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The Lazarus Brigade - INACTIVE
http://45.55.195.193/viewtopic.php?f=61&t=21293
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Author:  thesoupiest [ Thu Jan 27, 2011 9:48 pm ]
Post subject:  The Lazarus Brigade - INACTIVE

DO NOT POST HERE
DIRECT ALL COMMENTS TO THIS THREAD

Author:  piecewise [ Thu Jan 27, 2011 11:15 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Quote:
SKULL BOMB
Left
A hand-held cannon.

may want to change that.

I do like these mods of yours quite a lot though, they're relatively simple but perfectly executed. I'd be cool if you eventually had 4 of these colored things (green storm, red loki, this one and another), each with their own actor and weapons as a single mod. I still love the big hulking coalition dude from green storm, be cool to get a giant ronin for red loki and an undead for here or something.

Author:  Roast Veg [ Thu Jan 27, 2011 11:16 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Jesus, what's this guy gonna do when he gets to Base.rte...

Author:  thesoupiest [ Thu Jan 27, 2011 11:19 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

piecewise wrote:
may want to change that.
Duly noted.
piecewise wrote:
relatively simple but perfectly executed
I couldn't have said it better myself. Thank you.
piecewise wrote:
each with their own actor
Maybe.
Roast Veg wrote:
Jesus, what's this guy gonna do when he gets to Base.rte...
An extension of the Tradestar, perhaps?

Author:  Roast Veg [ Thu Jan 27, 2011 11:29 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

I would very much like to see such a thing.

Author:  thesoupiest [ Thu Jan 27, 2011 11:46 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Roast Veg wrote:
words
Until then, your thoughts?

Author:  Tokochiro [ Thu Jan 27, 2011 11:58 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

What about the dummies?

Author:  thesoupiest [ Thu Jan 27, 2011 11:59 pm ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Tokochiro wrote:
What about the dummies?
They will get theirs. On a more related note, what do you think of the Lazarus Brigade?

Author:  Roast Veg [ Fri Jan 28, 2011 12:01 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Yea, sorry for starting that. Anyway, it's well made, just all the others so far. Just needs a little more content, though.

Author:  Lizardheim [ Fri Jan 28, 2011 12:04 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Would be cool if you made an explosive barrel that you drop from a dropship, then it blows up when the fuse runs out.
The double barrel feels a bit redundant, and the sprites could have their highlights be a bit more smoothed out.

Other than that, nice guns.

Author:  piecewise [ Fri Jan 28, 2011 2:22 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

the blunderboom has a really nice, powerful feel to it. Are the rates at which the skulls launch semi random (ie the speed and direction they fly) or am I imagining things?

Author:  thesoupiest [ Fri Jan 28, 2011 2:35 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

piecewise wrote:
random... ...speed

Author:  Asklar [ Fri Jan 28, 2011 3:26 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.0 (1/27/11)

Cool! Now we only need a yellow colored mod from you!

Author:  thesoupiest [ Fri Jan 28, 2011 3:29 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.1 (1/27/11)

Asklar wrote:
only
Only?
Oh, darn. I had white, black, and gray all planned out too.

---

VERSION 1.1
Quote:
Changelog
- Reduced the Blunderbang's magazine size from 2 to 1
- Increased the Blunderbang's pellet count from 5 to 7
- Decreased the Blunderbang's reload time from 1500 to 1000
- Decreased the Blunderblitz' pellet count from 3 to 1
- Increased the Blunderblitz' magazine size from 20 to 40
- Moved the Blunderboom's support to be closer to the drum
- Increased the Blunderblast's reload time from 2000 to 2500
- Reduced the Blunderboom's projectile velocity from 50-75 to 25-50
- Increased the Blunderboom's reload time from 1500 to 2000
- Moved the Blunderboom's stance to be lower and closer to the actor
- Added the Fire Staff

Author:  Benpasko [ Fri Jan 28, 2011 4:51 am ]
Post subject:  Re: The Lazarus Brigade - Version 1.1 (1/27/11)

You're on fire man. I don't like to give such high praise lightly, but you're becoming a modding giant, like Numgun, Gotcha, or LFoW.

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