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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Bunkuh Parts - The DFence and Floor Hatch
Bunkuh Parts A mod devoted to bunker modules, and bunker modules only!The Shredder:A powerful device that drags actors to their doom using a strong tractor beam. Requires constant cleanup and maintenance.Features: - Sprited while paying lots of attention to Prom's sprites - Over 1500 lines devoted only to gibs and special effects - Supuh tractuh beam action (Can be found under "Bunker Systems")Credits: - Capn'bubs for letting me use his Crobo's palette - Numgun & Gotcha! for beta testing The DFence:Hide behind this window and shoot at your enemies, walk away, and the window will be sealed. Features: - A tough, reliable cover - Textured to look like the Base.rte modules (Can be found under "Bunker Systems")Credits: - War_Man333 for giving me the idea - D-Fence Ltd. for the name The Floor Hatch:A small hatch you can use to cover up small passageways. Features: - Sneak up on your enemies - Textured to look like the Base.rte modules (Can be found under "Bunker Systems")~Enjoy! 263 downloads so far!
Last edited by Roon3 on Wed Aug 12, 2009 7:16 am, edited 5 times in total.
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Sun Apr 26, 2009 2:34 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Bunkuh Parts - The Shredder
Interesting, will test and comment asap.
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Sun Apr 26, 2009 2:46 pm |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Bunkuh Parts - The Shredder
Hmm... Yes... Yes... interesting. Will dowload when I get the chance.
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Sun Apr 26, 2009 3:03 pm |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Bunkuh Parts - The Shredder
Finally it's out. Your klonekannon one's also good, DL'n and playtest'n...
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Sun Apr 26, 2009 3:18 pm |
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shadow
Joined: Mon Jan 12, 2009 10:16 pm Posts: 310 Location: England
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Re: Bunkuh Parts - The Shredder
This looks friggin awesome. Will test when I'm on my PC.
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Sun Apr 26, 2009 4:23 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Bunkuh Parts - The Shredder
Same problem with everything you make, namely, it doesn't show up. EDIT found it it's ok
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Sun Apr 26, 2009 4:38 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Bunkuh Parts - The Shredder
Great mod. The sprite is awesome and it works very well. I just wish it wasn't encased in a bunker module. You should be able to place it freely, methinks. Also, I think you would benefit from making the sprite more compressed and blocky, and the tractor beam bigger (if you can't make it bigger, just put two beams side to side).
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Sun Apr 26, 2009 4:53 pm |
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The Cling Clang
Joined: Fri Feb 15, 2008 8:54 pm Posts: 92 Location: New England
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Re: Bunkuh Parts - The Shredder
There just arn't enough bunker mods like this these days.
A little bit of sound might not hurt either (a soft hum, maybe?)
But other than that it looks and works great. Can't wait for more.
Edit: @Flammablezombie: That did it. Thanks.
Last edited by The Cling Clang on Sun Apr 26, 2009 6:12 pm, edited 1 time in total.
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Sun Apr 26, 2009 5:10 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Bunkuh Parts - The Shredder
Click stay on the AI modes.
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Sun Apr 26, 2009 5:14 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Bunkuh Parts - The Shredder
Thanks for the comments, I had this ready last week and forgot to release it. =P
Brainwashed > Thanks, you can make the beam wider and longer. Also, I don't think I'll change the sprite, I like it. The Cling Clang > Thank you, to get it to stay open, set the craft on "stay."
Thanks for the comments all.
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Sun Apr 26, 2009 6:22 pm |
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Zinc
Joined: Thu Jun 26, 2008 8:18 am Posts: 241
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Re: Bunkuh Parts - The Shredder
• Great sprite • Great idea • Great job putting the idea into action • I think you should add some sounds... preferably a quiet(ish) sound of a lawn mower?
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Sun Apr 26, 2009 6:48 pm |
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Shard
Joined: Sun May 18, 2008 5:02 pm Posts: 380 Location: Florida
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Re: Bunkuh Parts - The Shredder
I think it needs a stronger pull, and one that faces down so the enemy don't shoot at it. Overall, it's very useful and is definitley NOT a waste of space in the mod folder.
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Sun Apr 26, 2009 10:08 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: Bunkuh Parts - The Shredder
It's neat, but you should make a stronger vertical one (you know, so it's self-cleaning).
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Sun Apr 26, 2009 10:16 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Bunkuh Parts - The Shredder
Hamburgler wrote: It's neat, but you should make a stronger vertical one (you know, so it's self-cleaning). I fully endorse that statement. it would be really cool to have one shredder for every four directions, as well as (possibly) a shredder that sucks in from all four directions. Also, as I commented earlier, the shredder would be more efficient if it was slimmer and wider. I also believe that it would gain from being just a bit more resilient.
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Sun Apr 26, 2009 10:29 pm |
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Hamburgler
Joined: Sat Dec 16, 2006 2:50 pm Posts: 161 Location: Vaughan, Canada
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Re: Bunkuh Parts - The Shredder
A 'down' shredder isn't anything huge, as we already have plenty of defensive pitfall toys. I just mentioned the 'up' shredder by name because plucking clones off the floor and dropping their gory remains in the same place 3 seconds later is infinitely entertaining.
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Sun Apr 26, 2009 11:30 pm |
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