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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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THE NEW SOVIET EMPIRE[W.I.P] aborted project.......
DEX98: Attachment:
File comment: added grenades n'thinks
Fixed.zip [4.71 MiB]
Downloaded 731 times
Last edited by lucariokiller on Tue Apr 17, 2012 1:50 pm, edited 8 times in total.
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Thu Feb 23, 2012 10:15 am |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: the new soviet empire[W.I.P]
It is easily noticeable that those are just Browncoats with some custom heads. The sprites are nice tough, but the drop ship is like when you get a car, get a pencil and write in it a 3 and say it is a racing car. You put a star on the drop ship and said it was a soviet drop ship. But, as it is your first mod and it is WIP, I think we will have some better sprites here. The weapon sprites are ok. Haven't tested weapons yet. Ill post my comment after I test them.
EDIT: Oh my God. This mod is just...horrible. The weapons drop nothing when I reload them. That big revolver has a WTF kickback. When I am flying near that crab on the tutorial mission, and shoot to the left side, I almost crush some dummies on the other side. That rifle has shotgun sounds, it drops a shotgun shell, and fires two shots. That RPG launch a rocket that flies like ♥♥♥♥. Well, I am not gonna say nothing about everything else, you know what I want to say. Oh, the only good thing about the mod is that rocket. It flies perfectly. Keep it that way, but change those sprites, because like... there is nothing but some letters on it that means nothing.
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Thu Feb 23, 2012 3:39 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
now I'm sad
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Thu Feb 23, 2012 4:01 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
Quote: It drops a shotgun shell, and fires two shots. iT's because that is a shot gun
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Thu Feb 23, 2012 4:04 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
and It a WIP!some elements is removed or polished!
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Thu Feb 23, 2012 4:07 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: the new soviet empire[W.I.P]
Well, if it is a shotgun, then... just...whatever. Well, I am a damn critic. If you want me to say something about a mod, I will be very honest. Oh, and if you want (just tell me how to do that), I will help you with the grammar in the description of the weapons and things like that.
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Thu Feb 23, 2012 4:39 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
that's because I'm french!eh ouais!
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Thu Feb 23, 2012 4:45 pm |
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Joseh123
Joined: Wed Feb 08, 2012 10:12 pm Posts: 611 Location: Brazil
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Re: the new soviet empire[W.I.P]
Well, just get someone from USA (I am brazillian but you can see that I am very good in english), and tell them how to change the description of the weapons, and they will change the grammar to make a right one. There are some errors there that aren't even because of you being french. Somethings are like this:this is the soldier.he is a normal soldier. That was an example. You need some good grammar. The correction would be : This is the soldier. He is a normal soldier. Got that?
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Thu Feb 23, 2012 4:50 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
i tell mehman later.
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Thu Feb 23, 2012 5:22 pm |
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Whydoch
Joined: Wed Jan 25, 2012 4:20 pm Posts: 38
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Re: the new soviet empire[W.I.P]
The sprites could reeeeeally use some work. Also, don't give actors more than 100 health, it screws up the gold values. Don't we have enough Russian mods?
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Thu Feb 23, 2012 6:05 pm |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: the new soviet empire[W.I.P]
Whydoch wrote: The sprites could reeeeeally use some work. Also, don't give actors more than 100 health, it screws up the gold values. Don't we have enough Russian mods? Never enough.
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Thu Feb 23, 2012 7:23 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
yes,never
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Thu Feb 23, 2012 7:33 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: the new soviet empire[W.I.P]
In all seriousness we have way too many russian actors Can we think of something less - Everyone has done this ? well from now on atleast
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Thu Feb 23, 2012 8:04 pm |
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Galacticruler
Joined: Sat Oct 15, 2011 4:19 pm Posts: 322
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Re: the new soviet empire[W.I.P]
nice mod man.
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Thu Feb 23, 2012 8:44 pm |
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lucariokiller
Banned
Joined: Fri Dec 09, 2011 10:32 am Posts: 226 Location: In the datarealms cemetery
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Re: the new soviet empire[W.I.P]
thanks!
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Thu Feb 23, 2012 9:01 pm |
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