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(WIP) Dex's Pack o' Stuff http://45.55.195.193/viewtopic.php?f=61&t=29892 |
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Author: | Dex98 [ Mon Feb 06, 2012 7:09 am ] | ||
Post subject: | (WIP) Dex's Pack o' Stuff | ||
So.. I´m pretty new here, but after a Little over month of Trial and Error and Crapton of tutorials, i have finally managed to put together a playable version of my Very first mod Dex'sPack o' Stuff [center]Currently, it only features The Acid Sprayer A device that fires acid!Yeah who could have guessed... Now with fancy glows! Buy this device for only 125 oz, and make your enemies wish they were never made! Tradestar industries is NOT responsible for Loss of limbs, Death, dead teammates or anything else caused by this device. The PowerGun This gun is implemented with a Body Part Recognition System Thingy, that detects if the bullet hits the head. In other words: Hit the head in a right angle for an exploding enemy/Teammate head! (Dunno why it does that though ) Also: Dual wieldable The PowerBurster Like the PowerGun but Cheaper, Lighter, Less powerful And fires in bursts of 3. Also: Not dual wieldable( yet ) The PowerUzi A Dual wieldable meat grinder uzi thingie of carnage. Now with TWO different ammo types. (Can be toggeled by pressing 1 and reloading) the Rocketlauncher A Light RocketLauncher that fires rocket propelled explosives. A Grenade It´s a grenade. It goes boom. What else do you want? Apart the obvious uberlazordestroyergrenade, witch will(maybe) come at some point The MecMan An unfinished dummy resprite Still has the legs of a Dummy... Credits
Azukki for helping with the burst pistol I do not remember who owns the lua for the uzi's two ammos. if you regognise the code as your own, please PM/Comment me so that i can add you in the credits To Do-list Finish the MecMan Resprite the Acid Sprayer Add more guns ANY Feedback is appreciated as long as the ´´OMGWTF THIS SUCKS´´ is followed by `because` and a reason.
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Author: | wooden [ Tue Feb 07, 2012 6:15 pm ] |
Post subject: | Re: (WIP) PowerPack |
Presented Very well for a first mod However it seems very unfinished |
Author: | Dex98 [ Tue Feb 07, 2012 6:48 pm ] |
Post subject: | Re: (WIP) PowerPack |
wooden wrote: However it seems very unfinished Remember that it´s a WIP Mod Quote: Presented very well for a first mod Thanks also: Posting an update in about two hours. |
Author: | Dex98 [ Mon Feb 13, 2012 3:31 pm ] |
Post subject: | Re: (WIP) PowerPack |
Sorry about the update taking so long. My computer somehow deleted the mod files. I had to start making the new files all over again |
Author: | ryry1237 [ Tue Feb 14, 2012 8:31 am ] |
Post subject: | Re: (WIP) PowerPack |
The file's quite large for such a mod. I wonder what you put in it. |
Author: | Dex98 [ Tue Feb 14, 2012 3:25 pm ] |
Post subject: | Re: (WIP) PowerPack |
ryry1237 wrote: The file's quite large for such a mod. I wonder what you put in it. Hmm... It isn't supposed to be that big. I'll see what i can do about it. |
Author: | Dex98 [ Tue Feb 14, 2012 3:45 pm ] |
Post subject: | Re: (WIP) PowerPack |
Ok. The file size is A LOT smaller now. I had a bunch of unused glows in there, if you're wondering. |
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