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M.C.6.A.C. http://45.55.195.193/viewtopic.php?f=61&t=18234 |
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Author: | whitty [ Wed Mar 24, 2010 9:48 pm ] | ||
Post subject: | M.C.6.A.C. | ||
M.C.6.A.C. - Molecular Cellulite (revision 6) Atomic Creature containment unit. My mod contest 6 entry. Readme included in the .rte.
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Author: | David Rodrigov [ Wed Mar 24, 2010 9:57 pm ] |
Post subject: | Re: M.C.6.A.C. |
This looks good testing now. |
Author: | CCnewplayer [ Wed Mar 24, 2010 10:10 pm ] |
Post subject: | Re: M.C.6.A.C. |
0oo00o nicely done , you make strange stuff but lua milacres too |
Author: | Eviltebor [ Wed Mar 24, 2010 10:27 pm ] |
Post subject: | Re: M.C.6.A.C. |
Nice idea but loses its novelty quickly. |
Author: | unwoundpath [ Wed Mar 24, 2010 11:30 pm ] |
Post subject: | Re: M.C.6.A.C. |
this is fun, and cool i love it keep it up whitty! |
Author: | TorrentHKU [ Wed Mar 24, 2010 11:56 pm ] |
Post subject: | Re: M.C.6.A.C. |
Ohhh, i get it now. Mod Contest 6: A Crab Clever. Also, the mod crashes like crazy when I use it. Any idea where that could be originating from? |
Author: | David Rodrigov [ Thu Mar 25, 2010 12:01 am ] |
Post subject: | Re: M.C.6.A.C. |
Hyperkultra wrote: Ohhh, i get it now. Mod Contest 6: A Crab Clever. Also, the mod crashes like crazy when I use it. Any idea where that could be originating from? Smart. EDIT:Oh man sorry mods 1 word post. hope i dont get bannad. |
Author: | Point.blank [ Thu Mar 25, 2010 12:18 am ] |
Post subject: | Re: M.C.6.A.C. |
Numgun come back wrote: hope i dont get bannad. Warned, maybe, but not banned. Are there any tweaks or changes to it's performance since it's submission in MC6? |
Author: | David Rodrigov [ Thu Mar 25, 2010 12:24 am ] |
Post subject: | Re: M.C.6.A.C. |
Point.blank wrote: Numgun come back wrote: hope i dont get bannad. Warned, maybe, but not banned. Are there any tweaks or changes to it's performance since it's submission in MC6? Ive done it twice. |
Author: | Joesycop [ Thu Mar 25, 2010 12:44 am ] |
Post subject: | Re: M.C.6.A.C. |
I don't get the point really. I get that its like a mega/weird upgraded crab type thing but it just like a actor with a gun. I guess its cool... EDIT: I watched the whole thing, and i know i did get and use this but still an actor with a gun is better. Its cool but its not something im gonna use but another reason is because i get the error. I get it when i turn into it or when i move as it. |
Author: | unwoundpath [ Thu Mar 25, 2010 1:20 am ] |
Post subject: | Re: M.C.6.A.C. |
you didn't watch the whole thing then... |
Author: | dragonxp [ Thu Mar 25, 2010 1:44 am ] |
Post subject: | Re: M.C.6.A.C. |
Joesycop wrote: I don't get the point really. I get that its like a mega/weird upgraded crab type thing but it just like a actor with a gun. I guess its cool... Pressing a key causes it to expand till it makes this crazy glowly thing that when it fires, loses 1 hp. Also, can kamikaze. |
Author: | Coops [ Thu Mar 25, 2010 2:10 am ] |
Post subject: | Re: M.C.6.A.C. |
and they home in... |
Author: | whitty [ Thu Mar 25, 2010 2:33 am ] |
Post subject: | Re: M.C.6.A.C. |
Hyperkultra wrote: Ohhh, i get it now. Mod Contest 6: A Crab Clever. Also, the mod crashes like crazy when I use it. Any idea where that could be originating from? Also, no idea. I've heard of a few other people having weird crashing issues, but some people it works just fine. I've tweaks the bullet casings since the contest version, now they wont pile up. Also, the gun is more accurate, the beast mode explodes MUCH more violently, and it has 360 degree aiming. |
Author: | scottsman [ Sat Mar 27, 2010 11:52 pm ] |
Post subject: | Re: M.C.6.A.C. |
I was testing it out, and when I use the energy thingies attack, after the second it(goes on to another target) the game crashes. Any idea what causes that? |
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