INCURSIONCORP
Compatible with B25, although several things about the mod do need changing to make it fit properly. If you download the B25 version it will WORK, even if it doesn't feel quite right. If there are any problems then let me know, although I'm sure you would do anyway.
IncursionCorp is my attempt to make a gamemode that changes something fundamental about the game. In this case I chose dropships. I made this mod entirely in B24, when craft AI was a much bigger problem than it is now, although that doesn't mean this mod is worthless. The IncursionCorp troops deploy quickly and efficiently to the ground, without the need for the conventional craft of other factions. It makes games much faster paced and intense.
The Mod includes several weapons and three actors. They are all variations on one single actor. They are all designed to have an interesting effect when they die, or would die.
The Geninator: This actor can survive being beheaded. That's right, the Geninator fears no sniper!
The Explodinator: The Explodinator does just that. On death the Explodinator's body detonates violently, injuring or killing all those around, often including their would-be attacker
The Zombinator: The Zombinator just doesn't go down. This actor spawns a zombie armed with a blunderbuss on death, making them harer to deal with
There are also two game modes included. Incursion Defence is a skirmish defence style mode where you fight off endless waves of IncursionCorp forces. Incursion Survival is an incursion version of One Man Army using IncursionCorp actors and weapons.
To Do: The sprites need improving. They were done in a very short time, and are very clearly resprites. I will probably do new ones from scratch at some point.
New weapons and actors wouldn't go amiss...
Credits: The mod uses only my own and modified vanilla code, however I produced the entire mod without access to the internet, and used other mods I had installed for reference. Major was a particular help on this matter. I didn't use any of Major's code, but by referring to his mods I was able to figure out several things that I would normally have asked about on the forums