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 Bunkuh Parts - The DFence and Floor Hatch 
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Joined: Sun May 11, 2008 12:50 pm
Posts: 899
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Post Bunkuh Parts - The DFence and Floor Hatch
Bunkuh Parts Image
A mod devoted to bunker modules, and bunker modules only!

The Shredder:
Image
A powerful device that drags actors to their doom using a strong tractor beam.
Requires constant cleanup and maintenance.

Features:
- Sprited while paying lots of attention to Prom's sprites
- Over 1500 lines devoted only to gibs and special effects
- Supuh tractuh beam action

(Can be found under "Bunker Systems")

Credits:
- Capn'bubs for letting me use his Crobo's palette
- Numgun & Gotcha! for beta testing

The DFence:
Image
Hide behind this window and shoot at your enemies, walk away, and the window will be sealed.

Features:
- A tough, reliable cover
- Textured to look like the Base.rte modules

(Can be found under "Bunker Systems")

Credits:
- War_Man333 for giving me the idea
- D-Fence Ltd. for the name

The Floor Hatch:
Image
A small hatch you can use to cover up small passageways.

Features:
- Sneak up on your enemies
- Textured to look like the Base.rte modules

(Can be found under "Bunker Systems")

Image

~Enjoy!

263 downloads so far!


Last edited by Roon3 on Wed Aug 12, 2009 7:16 am, edited 5 times in total.



Sun Apr 26, 2009 2:34 pm
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Joined: Wed Jan 07, 2009 10:26 am
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Location: That quaint little British colony down south
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Post Re: Bunkuh Parts - The Shredder
Interesting, will test and comment asap.


Sun Apr 26, 2009 2:46 pm
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Joined: Wed Feb 25, 2009 2:45 am
Posts: 346
Location: Funkytown
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Post Re: Bunkuh Parts - The Shredder
Hmm... Yes... Yes... interesting. Will dowload when I get the chance.


Sun Apr 26, 2009 3:03 pm
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Joined: Mon Apr 13, 2009 12:27 pm
Posts: 813
Location: Yogyakarta, Indonesia. A slice o' paradise.
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Post Re: Bunkuh Parts - The Shredder
Finally it's out. Your klonekannon one's also good, DL'n and playtest'n...


Sun Apr 26, 2009 3:18 pm
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Joined: Mon Jan 12, 2009 10:16 pm
Posts: 310
Location: England
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Post Re: Bunkuh Parts - The Shredder
This looks friggin awesome. Will test when I'm on my PC.


Sun Apr 26, 2009 4:23 pm
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Joined: Wed Jan 14, 2009 7:12 pm
Posts: 1525
Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Bunkuh Parts - The Shredder
Same problem with everything you make, namely, it doesn't show up.
EDIT found it it's ok


Sun Apr 26, 2009 4:38 pm
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Joined: Fri May 16, 2008 11:12 pm
Posts: 471
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Post Re: Bunkuh Parts - The Shredder
Great mod. The sprite is awesome and it works very well. I just wish it wasn't encased in a bunker module. You should be able to place it freely, methinks. Also, I think you would benefit from making the sprite more compressed and blocky, and the tractor beam bigger (if you can't make it bigger, just put two beams side to side).


Sun Apr 26, 2009 4:53 pm
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Joined: Fri Feb 15, 2008 8:54 pm
Posts: 92
Location: New England
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Post Re: Bunkuh Parts - The Shredder
There just arn't enough bunker mods like this these days.

A little bit of sound might not hurt either (a soft hum, maybe?)

But other than that it looks and works great. Can't wait for more.

Edit:
@Flammablezombie: That did it. Thanks.


Last edited by The Cling Clang on Sun Apr 26, 2009 6:12 pm, edited 1 time in total.



Sun Apr 26, 2009 5:10 pm
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Joined: Wed Jan 14, 2009 7:12 pm
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Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: Bunkuh Parts - The Shredder
Click stay on the AI modes.


Sun Apr 26, 2009 5:14 pm
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: Bunkuh Parts - The Shredder
Thanks for the comments,
I had this ready last week and forgot to release it. =P

Brainwashed > Thanks, you can make the beam wider and longer. Also, I don't think I'll change the sprite, I like it.
The Cling Clang > Thank you, to get it to stay open, set the craft on "stay."

Thanks for the comments all.


Sun Apr 26, 2009 6:22 pm
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Joined: Thu Jun 26, 2008 8:18 am
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Post Re: Bunkuh Parts - The Shredder
• Great sprite
• Great idea
• Great job putting the idea into action
• I think you should add some sounds... preferably a quiet(ish) sound of a lawn mower?


Sun Apr 26, 2009 6:48 pm
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Joined: Sun May 18, 2008 5:02 pm
Posts: 380
Location: Florida
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Post Re: Bunkuh Parts - The Shredder
I think it needs a stronger pull, and one that faces down so the enemy don't shoot at it.
Overall, it's very useful and is definitley NOT a waste of space in the mod folder.


Sun Apr 26, 2009 10:08 pm
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Joined: Sat Dec 16, 2006 2:50 pm
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Location: Vaughan, Canada
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Post Re: Bunkuh Parts - The Shredder
It's neat, but you should make a stronger vertical one (you know, so it's self-cleaning).


Sun Apr 26, 2009 10:16 pm
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Post Re: Bunkuh Parts - The Shredder
Hamburgler wrote:
It's neat, but you should make a stronger vertical one (you know, so it's self-cleaning).


I fully endorse that statement. it would be really cool to have one shredder for every four directions, as well as (possibly) a shredder that sucks in from all four directions. Also, as I commented earlier, the shredder would be more efficient if it was slimmer and wider. I also believe that it would gain from being just a bit more resilient.


Sun Apr 26, 2009 10:29 pm
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Location: Vaughan, Canada
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Post Re: Bunkuh Parts - The Shredder
A 'down' shredder isn't anything huge, as we already have plenty of defensive pitfall toys. I just mentioned the 'up' shredder by name because plucking clones off the floor and dropping their gory remains in the same place 3 seconds later is infinitely entertaining.


Sun Apr 26, 2009 11:30 pm
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