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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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RocketPropelledRandomness1.90(ModThemeEntry:RocketPropelled)
This device fires rockets that spawn random things when flying, and even more when exploding, Another version doesn't spawn anything but can explode as anything: a grenade, a shark, an über shell, a doomsday grenade, a crab, a land mine...etc The third version is like the second but with superbombs . There's also a firearm version that explodes while flying into 15 random activated guns. The weather station (found with the crafts) can make RPRs fall from the sky, destroying it may cause some problems. Since it's quite light, a soldier can move it. RPRs won't fall near the station. here you see it in action(old pics): Thanks to Roast Veg, 2Dcube, Blargiefarg, Shook, Darlos9D and Geti for the objects they allowed me to add to the randomness. Thanks to Numgun for his sprites. Thanks to Naxete for the launcher sprite.There are currently 168 objects available(read Object List.txt for more details)Download:If this mod lags too much replace RPR.lua by RPRlesslag.lua. It will remove the most laggy bombs from the standard version of the rpr. It won't do anything to the other versions.Attachment:
File comment: V1.90: _13 weapons added to the randomness:
D35-GL Assault Rifle D37 Pistol D50 Missile Launcher D52-FT Grenade Machine Gun D55 Grenade Launcher D72 Flame Thrower D74 Cryo Gun D103 Electrolaser D104-GL Assault Laser D105 Long Range Laser D107-ML Revolver Laser D113 Force Digger D124 Coil Gun
Rocket-Propelled-RandomnessV1.90.7z [8.41 MiB]
Downloaded 741 times
Old: Attachment:
File comment: V1.80: _4 objects added to the randomness: Drop Ship Engine A Drop Ship Engine B Plasma Grenade //By Gotcha! Pulse Grenade //By Gotcha!
_31 weapons added to the randomness: M1918A2 BAR M1 Rocket Launcher "Bazooka" HE M1 Rocket Launcher "Bazooka" HEAT Colt M1911 Gewehr 43 Gewehr 43 (Scoped) K98k K98k (Bayonet) K98k (Grenades) K98k (Scoped) M1 Garand M1 Garand (Bayonet) M1 Garand (Grenades) M1 Garand (scoped) Mauser M712 Schnellfeuer MP40 Panzerfaust 30 Panzerfaust 60 Panzerfaust 100 Panzerschreck HE Panzerschreck HEAT PZB39 Sten STG44 STG44 (Scoped) Thompson Eco Assault Rifle EcoGun EcoRifle Eco Super Nailer Minigun Eco Missile Launcher
_RPRlesslag.lua added, if this mod lags too much replace RPR.lua by this one.
Rocket-Propelled-RandomnessV1.80.7z [4.74 MiB]
Downloaded 349 times
Attachment:
File comment: V1.60: _4 objects added to the randomness: D61 Chaff Grenade //By Darlos9D D64 Cluster Mine //By Darlos9D D65 EMP Grenade //By Darlos9D D67 Incendiary Grenade //By Darlos9D
_Weapons version added _63 weapons added: Pistol SMG Flak Cannon Light Digger Medium Digger Heavy Digger Blaster Pistol Laser Rifle AK-47 Shotgun Blunderbuss Concrete Gun Auto Cannon Revolver Cannnon Spike Cannnon Uber Cannnon Napalm Flamer Flamer Rocket Launcher Homing Missile Launcher Gatling Gun Compact Assault Rifle Assault Rifle Auto Pistol Auto Shot Pistol Heavy Sniper Rifle Sniper Rifle Auto Shotgun Mauler Shotgun Concrete Sprayer Pulse Digger Turbo Digger Destroyer Cannon Grenade Launcher Annihiliator Nailer Cannon Blaster Nailgun Rail Pistol Repeater Sniper Rifle Foam Sprayer Shovel RPC M17 Bazooka M16 M1600 TommyGun Uzi YAK47 YAK4700 Desert Eagle Glock HAK 20 Luger Peacemaker Lady Pistol Rifle Long Pumpgun Shortgun Spaz12 Spaz1200 Blunderpop
Rocket-Propelled-RandomnessV1.60.7z [3.53 MiB]
Downloaded 288 times
Attachment:
File comment: V1.50: | _1 object added: Darkstorm turret //by Darlos9D
_randomization range corrected
Rocket-Propelled-RandomnessV1.50.7z [3.53 MiB]
Downloaded 241 times
Attachment:
File comment: V1.40: _7 objects added to the randomness: Green Gas Grenade by geti Grenade (HE) by geti Crab Mega Crab Curry Onigiri by blargiefarg Burning Guitar by Shook Explosive shark by Shook
_1 object added to the superbomb randomness: Angry Rainbow by Shook
_some lua errors fixed
Rocket-Propelled-RandomnessV1.40.rar [1.64 MiB]
Downloaded 266 times
Attachment:
File comment: V1.30: _Doomsday bombs updated to V1.51(1 added, changelog in the Doomsday folder) _7 objects added to the bomb randomness: flying chainsaw bazooka rocket Test Head Test Rod Test Block Test Block Small Test Ball
Rocket-Propelled-RandomnessV1.30.rar [1.31 MiB]
Downloaded 254 times
Attachment:
File comment: V1.20: _Impact version added _13 objects added to the bomb randomness: Frag Shell Auto Cannon Shot Coalition Flak Shell Revolver Cannon Shot Coalition Spike Shell Uber Cannon Shell Doomsday Grenade Coalition Rocket Coalition Missile Destroyer Cannon Shot Dummy Launcher Grenade Panzerschreck HE Rocket Panzerschreck HEAT Rocket
_Super impact version added _3 object added to the superbomb randomness: Doomsday Neutron Bomb Doomsday Gravity bomb
Rocket-Propelled-RandomnessV1.20.rar [1.31 MiB]
Downloaded 256 times
Last edited by Mehman on Fri Nov 26, 2010 4:35 pm, edited 29 times in total.
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Sun Nov 14, 2010 11:37 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Dude, you mod fast. I'm expecting lots of updates to this.
The "randomness" thing is a good idea, and it will get you far here. In other words, good job.
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Sun Nov 14, 2010 11:41 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Thanks, I'll update it a lot indeed, this mod is extemely simple, that's why it didn't take me much time.
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Sun Nov 14, 2010 11:44 pm |
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LeonXross
Joined: Sat Jan 30, 2010 4:07 am Posts: 342
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Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Wow you really do mod crazy fast.
Nice work I love it.
Maybe you could make one that drops out gas bombs and maybe another one that drops hundreds of nails/spikes.
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Mon Nov 15, 2010 12:08 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
I'll start by adding every bomb/grenades form vanilla and my mods, anyone who wishes his/her objects to be in the randomness pm me.
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Mon Nov 15, 2010 12:19 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Updated to V1.10:
_13 objects added to the randomness
Edit: Minor update: V1.11:
_Unnecessary files deleted
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Mon Nov 15, 2010 1:42 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness1.20(ModThemeEntry:RocketPropelled)
Updated to V1.20:
_Impact version added _13 objects added to the bomb randomness: Frag Shell Auto Cannon Shot Coalition Flak Shell Revolver Cannon Shot Coalition Spike Shell Uber Cannon Shell Doomsday Grenade Coalition Rocket Coalition Missile Destroyer Cannon Shot Dummy Launcher Grenade Panzerschreck HE Rocket Panzerschreck HEAT Rocket
_Super impact version added _3 object added to the superbomb randomness: Doomsday Neutron Bomb Doomsday Gravity bomb
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Mon Nov 15, 2010 3:35 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
Updated to V1.30:
_Doomsday bombs updated to V1.51(1 added, changelog in the Doomsday folder) _7 objects added to the bomb randomness: flying chainsaw bazooka rocket Test Head Test Rod Test Block Test Block Small Test Ball
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Mon Nov 15, 2010 9:19 pm |
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Poor mans sniper
Joined: Mon Jun 21, 2010 1:40 am Posts: 208 Location: Hiding in a freezer at Wal-mart
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Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
It needs crabs and angry sharks to add to the mix.
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Tue Nov 16, 2010 1:24 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
Not really, it's completely fine the way it is.
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Tue Nov 16, 2010 8:48 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
My goal is to add as much cool things as I can in the randomness, so I'll add crabs(big and little) and if by angry sharks you mean the ones from angry rainbow I asked Shook for the permission and he hasn't responded yet.
Edit: He accepted, so It will be in the next version.
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Tue Nov 16, 2010 9:15 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
Updated to V1.40:
_7 objects added to the randomness: Green Gas Grenade by geti Grenade (HE) by geti Crab Mega Crab Curry Onigiri by blargiefarg Burning Guitar by Shook Explosive shark by Shook
_1 object added to the superbomb randomness: Angry Rainbow by Shook
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Tue Nov 16, 2010 8:29 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
I've suggested in PMs that this thing occasionally drop the same box that my Higo delivery craft drops. So basically it'd drop a Shishi turret. It could probably be edited to come pre-armed.
I just thought it'd be kinda hilarious, especially if it was set to team -1.
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Wed Nov 17, 2010 12:05 am |
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blargiefarg
Joined: Mon Apr 05, 2010 8:04 am Posts: 149 Location: Under your bed
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Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
I'm sorry, I forgot to mention, the Onigiri can cause a little lag if there are more than one exploding at once, the energy spike takes a few seconds to disperse at full speed. just thought I'd warn you. Add this to the OP if you wish.
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Wed Nov 17, 2010 12:11 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
blargiefarg wrote: I'm sorry, I forgot to mention, the Onigiri can cause a little lag if there are more than one exploding at once, the energy spike takes a few seconds to disperse at full speed. just thought I'd warn you. Add this to the OP if you wish. I tested it and I saw that, so I removed the spike, but it still explodes. Darlos9D wrote: I've suggested in PMs that this thing occasionally drop the same box that my Higo delivery craft drops. So basically it'd drop a Shishi turret. It could probably be edited to come pre-armed.
I just thought it'd be kinda hilarious, especially if it was set to team -1. I think that would be great, I'm working on it.
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Wed Nov 17, 2010 12:18 am |
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