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 Weapons Of Something Else! 
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Joined: Sat Oct 17, 2009 2:07 pm
Posts: 127
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 Weapons Of Something Else!
Hello, I'm first time posting on the forums, and here is my small lua-mod.

Content:
http://s46.radikal.ru/i112/1007/c7/60497a806f31.bmp
Gas Grenade Launcher
Fires non-explosive gas cylinders. Gas slowly kills nearest organic actors.

http://i081.radikal.ru/1007/6b/2da666e13d9c.gif Warning! Large GIF!
EMP Grenade Launcher
Fires grenade that explodes on contact and shuts down nearest robots.

http://s51.radikal.ru/i132/1007/40/e6a994c93a35.bmp
Incendiary Grenade Launcher
Grenade explosion set nearest actors to fire.
Differents targets burning different ways:
Robots burning 1 second.
Dummies made from plastic slowly burning until they die and settle.
Humans burning very quickly.
Dreadnoughts and dummy turrets won't burn.

http://s54.radikal.ru/i145/1007/61/978abf236f4a.gif
Shot Grenade Launcher
Nothing special. Just shotgun firing nades.

*No pic, sorry*
Flamethrower
This flamethrower can set enemies to fire, like it does IGL nade.

*No pic, sorry*
Foamer
Just the ronin foam sprayer, but with less foam, and cool lua function: it can extinguish fire, like a real extinguisher!
Spray some foam on burning ally to stop burning.

Ideas of smart guns and tools with fancy lua welcome!
I'm thinking about some building/repairing tools...

Credits:
Shook - for his gas bomb.


Just tell me if you noticed that I use something yours in my mod.

Sorry for bad grammar, English is not my first language (no, I'm not using google or another translator)


Attachments:
WeaponsOfSomethingElseBMA.rte.rar [153.41 KiB]
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Mon Jul 05, 2010 8:04 pm
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Joined: Sun May 23, 2010 7:11 pm
Posts: 193
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Post Re: Weapons Of Something Else!
I like it
the grenade launchers are awesome the flames are a bit weird (flames don't fit looks like red and orange bubbles) , the flamethrower and Incendiary grenade launcher lags like the son of satan
but awesome how the people catch fire then spreads it to they're friends


Mon Jul 05, 2010 8:49 pm
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Joined: Mon Jan 11, 2010 2:50 pm
Posts: 66
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Post Re: Weapons Of Something Else!
Pictuuuuuureeeees... Pls?


Mon Jul 05, 2010 9:02 pm
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Joined: Sat Feb 06, 2010 9:08 pm
Posts: 34
Location: today lost in the dessert, but tomorrow i,m in a oases
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Post Re: Weapons Of Something Else!
its realy cool but ye pictures and mabey a gif so people can see wat it do
sorry for bad spelling i,m dutch :grin: :grin:

EDIT: sory did not see the links because they load realy late and its batter that u use this : Image just us photobucket or image schack


Mon Jul 05, 2010 9:44 pm
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Joined: Sun Mar 07, 2010 6:23 am
Posts: 46
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Post Re: Weapons Of Something Else!
For a first-time mod post, this is actually pretty decent. You surprised me, dude.

The EMP grenades have to be my favorite, though. Chucking some around and watching things go limp is always entertaining, and good execution on the flamethrower with the dummy melting.


Mon Jul 05, 2010 10:19 pm
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Joined: Sat Oct 17, 2009 2:07 pm
Posts: 127
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Post Re: Weapons Of Something Else!
Quote:
Pictuuuuuureeeees... Pls?

I can upload more GIFs, but they are too big.
And I still have not pic of flamethrower and foamer in action.

Quote:
For a first-time mod post, this is actually pretty decent.

Thanks. Actually, it's not my first mod. My first mod I published only on Russian forums, and it fun, but it is of low quality. So I didn't post it here.


Mon Jul 05, 2010 11:39 pm
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Joined: Sat Feb 13, 2010 5:27 am
Posts: 23
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Post Re: Weapons Of Something Else!
Incredibly fun, but BC is right the flames tend to lag up the game and can get bad if to many things catch on fire at once. Speaking of which though i just noticed this in the console when using them

Error: ...ponsOfSomethingElseBMA.rte/Flamethrower Particle.lua:26: attempt to index field 'parentActor' (a nil value)

I don't know if it's that much of a problem but it seemed important enough to point out.


Tue Jul 06, 2010 11:43 pm
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Joined: Sat Oct 17, 2009 2:07 pm
Posts: 127
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Post Re: Weapons Of Something Else!
Thanks, I'll fix that.
Because of that error flamethrower sometimes doesn't set actors on fire when he must...


Wed Jul 07, 2010 11:02 am
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