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DummyCorp
Joined: Sat Apr 10, 2010 12:29 pm Posts: 28
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WIP - Dark Extraction Corporation - Updated 09.05
Hi everyone ! I'm from Ukraine so sorry for mistakes in my text DEC - Dark Extraction CorporationMod and screen shots are attached and i would be very glad if you will test it and give me some suggestions or advices to continue it's modernization and updating. RELEASED! Punisher - Heavy force soldier with very strong armor and good jetpack Punisher MK2 - Very Heavy force soldier with very strong armor and good jetpack DECC Unit - Heavy force soldier with strong armor and good jetpack DECC Back Armor in-useLeviathan - Heavy flamer Laser CutterLaser Cutter in-useRocket Launcher MK3 - Medium Grenade launcher. Rocket Launcher MK2Rocket Launcher MK1/1BRailGun - Heavy Magnet based weapon BowMagnet Cannon - canon that fires shell, that detonates after few seconds after launching. Heavy Digger - just a heavy digger. Force Grenade - Grenade, that is very useful versus big amount of enemies. StarFish - Bomb, that is very useful versus strong enemies. Based on Neutrino effect. Laser Rifle - Very accurate laser sniper rifle Laser Cannon - quick firing laser sub gun Impulse Shot Gun - Strong shot gun that fires impulse wave of shells. PHaSR - experimental laser subgun. CoilGun - building. Force Shield - Heavy shield, excellent for assault. Gravidestructurizator - experimental gun, that change gravitation level in chaotic order in definite area, that cause enemy bursting. Titan Shield - Strong shield for quick battles DropShip Extreme drop ship Crafts' List Units' List Weapons' List Bombs' list Shield's list Problems with offsets and gibs will be fixed in the next versionModding history: 0.1Mod making started Kinetizer added DEC Commander added 0.2Kinetizer balance fixed First drop ship - DEC Cargo ship Heavy Digger added 0.3Extreme Drop Ship added Cement sprayer added Simple shield added 3x pistols added 0.4Magnet cannon added Laser subgun added Laser rifle added Impulse Shot Gun added 0.5Full changing of color palette. (Orange => Dark) Renaming (Dummy Extraction Corporation => Dark Extraction Corporation) Force Shield added. Titan shield improved. Force grenade added. 0.6Gravidestructurizator added Gas Sprayer added Better sprites 0.7Better sprites StarFish bomb added PHaSR added CoilGun added 0.8Better sprites Rocket Launcher MK1 added Rocket Launcher MK1b added Rocket Launcher MK2 added Force Bow added. 0.9Better sprites Rocket Launcher MK3 added Rocket Launcher MK4 added Leviathan added Masses balanced Damage balanced (Gravidestructurizator, Coilgun, PHaSR, Rocket launchers) Coil gun updated 1.0Better sprites DECC unit updated !1.1Better balance Punisher unit added !Laser Cutter added 1.2Better sprites Punisher MK2 added RailGun Better Sprites Credits: DummyCorp - spriting,codding. ZaLiZo - Ideas maker the same way as CCnewplayer, Joesycop, LowestFormOfWit, SneakyMax, Contrary, Tearagion, Jon, Coops9753, linkfan23 for criticism, hints, encouragement and support.
Last edited by DummyCorp on Sat May 08, 2010 11:05 pm, edited 4 times in total.
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Tue May 04, 2010 11:00 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Dark Extraction Corporation - Updated 04.05
I would recommend working on the offsets for the bow a bit, he doesn't hold it right. Other than that, solid mod, I especially like the Laser Cutter.
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Tue May 04, 2010 11:24 am |
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Azakan
Joined: Mon Jan 25, 2010 7:43 pm Posts: 572 Location: Joined: Thu Jun 11, 2009 8:28 pm
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Re: Dark Extraction Corporation - Updated 04.05
I really like this one! Nice style, but a bit to many "heavy" weapons for one faction. And some of the weapons is just too big for my taste. Love the star-bomb!
7 of 10!
Edit: after playing abit more, it feels a bit unpolished, and there is just not enough "woah" to it, needs more glows and flames!
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Tue May 04, 2010 11:29 am |
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Joesycop
Joined: Mon Oct 19, 2009 9:04 am Posts: 302 Location: Under Your Bed
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Re: Dark Extraction Corporation - Updated 04.05
This is amazing. 9/10 I love most of the guns. The 3d or the rocket launcher was unique. Good Job.
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Tue May 04, 2010 2:30 pm |
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iWhiteBot
Joined: Sat Apr 10, 2010 6:39 am Posts: 52
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Re: Dark Extraction Corporation - Updated 04.05
This mod is great! Other than the sprites, I think all the weapons and actors are pretty nice. But I think you should work on the sprites, a lot. [EDIT] I'll give this a 6
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Tue May 04, 2010 6:38 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Dark Extraction Corporation - Updated 04.05
2/5
I'd recommend having only a couple polished guns than a whole bunch. Personally, I prefer a smaller number of weapons with well defined niches rather than a whole bunch, even if they're polished.
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Wed May 05, 2010 1:19 am |
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Daman
Joined: Fri Jan 26, 2007 3:22 am Posts: 1451
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Re: Dark Extraction Corporation - Updated 04.05
I'd be happy if you packaged those actors as separate mods.
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Wed May 05, 2010 7:14 am |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Dark Extraction Corporation - Updated 04.05
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Wed May 05, 2010 7:37 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Dark Extraction Corporation - Updated 04.05
Not too fond of the overall looks of the stuff here.
Concepts are good though. Like that back armor would come in handy when reloading.
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Wed May 05, 2010 7:49 am |
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lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
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Re: Dark Extraction Corporation - Updated 04.05
very nice, i actually like how theses ones arent in vanilla style, its a neat contrast to look at.
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Wed May 05, 2010 11:18 am |
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DummyCorp
Joined: Sat Apr 10, 2010 12:29 pm Posts: 28
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Re: WIP - Dark Extraction Corporation - Updated 04.05
Thank you for responses, guys. Don't forget that it is WIP Mod and i'm going to improve it much !
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Wed May 05, 2010 12:21 pm |
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Commander Clark
Joined: Fri Apr 02, 2010 5:13 pm Posts: 23
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Re: WIP - Dark Extraction Corporation - Updated 04.05
I love your spriting style! Great mod.
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Thu May 06, 2010 12:44 pm |
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Tearagion
Joined: Mon Jan 11, 2010 12:41 am Posts: 78
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Re: WIP - Dark Extraction Corporation - Updated 04.05
Really great work here,
I only really have two gripes:
The dropship sprites could use some changes, not a fan of the "landing gear"
Lots of heavy type weapons for one faction. (purely your choice, if you wanted a faction with loads of heavy weapons then keep it that way.)
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Thu May 06, 2010 11:53 pm |
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DummyCorp
Joined: Sat Apr 10, 2010 12:29 pm Posts: 28
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Re: WIP - Dark Extraction Corporation - Updated 04.05
Updated !
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Sat May 08, 2010 9:00 pm |
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whitebear
Joined: Sun May 02, 2010 10:17 pm Posts: 18
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Re: WIP - Dark Extraction Corporation - Updated 09.05
Why is the flamer called Leviathan? Leviathan is a mythological sea serpent...
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Sun May 09, 2010 3:29 am |
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