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 Bunker Busters---F I N A L 
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Joined: Sun Apr 25, 2010 12:04 am
Posts: 303
Location: Australia
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 Bunker Busters---F I N A L
Force! Burnyness! Shrapnel! Clusters! Lua! Digging!

Just like the drop crate, it can squish, explode or impale foes, making this the ultimate anti-bunker weapon.
It will drop through a normal vanilla wall, but even farther if you dig with it, use "S" to dig and "W" to explode.
You can drop a Bunker Buster outside of your LZ by using the "Bunker Buster Caller" located in bombs.



The Bunker Buster


Image

Image
Image
Image
(Force Bunker Buster and a Caller)

(In the game they dig slower)


CONTENTS
===BUSTERS===
BunkerBuster = Like a REALLY powerful grenade.
NapalmBuster = Deadly burning bits of napalm? Hell yeah.
ForceBuster = Exploits GibImpulseLimit. You just know where this is going.
ClustaBusta = Explodes about 5 times, 10 times. So near 200 mini explosions.
GasBuster = Deadly gas, do I have to say more?
DELIVERER = Delivers whatever you put in it to the bottom of the base you target.
===BOMBS===
BunkerBuster Caller = Drops a No digging Bunker Buster to the precise location you throw it to.
Digging BunkerBuster Caller = Drops a digging Bunker Buster within a 200 pixel radius of where you throw it
Deliverer Caller = Drops 2 troops into the base you use it on.





Attachment:
File comment: FINAL
BunkerBusterFINAL.7z [10.58 KiB]
Downloaded 1736 times



ChangeLog:

Fri Feb 04, 2011 5:19 pm:
Update
*Added, "Deliverer" Bunker Buster, and a grenade to go with it.
------------------------------------------------------------
Mon Jan 31, 2011 6:13 pm:
Update
*Fixed gibs
*Added inaccurate digging BB grenade
*Some more Lua stuff that I can't remember
------------------------------------------------------------
Fri Jan 28, 2011 7:56 pm:
Update
*Lua tweaks
*Stopped the "Bunker BusterA" showing up in the buy menu.
------------------------------------------------------------
Thu Jan 27, 2011 1:27 pm:
Update
*No more drop zones! Use the "Bunker Buster Caller" to call in Bunker Busters!
*Fixed gibs. It breaks now, not fall apart like before.
*Added the 'Original' bunker buster to the list of craft in the build menu.
------------------------------------------------------------
Fri Jan 21, 2011 5:48 pm:
Update
*The gas gib's sprite is fixed.
*Added lua script that allows digging, controls are: W: Explode|S:Dig down.
------------------------------------------------------------
Sat Jan 08, 2011 8:13 pm:
Update
*Tweaked velocity values to make it more balanced.
------------------------------------------------------------
Sat Dec 25, 2010 12:41 am:
Update
*Fixed sprites
------------------------------------------------------------
Mon Dec 20, 2010 7:25 pm:
Update.
*Custom, more professional sprites.
*Stopped the gas one not going all the way through bunker.
------------------------------------------------------------
Mon Dec 06, 2010 12:31 pm:
Updated
*Fixed sprites
------------------------------------------------------------
Sun Dec 05, 2010 7:55 pm:
Update
*Stops at a certain point, for more explodiness.
*Better Sprites.
*Cleaned up the mod folder.
*Gif
------------------------------------------------------------
Sat Dec 04, 2010 8:56 pm:
Update
*Added gas variant
*Changed sprites to better fit the job, no pun intended
*Tweaks and fixes
------------------------------------------------------------
Fri Dec 03, 2010 7:58 pm:
Update
*Added Icon
*Fixed Force particles
*Made them penetrate less. (to be more accurate)
*Made them fill more of the bunker penetrated
*More tweaks and bug fixes.
------------------------------------------------------------
Fri Dec 03, 2010 5:08 pm:
Update
*Added Napalm Crate
*Added Force Crate
*Fixed spites (A little)
------------------------------------------------------------




Downloads:
V14: OVAR NEIN TOUSAN!!! - (55)
V13: 110
V12: 112
V12beta: 49
V11: 223
V10: 376
V9: 203
V8: 404
V7: 30
V6: 47
V5: 30
V4: 52

Image


Credits:
411570N3 aka Allstone:--Dispersion Lua snippet
mail2345:---------------Lua help
Me:--------------------Everything else.


Last edited by Dylanhutch on Sat Feb 05, 2011 2:08 am, edited 38 times in total.



Fri Dec 03, 2010 6:26 am
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Joined: Sun Jun 13, 2010 5:40 am
Posts: 1059
Location: I chose my fate, do not pity me.
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Post Re: Bunker Buster {Under further construction}
When i first saw this i thought "oh god the sprite". that's the first thing i noticed bad about this mod.
you'll be pleased to know that was also the last. It may need a little bigger explosion, but that's not really a bad thing, just something to improve. Its cool how slopes deflect it, and maybe you could release a drop pod variant? oh and a digger one too, and combine the two to make a grind lift!
good work, looking forward to other releases.


Fri Dec 03, 2010 6:52 am
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Post Re: Bunker Buster {Under further construction}
Thanks for the feed-back fail flail, I'll work on the sprite a little, and I have made a logo for it.
And I have finished making the napalm and force ones. and the sprites... :lol:

And I will update it soon.


Updated.


*Added Napalm Crate
*Added Force Crate
*Fixed spites (A little)


Fri Dec 03, 2010 7:08 am
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Joined: Wed Jan 06, 2010 2:17 am
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Location: New Zealand
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Post Re: Bunker Buster {Under further construction}
You should try and get it to fill more of the penetrated bunker with sharp/flaming things, depending on the type of bomb.


Fri Dec 03, 2010 8:14 am
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Post Re: Bunker Busters {Under further construction}
BioBen wrote:
You should try and get it to fill more of the penetrated bunker



Done, Thanks for your opinion.

*Added Icon
*Fixed Force particles
*Made them penetrate less. (to be more accurate)
*Made them fill more of the bunker penetrated
*More tweaks and bug fixes.


Fri Dec 03, 2010 9:58 am
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Joined: Sat Jan 30, 2010 4:07 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Do you think you can make a version that releases a toxic gas of some sort?


Fri Dec 03, 2010 11:41 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Hmm, I don't know, but I'll try.

:D

EDIT

Nearly finished the gas one.

The gas is called "Nitroxychlorhidicalculactium"


Description is:
"This will release a toxic gas called nitroxychlorhidicalculactium into they're bunker, this is an acidic gas, causing burns, which only make the horrible infection that comes from the gas even worse"


Fri Dec 03, 2010 12:36 pm
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Joined: Tue Nov 02, 2010 6:29 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
This may be unoriginal, but a fragmenting cluster bomb seems like a good option for this, or somthing else that will clear a tunnell right out of weaker enemies.


Fri Dec 03, 2010 3:11 pm
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Joined: Wed Jul 28, 2010 5:20 pm
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Looks good!Maybe I can FINALLY finsh twin dummies with this -.- Anyways very good!And could you maybe add a steam one?
Like 2 pipes on each side steam medium distance?


Fri Dec 03, 2010 3:54 pm
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Actually, dummy twins has you only able to order stuff within your own LZ, not ontop of the enemy bunker.


Fri Dec 03, 2010 5:02 pm
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Joined: Wed Jul 28, 2010 5:20 pm
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Oh yeah..-.- Any ways its a great mod!


Fri Dec 03, 2010 7:32 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Location: Constant motion
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
You should make a really long one with lots of doors on the sides.


Fri Dec 03, 2010 7:38 pm
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Joined: Sat Mar 13, 2010 5:52 am
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Possible to make jet-propelled bunker busters that you can drop from a craft?


Fri Dec 03, 2010 8:27 pm
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Joined: Sun Aug 01, 2010 5:23 am
Posts: 40
Location: Your mom's house
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
How did you make it able to penetrate the walls? I was trying to make a drop-pod that goes through a wall, and then deploys your troops inside the structure.

Anyways, the mod is nice, but the sprites need improvement.


Fri Dec 03, 2010 9:44 pm
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Post Re: Bunker Busters! Force! Burnyness! Shrapnel! Pretty Pictures!
Nonsequitorian wrote:
Mass is the key to destruction of anything at all. And play with deep groups.


I'll try it, thanks.


Fri Dec 03, 2010 10:15 pm
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