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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Gravity generators and weapons V1.30
Hi, here is my first lua-based mod: It contains 4 gravity generators, 1 gravity bomb , 2 gravity gun and 1 antigravity drone: Gravity generators:_The zero gravity generator: makes a small aera of zero gravity around it. MAY CAUSE GRAVITATIONNAL ANOMALIES WHEN DESTROYED. _The variable gravity generator: Like the first but you can increase or decrease gravity in real-time(see readme).It can also be used to send out brief gravity or antigravity surges.MAY CAUSE GRAVITATIONNAL ANOMALIES WHEN DESTROYED. _The stasis field generator: This one isn't exactly a gravity generator: it will slow down and nearly stop anything that comes near it. May cause hasardous effects when destroyed. _The area denial gravity generator: Creates a controlled gravitationnal anomaly: If you are far from it it will act like a zero gravity generator, if you come closer you will be crushed and if you come really close (nearly impossible exept for high-speed bullets) it will act like a stasis generator. Only very high-speed projectiles have a chance to destroy this generator. MAY CAUSE GRAVITATIONNAL ANOMALIES WHEN DESTROYED. Gravity generators can be found in the bomb category. Gravity bomb:A powerful bomb that will firstly reverse gravity to -1/4g and then reverse it back and amplify it to 50g for a split second. Gravity gun:A powerful weapon that locally amplifies gravity to 1000g for a split second. Will probably crush you when it gibs.Devastating against rockets and dropships. Inverse Gravity gun:A powerful weapon that locally amplifies gravity to -1000g for a split second. I recommend using it inside buildings. Antigravity drone:A remote controlled flying gravity bomb(see readme for controls) I know my sprites aren't good at all, I would gladly accept help with these. Don't hesitate to suggest new ideas.This is only a first release and I will improve it, please comment(constructive criticism only please) and report any bug. Anyone can re-use or modify it for other mods or missions, please credit me if you do. Videos:A video of V1.01: http://www.youtube.com/watch?v=hblxECfoGXQHere you can see what the grav gun does to a rocket(V1.30): http://www.youtube.com/watch?v=eNGN6Tl7HxQ
V1.30(Area denial gravity generator added):
Here for those who can't use the insert key(use the end key instead): V1.21(Grav gun won't destroy terrain and lag anymore):Here for those who can't use the insert key(use the end key instead): V1.2:(Added stasis gen + inverse grav gun + all my stuff will now influence particles(bullets, terrain MOPixels...etc + The glows on the generators will now indicate if it increases (in that case it will fall) or decreases(in that case it will go up)gravity.)Here for those who can't use the insert key(use the end key instead): V1.1(Added Antigrav drone + upgraded grav gun):Here for those who can't use the insert key(use the end key instead): V1.01(bug fixed):
Last edited by Mehman on Wed Aug 04, 2010 3:34 pm, edited 22 times in total.
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Fri Jun 25, 2010 10:10 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: WIP : Gravity generators and weapons
You need some images of your mod. And: Attachment: Error Window.bmp Although it's really line 621, I think. Edit: Got it fixed. On line 621, this: Code: CopyOf = Gravity Generator should be this, I think: Code: CopyOf = Zero Gravity Generator
Last edited by CaveCricket48 on Fri Jun 25, 2010 10:34 pm, edited 1 time in total.
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Fri Jun 25, 2010 10:25 pm |
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Obi-Wan Kenobi
Joined: Fri Jun 25, 2010 10:22 pm Posts: 3
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Re: WIP : Gravity generators and weapons
Damn it Cricket, beat me to it.
Yeah, I'm getting the same error.
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Fri Jun 25, 2010 10:29 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: WIP : Gravity generators and weapons
Once fixed, this is certainly an interesting mod. The Zero-Gravity Generator doesn't completely nullify gravity as I thought it would, but it's still cool. The Gravity Gun insta-gibs things most of the time.
Edit: The fixed mod, will remove once Mehman posts his fix. Hope you don't mind.
Edit: Removed.
Last edited by CaveCricket48 on Sat Jun 26, 2010 6:08 pm, edited 2 times in total.
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Fri Jun 25, 2010 10:39 pm |
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Obi-Wan Kenobi
Joined: Fri Jun 25, 2010 10:22 pm Posts: 3
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Re: WIP : Gravity generators and weapons
Just tried it out, loving it so far. I haven't seen anything like it, the gravity gun could use some extra snazz and gibbing power, maybe incorporate some zero-G so all the gibs float around for a moment before dropping down.
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Fri Jun 25, 2010 11:37 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons
Bug fixed, thanks for signaling it. The zero gravity generator makes real 0g on the center but the effect decreases over distance.(see gravgen.lua for more precisions) Quote: maybe incorporate some zero-G so all the gibs float around for a moment before dropping down. Good idea, I'll see what I can do. I tried, it doesn't work.
Last edited by Mehman on Sat Jun 26, 2010 11:32 am, edited 1 time in total.
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Sat Jun 26, 2010 10:20 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons
CaveCricket48 wrote: Although it's really line 621, I think.
Yes it was. Images don't really look nice(cause a gravity field is hard to see); but I may make a video
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Sat Jun 26, 2010 10:31 am |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons(bug fixed)
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Sat Jun 26, 2010 4:08 pm |
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Eviltebor
Joined: Sun May 31, 2009 6:49 pm Posts: 69
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Re: WIP : Gravity generators and weapons V1.1+bug fixed
Nice mod but is there a way to replace the insert key with the end key? Because using the insert key on my numpad isn't working
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Sat Jun 26, 2010 10:58 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons V1.1+bug fixed
Eviltebor wrote: Nice mod but is there a way to replace the insert key with the end key? Because using the insert key on my numpad isn't working Here it is:
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Sun Jun 27, 2010 7:20 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons V1.2
Updated to V1.2: _Added 1 grav gun _Added the stasis generator _All my stuff will now influence particles(bullets, terrain MOPixels...etc) _The glows on the generators will now indicate if it increases (in that case it will fall) or decreases(in that case it will go up)gravity.
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Mon Jun 28, 2010 1:55 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons V1.21
Updated to V1.21: _Grav gun won't destroy terrain and lag anymore
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Mon Jun 28, 2010 2:42 pm |
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Raven
Joined: Tue Aug 14, 2007 8:40 pm Posts: 259
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Re: WIP : Gravity generators and weapons V1.21
Woah woah woah, I'm getting bombarded with downloads. Could you put the main and latest download that includes everything first? I just don't want to download random stuff.
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Mon Jun 28, 2010 5:45 pm |
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Mehman
Joined: Tue Nov 17, 2009 7:38 pm Posts: 909 Location: France
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Re: WIP : Gravity generators and weapons V1.21
Sakiskid wrote: Woah woah woah, I'm getting bombarded with downloads. Could you put the main and latest download that includes everything first? I just don't want to download random stuff. Done.
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Mon Jun 28, 2010 11:47 pm |
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Raven
Joined: Tue Aug 14, 2007 8:40 pm Posts: 259
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Re: WIP : Gravity generators and weapons V1.21
Thank you kind sir.
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Mon Jun 28, 2010 11:51 pm |
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