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Kyred
Joined: Sun May 31, 2009 1:04 am Posts: 308
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Auto Tunneler *Updated*
Tired of digging tunnels by hand? Shovels and diggers just not cutting it? Try the new Auto Tunneler! This device allows the user to trace a tunnel they want dug before hand, and then sit back and watch it be dug before your eyes. Just be sure not to die before the tunnel is finished. Otherwise, the tunneler stops digging. Tunnels are dug slowly, so be sure to protect your tunnel creator. Update: Version 2Thanks to zalo's advice, the Auto Tunneler now produces a lot less lag than before. I also have updated the way the Auto Tunneler handles turns. They should new be a smoother rather than jagged. Here is a before and after shot of a tunnel, so you have an idea of what the tunnels look like after they are dug. Before: Attachment:
File comment: Before
NewATBefore.bmp [ 900.05 KiB | Viewed 21669 times ]
After: Attachment:
File comment: After
NewATAfter.bmp [ 900.05 KiB | Viewed 21669 times ]
Instructions: Hold down the fire button and trace out the tunnel using the movement keys. Release the fire button to start digging the tunnel. Only one tunnel may be dug at a time, per player. Supports up to 4 players digging tunnels at once. Credits: Kyred - Idea and device script. I modeled the tunnel tracing portion of the script loosely off the path tracing for CaveCricket48's Electro Boomer. Credit goes to him for the original path tracing algorithm. Remember to rate this for the contest Contest is over.
Last edited by Kyred on Tue Jul 27, 2010 9:47 am, edited 1 time in total.
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Sun Jul 25, 2010 4:05 am |
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Mingebag7
Joined: Thu Jul 08, 2010 10:24 pm Posts: 185 Location: Big Applesauce
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
Damn. This is such an improvement over my previous attempts to dig for gold while not actually controlling the digger [setting waypoints underground near gold]. My only complaint is the game speed being affected, like you mentioned. Too bad nothing can be done about it but making the tunneler smaller. Also, where specifically would I rate your mod?
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Sun Jul 25, 2010 4:32 am |
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Birior
Joined: Wed Jul 21, 2010 5:51 am Posts: 7
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
Best contest entry so far IMO. Very useful and easy to use. It's only disadvantage is sometimes-not-so-clean tunnel corners. Great work as always, thank you Kyred.
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Sun Jul 25, 2010 4:52 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
How the hells is anyone supposed to beat this? Kyred, you don't give your competition enough of a chance.
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Sun Jul 25, 2010 4:57 am |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
very very useful, 9/10, its polished, but buggy. once i had it dig to the edge of the screen and it said i coulden't dig, like it was already being used. best so far EDIT: also in your gif it has a secret frame
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Sun Jul 25, 2010 4:59 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
That's pretty cool. I give it 9/10. It's really useful, but it's lacking a mod icon (which always irks me for some reason) and there's the obvious problem of the lag it creates. EDIT: Also, it would seem that your gif does indeed have a secret frame. Is that an older version with a wider beam?
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Sun Jul 25, 2010 5:35 am |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
Screw you. 8/10 You could've fixed the lag by 1. Checking for gold in a material check. 2. dig only the stuff that's not dirt. Just to see if it's possible, I tried it myself, and it worked pretty well. Notice how it is a straight line except for the gold. No dirt or anything. Sorry if it seems that I'm overly harsh on it, but it really is a pretty good mod in the technical excellence department (screw you, really). EDIT: Gold actually stays regardless of if you do the material check or not. You just dig like you normally would, and remove the MOPixels that don't hit MOs, and you're gold. Too bad it's too late >:) BwahahahahIt looks cool, but I can't imagine when the hell I'm gonna ever use this thing. It's so slow and unsatisfying (except for when I'm collecting gold... who does that anymore?)
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Sun Jul 25, 2010 5:45 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
The one issue with that is what it does to gold. I actually quite like how it piles it. It may have been a decent trade-off, however.
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Sun Jul 25, 2010 5:47 am |
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Raven
Joined: Tue Aug 14, 2007 8:40 pm Posts: 259
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
I like this one the best so far. The good things about it is that it piles up the gold for you, it's not overpowered, and it's a pretty decent burrower. 8/10
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Sun Jul 25, 2010 5:57 am |
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BrainChild
Joined: Sun May 23, 2010 7:11 pm Posts: 193
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
9/10
the tunneler does not lag on my comp so yeah but the nasty edges that it makes when going around a corner not nice
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Sun Jul 25, 2010 8:12 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
I mucked up using it, and now I'm so confused!
I fired once, and it just made a little glow dot. Read up how to use it, and then understood. Then used the Rock Tunneller, and when it spawned and I moved it, it left the waypoints behind it... Then once it died through some kind of self-exploding madness, the auto-tunneller started.
It also activates when people touch it, not just terrain.
When you know how to use it, and use it well, it is amazing. 9/10
PS: Thought about making an offensive version? A slowly approaching wall of death.
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Sun Jul 25, 2010 12:34 pm |
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sam123486
Joined: Sun May 02, 2010 3:39 pm Posts: 354
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
10/10. I can use it without any speed problem.
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Sun Jul 25, 2010 2:10 pm |
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Mingebag7
Joined: Thu Jul 08, 2010 10:24 pm Posts: 185 Location: Big Applesauce
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
Never mind. I was being stupid. 10/10. No real problems here.
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Sun Jul 25, 2010 3:26 pm |
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Darkdoom
Joined: Mon Jun 28, 2010 10:06 pm Posts: 461 Location: STEPPING INTO THE RING
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
10/10 its really nice, but the game does slow down a bit. My main concern is that it stops after a while, I want to be able to dig the entire map to nothing if I choose to.
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Sun Jul 25, 2010 6:01 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Auto Tunneler - Modding Theme Entry: Burrowing
What happens if you use it on a person or robot? Aaaaand what is that secret frame? I can see it, but only for a split second, and I have no way of changing that because I have no .gif editing software. I would say this is the best thing so far, but mainly because its so fancy and pretty to use.
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Mon Jul 26, 2010 12:39 am |
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