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Destroyer19
Joined: Wed Aug 11, 2010 2:59 pm Posts: 19
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Brand New Bunker Modules!!![wip] update 9/18
Brand new Brain Vaults from <insert bunker module producing company>!!! Designed to fit in with modern bunker Modules. 2 variants, left and right entrances. Attachment:
BrainStuff.jpg [ 101.14 KiB | Viewed 8770 times ]
Attachment:
File comment: Better than old!!!!!
BrainVault.rte.zip [54.25 KiB]
Downloaded 447 times
More new products will come shortly. i was so frustrated getting this to work
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Sat Sep 18, 2010 11:33 pm |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: Brand New Bunker Modules!!![wip] update 9/18
The pintle mount for the brain needs to be more symmetrical with the BG tiles.
And why are you starting yet another bunkermod pack?
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Sat Sep 18, 2010 11:53 pm |
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Destroyer19
Joined: Wed Aug 11, 2010 2:59 pm Posts: 19
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Re: Brand New Bunker Modules!!![wip] update 9/18
You mean that it can't be off-center? And yes, I am starting another bunkermod pack.
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Sun Sep 19, 2010 12:02 am |
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BioBen
Joined: Wed Jan 06, 2010 2:17 am Posts: 81 Location: New Zealand
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Re: Brand New Bunker Modules!!![wip] update 9/18
Destroyer19 wrote: You mean that it can't be off-center? It can be, but it looks dumb.
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Sun Sep 19, 2010 1:36 am |
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Destroyer19
Joined: Wed Aug 11, 2010 2:59 pm Posts: 19
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Re: Brand New Bunker Modules!!![wip] update 9/18
I'll fit it sometime Monday.
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Sun Sep 19, 2010 3:52 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Brand New Bunker Modules!!![wip] update 9/18
Destroyer19 wrote: You mean that it can't be off-center? And yes, I am starting another bunkermod pack. Why would you not just add to the old one?
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Sun Sep 19, 2010 3:53 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Brand New Bunker Modules!!![wip] update 9/18
Tomaster wrote: Destroyer19 wrote: You mean that it can't be off-center? And yes, I am starting another bunkermod pack. Why would you not just add to the old one? Maybe because he doesn't have any to add on to?
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Sun Sep 19, 2010 4:06 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Brand New Bunker Modules!!![wip] update 9/18
He said he was starting another bunker pack. Generally when you're starting another one of something, you also have a first.
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Sun Sep 19, 2010 4:15 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Brand New Bunker Modules!!![wip] update 9/18
Tomaster wrote: He said he was starting another bunker pack. Generally when you're starting another one of something, you also have a first. I think he was referring to being another bunker module pack because, there have been a slight increase of bunker module packs recently.
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Sun Sep 19, 2010 7:58 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Brand New Bunker Modules!!![wip] update 9/18
Well any Modules are good modules , also long as people created new stuff.
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Sun Sep 19, 2010 8:17 am |
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Destroyer19
Joined: Wed Aug 11, 2010 2:59 pm Posts: 19
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Re: Brand New Bunker Modules!!![wip] update 9/18
I'm moving this stuff into dutchsmoker's pack. I will not post any updates here any more.
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Mon Sep 20, 2010 11:24 pm |
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