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 RocketPropelledRandomness1.90(ModThemeEntry:RocketPropelled) 
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Joined: Tue Nov 17, 2009 7:38 pm
Posts: 909
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 RocketPropelledRandomness1.90(ModThemeEntry:RocketPropelled)
This device fires rockets that spawn random things when flying, and even more when exploding,
Another version doesn't spawn anything but can explode as anything: a grenade, a shark, an über shell, a doomsday grenade, a crab, a land mine...etc
The third version is like the second but with superbombs .
There's also a firearm version that explodes while flying into 15 random activated guns.
The weather station (found with the crafts) can make RPRs fall from the sky, destroying it may cause some problems. Since it's quite light, a soldier can move it.
RPRs won't fall near the station.

here you see it in action(old pics):
Image
Image
Thanks to Roast Veg, 2Dcube, Blargiefarg, Shook, Darlos9D and Geti for the objects they allowed me to add to the randomness.
Thanks to Numgun for his sprites. Thanks to Naxete for the launcher sprite.


There are currently 168 objects available(read Object List.txt for more details)
Download:
If this mod lags too much replace RPR.lua by RPRlesslag.lua. It will remove the most laggy bombs from the standard version of the rpr. It won't do anything to the other versions.
Attachment:
File comment: V1.90:
_13 weapons added to the randomness:

D35-GL Assault Rifle
D37 Pistol
D50 Missile Launcher
D52-FT Grenade Machine Gun
D55 Grenade Launcher
D72 Flame Thrower
D74 Cryo Gun
D103 Electrolaser
D104-GL Assault Laser
D105 Long Range Laser
D107-ML Revolver Laser
D113 Force Digger
D124 Coil Gun

Rocket-Propelled-RandomnessV1.90.7z [8.41 MiB]
Downloaded 741 times


Old:

Attachment:
File comment: V1.80:
_4 objects added to the randomness:
Drop Ship Engine A
Drop Ship Engine B
Plasma Grenade //By Gotcha!
Pulse Grenade //By Gotcha!

_31 weapons added to the randomness:
M1918A2 BAR
M1 Rocket Launcher "Bazooka" HE
M1 Rocket Launcher "Bazooka" HEAT
Colt M1911
Gewehr 43
Gewehr 43 (Scoped)
K98k
K98k (Bayonet)
K98k (Grenades)
K98k (Scoped)
M1 Garand
M1 Garand (Bayonet)
M1 Garand (Grenades)
M1 Garand (scoped)
Mauser M712 Schnellfeuer
MP40
Panzerfaust 30
Panzerfaust 60
Panzerfaust 100
Panzerschreck HE
Panzerschreck HEAT
PZB39
Sten
STG44
STG44 (Scoped)
Thompson
Eco Assault Rifle
EcoGun
EcoRifle
Eco Super Nailer Minigun
Eco Missile Launcher

_RPRlesslag.lua added, if this mod lags too much replace RPR.lua by this one.

Rocket-Propelled-RandomnessV1.80.7z [4.74 MiB]
Downloaded 349 times

Attachment:
File comment: |
_New sprites by Numgun
_Weather Station added(craft)

Rocket-Propelled-RandomnessV1.70.7z [3.53 MiB]
Downloaded 226 times

Attachment:
File comment: V1.60:
_4 objects added to the randomness:
D61 Chaff Grenade //By Darlos9D
D64 Cluster Mine //By Darlos9D
D65 EMP Grenade //By Darlos9D
D67 Incendiary Grenade //By Darlos9D

_Weapons version added
_63 weapons added:
Pistol
SMG
Flak Cannon
Light Digger
Medium Digger
Heavy Digger
Blaster Pistol
Laser Rifle
AK-47
Shotgun
Blunderbuss
Concrete Gun
Auto Cannon
Revolver Cannnon
Spike Cannnon
Uber Cannnon
Napalm Flamer
Flamer
Rocket Launcher
Homing Missile Launcher
Gatling Gun
Compact Assault Rifle
Assault Rifle
Auto Pistol
Auto Shot Pistol
Heavy Sniper Rifle
Sniper Rifle
Auto Shotgun
Mauler Shotgun
Concrete Sprayer
Pulse Digger
Turbo Digger
Destroyer Cannon
Grenade Launcher
Annihiliator
Nailer Cannon
Blaster
Nailgun
Rail Pistol
Repeater
Sniper Rifle
Foam Sprayer
Shovel
RPC M17
Bazooka
M16
M1600
TommyGun
Uzi
YAK47
YAK4700
Desert Eagle
Glock
HAK 20
Luger
Peacemaker
Lady Pistol
Rifle Long
Pumpgun
Shortgun
Spaz12
Spaz1200
Blunderpop

Rocket-Propelled-RandomnessV1.60.7z [3.53 MiB]
Downloaded 288 times

Attachment:
File comment: V1.50:
|
_1 object added:
Darkstorm turret //by Darlos9D

_randomization range corrected

Rocket-Propelled-RandomnessV1.50.7z [3.53 MiB]
Downloaded 241 times

Attachment:
File comment: V1.40:
_7 objects added to the randomness:
Green Gas Grenade by geti
Grenade (HE) by geti
Crab
Mega Crab
Curry Onigiri by blargiefarg
Burning Guitar by Shook
Explosive shark by Shook

_1 object added to the superbomb randomness:
Angry Rainbow by Shook

_some lua errors fixed

Rocket-Propelled-RandomnessV1.40.rar [1.64 MiB]
Downloaded 266 times

Attachment:
File comment: V1.30:
_Doomsday bombs updated to V1.51(1 added, changelog in the Doomsday folder)
_7 objects added to the bomb randomness:
flying chainsaw
bazooka rocket
Test Head
Test Rod
Test Block
Test Block Small
Test Ball

Rocket-Propelled-RandomnessV1.30.rar [1.31 MiB]
Downloaded 254 times

Attachment:
File comment: V1.20:
_Impact version added
_13 objects added to the bomb randomness:
Frag Shell
Auto Cannon Shot
Coalition Flak Shell
Revolver Cannon Shot
Coalition Spike Shell
Uber Cannon Shell
Doomsday Grenade
Coalition Rocket
Coalition Missile
Destroyer Cannon Shot
Dummy Launcher Grenade
Panzerschreck HE Rocket
Panzerschreck HEAT Rocket

_Super impact version added
_3 object added to the superbomb randomness:
Doomsday Neutron Bomb
Doomsday
Gravity bomb

Rocket-Propelled-RandomnessV1.20.rar [1.31 MiB]
Downloaded 256 times

Attachment:
File comment: |
_Unnecessary files deleted

Rocket-Propelled-RandomnessV1.11.rar [381.03 KiB]
Downloaded 227 times

Attachment:
File comment: |
_13 objects added to the randomness

Rocket-Propelled-RandomnessV1.10.rar [3.65 MiB]
Downloaded 219 times

Attachment:
File comment: V1.00
Rocket-Propelled-Randomness.rte.rar [6.46 KiB]
Downloaded 225 times


Last edited by Mehman on Fri Nov 26, 2010 4:35 pm, edited 29 times in total.



Sun Nov 14, 2010 11:37 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Dude, you mod fast. I'm expecting lots of updates to this.

The "randomness" thing is a good idea, and it will get you far here.
In other words, good job.


Sun Nov 14, 2010 11:41 pm
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Joined: Tue Nov 17, 2009 7:38 pm
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Post Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Thanks, I'll update it a lot indeed, this mod is extemely simple, that's why it didn't take me much time.


Sun Nov 14, 2010 11:44 pm
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Joined: Sat Jan 30, 2010 4:07 am
Posts: 342
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Post Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Wow you really do mod crazy fast.

Nice work I love it.

Maybe you could make one that drops out gas bombs and maybe another one that drops hundreds of nails/spikes.


Mon Nov 15, 2010 12:08 am
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Post Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
I'll start by adding every bomb/grenades form vanilla and my mods, anyone who wishes his/her objects to be in the randomness pm me.


Mon Nov 15, 2010 12:19 am
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Post Re: RocketPropelledRandomness(ModdingThemeEntry:RocketPropelled)
Updated to V1.10:

_13 objects added to the randomness

Edit:
Minor update: V1.11:

_Unnecessary files deleted


Mon Nov 15, 2010 1:42 am
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Joined: Tue Nov 17, 2009 7:38 pm
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Post Re: RocketPropelledRandomness1.20(ModThemeEntry:RocketPropelled)
Updated to V1.20:

_Impact version added
_13 objects added to the bomb randomness:
Frag Shell
Auto Cannon Shot
Coalition Flak Shell
Revolver Cannon Shot
Coalition Spike Shell
Uber Cannon Shell
Doomsday Grenade
Coalition Rocket
Coalition Missile
Destroyer Cannon Shot
Dummy Launcher Grenade
Panzerschreck HE Rocket
Panzerschreck HEAT Rocket

_Super impact version added
_3 object added to the superbomb randomness:
Doomsday Neutron Bomb
Doomsday
Gravity bomb


Mon Nov 15, 2010 3:35 pm
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Joined: Tue Nov 17, 2009 7:38 pm
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Post Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
Updated to V1.30:

_Doomsday bombs updated to V1.51(1 added, changelog in the Doomsday folder)
_7 objects added to the bomb randomness:
flying chainsaw
bazooka rocket
Test Head
Test Rod
Test Block
Test Block Small
Test Ball


Mon Nov 15, 2010 9:19 pm
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Joined: Mon Jun 21, 2010 1:40 am
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Post Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
It needs crabs and angry sharks to add to the mix. 8)


Tue Nov 16, 2010 1:24 am
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DRL Developer
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Joined: Fri May 15, 2009 10:29 am
Posts: 4107
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Post Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
Not really, it's completely fine the way it is.


Tue Nov 16, 2010 8:48 am
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Post Re: RocketPropelledRandomness1.30(ModThemeEntry:RocketPropelled)
My goal is to add as much cool things as I can in the randomness, so I'll add crabs(big and little) and if by angry sharks you mean the ones from angry rainbow I asked Shook for the permission and he hasn't responded yet.

Edit: He accepted, so It will be in the next version.


Tue Nov 16, 2010 9:15 am
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Post Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
Updated to V1.40:

_7 objects added to the randomness:
Green Gas Grenade by geti
Grenade (HE) by geti
Crab
Mega Crab
Curry Onigiri by blargiefarg
Burning Guitar by Shook
Explosive shark by Shook

_1 object added to the superbomb randomness:
Angry Rainbow by Shook


Tue Nov 16, 2010 8:29 pm
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Post Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
I've suggested in PMs that this thing occasionally drop the same box that my Higo delivery craft drops. So basically it'd drop a Shishi turret. It could probably be edited to come pre-armed.

I just thought it'd be kinda hilarious, especially if it was set to team -1.


Wed Nov 17, 2010 12:05 am
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Post Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
I'm sorry, I forgot to mention, the Onigiri can cause a little lag if there are more than one exploding at once, the energy spike takes a few seconds to disperse at full speed. just thought I'd warn you. Add this to the OP if you wish.


Wed Nov 17, 2010 12:11 am
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Post Re: RocketPropelledRandomness1.40(ModThemeEntry:RocketPropelled)
blargiefarg wrote:
I'm sorry, I forgot to mention, the Onigiri can cause a little lag if there are more than one exploding at once, the energy spike takes a few seconds to disperse at full speed. just thought I'd warn you. Add this to the OP if you wish.


I tested it and I saw that, so I removed the spike, but it still explodes.

Darlos9D wrote:
I've suggested in PMs that this thing occasionally drop the same box that my Higo delivery craft drops. So basically it'd drop a Shishi turret. It could probably be edited to come pre-armed.

I just thought it'd be kinda hilarious, especially if it was set to team -1.


I think that would be great, I'm working on it.


Wed Nov 17, 2010 12:18 am
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