we mass-produce them.  They are as strong and durable as... well... rocks. Enjoy. EDIT: It now works on B23.  At least, it works on the Mac Version. EDIT: It appears to still work in 1.0
 
 Attachments: 
			File comment: Build 23 Update
		
			
				 MSSB23.rte.rar [269.16 KiB]
			
			Downloaded 2908 times
 
 
    							Last edited by zalo on Tue Apr 07, 2009 5:35 am, edited 3 times in total. | 
		
			| Tue Apr 07, 2009 3:26 am | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Mad Scientists in SpaceAw, I no longer have originality points for WizCorp... BUT, awesome stuff. Especially the Mag Cannon and Rock-Et. YGMDL.
 
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			| Tue Apr 07, 2009 3:29 am | 
					
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			| Miles_T3hR4t 
					Joined: Mon Jun 04, 2007 5:55 am
 Posts: 1627
 Location: Ohio
   |   Re: Mad Scientists in SpaceAww, I was hoping to one day make fireballs... Oh well, you beat me to it. 
 
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			| Tue Apr 07, 2009 3:48 am | 
					
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			| meta 
					Joined: Tue Mar 10, 2009 1:50 am
 Posts: 13
   |   Re: Mad Scientists in Spacehaha, cool! I've always adored the idea of mad scientists and evil geniuses. I hope you expand on the mod! 
 
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			| Tue Apr 07, 2009 4:56 am | 
					
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			| Lord Tim 
					Joined: Fri Apr 27, 2007 4:55 pm
 Posts: 1178
 Location: America!
   |   Re: Mad Scientists in SpaceThis is pretty epic. You are good at this.
 I want Lua for MovableObjects to come, so you can make cool stuff.
 
 
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			| Tue Apr 07, 2009 5:01 am | 
					
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			| Durza 
					Joined: Thu Nov 16, 2006 9:35 am
 Posts: 8
 Location: Australia
   |   Re: Mad Scientists in SpaceHaha, I love the rock-et. 
 
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			| Tue Apr 07, 2009 5:28 am | 
					
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			| whatsup245 
					Joined: Tue Sep 25, 2007 1:32 am
 Posts: 5
 Location: In the land of beautiful blood coated butterflies.
   |   Re: Mad Scientists in SpaceI want to try this so bad. The Rock-et Looks awesome. Sadly, CC wont run on this comp.   
 
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			| Tue Apr 07, 2009 5:40 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Mad Scientists in SpaceThe single thing I love most is the only weapon you have with-held from those unwilling to .ini dive. It's just such an epicly hilarious yet unbalanced weapon.... though it's more of a ridiculously powerful crash tackle than a repeller. Also, for awesome fun try deploying a mage from a drop crate and just watching the result. A good way you could enhance the mage-iness about the mages is to make the jetpack particles have zero lifetimes, making it look more magical...Awesome....
 EDIT: I just bodyslammed a dropship..... thank you. The magic repeller is an epic weapon as long as you don't fly into bullets, because the combined velocity is enough to damage a mage... Using it straight into a dropship engine isn't recommended.
 
 
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			| Tue Apr 07, 2009 5:52 am | 
					
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			| shadow 
					Joined: Mon Jan 12, 2009 10:16 pm
 Posts: 310
 Location: England
   |   Re: Mad Scientists in SpaceI love you Zalo. This looks awesome. I'll critique in about an hour or two. 
 
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			| Tue Apr 07, 2009 8:40 am | 
					
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			| dapaperboy 
					Joined: Fri Jun 15, 2007 6:47 am
 Posts: 430
   |   Re: Mad Scientists in Spaceroflmaozedong these mods are sex! well done. 
 
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			| Tue Apr 07, 2009 10:12 am | 
					
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			| Quweman 
					Joined: Sun Jul 13, 2008 11:19 am
 Posts: 45
   |   Re: Mad Scientists in SpaceYou had me at zalo and, to a lesser extent, fireball   
 
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			| Tue Apr 07, 2009 10:23 am | 
					
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			| killarfromspace 
					Joined: Thu Sep 18, 2008 2:22 pm
 Posts: 63
   |   Re: Mad Scientists in SpaceYou had me at walking brain, 9/10   
 
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			| Tue Apr 07, 2009 2:59 pm | 
					
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			| Areku 
					Joined: Fri Oct 17, 2008 9:46 pm
 Posts: 5212
 Location: The Grills Locker.
   |   Re: Mad Scientists in SpaceThat's it, Zalo. You have made the most absurd, weird and suprising mod ever. Awesome. 9.5/10. And the big hand thing... it's just.. wow. 
 
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			| Tue Apr 07, 2009 8:26 pm | 
					
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			| Bladecat4 Banned 
					Joined: Thu Feb 05, 2009 6:39 pm
 Posts: 413
   |   Re: Mad Scientists in SpaceBrilliant. Now give the mage, mage like sprites. 
 
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			| Tue Apr 07, 2009 9:00 pm | 
					
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			| numgun 
					Joined: Sat Jan 13, 2007 11:04 pm
 Posts: 2932
   |   Re: Mad Scientists in SpaceMaster Hand = Godmode on!
 This pack is epic awesome and certainly turns the battlefield into a funny toy box for sick torture of the skirmish enemies. I really like all the things and the master hand is my favorite.
 
 The Mag Cannon is pretty cool too, but I never managed to fire it so that the beam phase would work right.
 
 That rock ship is just ridiculous "hit and run" with those boosters. x )
 
 
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			| Tue Apr 07, 2009 9:03 pm | 
					
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