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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Duke Nukem mod
 (08/05/2010) Duke can take a lot of punishment (but that does not mean, you can stand there & get shot) (beware head shots) wound bleeding reduced Sounds converted to .ogg format
Update: Weapons Patch (08/12/2010) Add new Weapons Assault Rifle RP Bazooka [_Tested in B24 & still works  _] Make a backup of the old Devices & replace with this one Attachment:
File comment: The standard for mod
DukeNukem.rte.rar [9.56 MiB]
Downloaded 2584 times
8) Enjoy the carnage 
Last edited by XANAX Corp. on Sun Mar 27, 2011 2:24 am, edited 6 times in total.
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Wed Aug 04, 2010 12:29 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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 Re: Duke Nukem mod
i understand why you put the sounds in a diffrent file, there huge!i love duke, but hes too weak, hes supposed to suck up bullets like no ones busness, in this he dies withing 3 seconds of a ak-47. changeing the health to 200 dosent really help, love the combacks.
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Wed Aug 04, 2010 12:54 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
unwoundpath wrote: i understand why you put the sounds in a diffrent file, there huge!i love duke, but hes too weak, hes supposed to suck up bullets like no ones busness, in this he dies withing 3 seconds of a ak-47. changeing the health to 200 dosent really help, love the combacks. Made him tougher now Thanks for the feed back
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Wed Aug 04, 2010 1:05 am |
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PvtVain
Joined: Thu Jul 15, 2010 1:52 pm Posts: 165
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 Re: Duke Nukem mod
Epic but change his health to 10,000 or 100,000
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Wed Aug 04, 2010 1:06 am |
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Collective
Joined: Wed Mar 03, 2010 11:29 pm Posts: 122
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 Re: Duke Nukem mod
PvtVain wrote: Epic but change his health to 10,000 or 100,000 Or you could just fiddle around with wounds to make him practically indestructible.
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Wed Aug 04, 2010 1:12 am |
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PvtVain
Joined: Thu Jul 15, 2010 1:52 pm Posts: 165
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 Re: Duke Nukem mod
Either that. that works too
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Wed Aug 04, 2010 1:13 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
Collective wrote: PvtVain wrote: Epic but change his health to 10,000 or 100,000 Or you could just fiddle around with wounds to make him practically indestructible. ImpulseDamageThreshold = 10000 //Over9000!!! GibImpulseLimit = 5000 GibWoundLimit = 70
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Wed Aug 04, 2010 1:18 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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 Re: Duke Nukem mod
Gotcha! had made and released sprites for a duke nukem actor I still have the files if they are any help (sorry but your face and torso look off ) the sprites for his arms are larger and he has his blue jeans
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Wed Aug 04, 2010 1:31 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
gtaiiilc wrote: Gotcha! had made and released sprites for a duke nukem actor I still have the files if they are any help (sorry but your face and torso look off ) the sprites for his arms are larger and he has his blue jeans thanks for the info it's the Duke from Manhattan project
Attachments:
DNHeadB - Copy.bmp [4.57 KiB]
Not downloaded yet
DukeNuk'em7.bmp [ 1.37 MiB | Viewed 23620 times ]
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Wed Aug 04, 2010 1:53 am |
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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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 Re: Duke Nukem mod
heads tend to look better without necks in the world of Cortex Command! like this
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Wed Aug 04, 2010 2:37 am |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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 Re: Duke Nukem mod
looks awsome! can you upload the soundpack to somewhere other than DevianArt? OpenDNS thinks that it is porn or something D:
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Wed Aug 04, 2010 2:59 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
darkdoom wrote: looks awsome! can you upload the soundpack to somewhere other than DevianArt? OpenDNS thinks that it is porn or something D: I would, but I have no where else available try asking to see if someone will post the sound pack somewhere else for you I'm really sorry 
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Wed Aug 04, 2010 3:23 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
gtaiiilc wrote: heads tend to look better without necks in the world of Cortex Command! like this I'll role with it 
Attachments:
Duke screen1.png [ 165.19 KiB | Viewed 23527 times ]
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Wed Aug 04, 2010 3:48 am |
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Acehalo-2
Joined: Mon Apr 14, 2008 9:28 pm Posts: 19 Location: United States of America
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 Re: Duke Nukem mod
Does this CC Duke have BALLS OF STEEL?
Also, pretty cool! Now he can kill more alien scum while waiting for Duke Nukem Forever to be released. And loving that soundpack.
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Wed Aug 04, 2010 4:33 am |
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XANAX Corp.
Joined: Sun Aug 01, 2010 1:14 am Posts: 52
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 Re: Duke Nukem mod
Acehalo-2 wrote: Does this CC Duke have BALLS OF STEEL?
Also, pretty cool! Now he can kill more alien scum while waiting for Duke Nukem Forever to be released. And loving that soundpack. most likely. space the final frontier, these are the voyages of Duke Nukem... yep still waiting  thanks, hand picked it took 4ever 
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Wed Aug 04, 2010 4:59 am |
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