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 M.C.6.A.C. 
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Joined: Sat Jun 16, 2007 2:31 am
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 M.C.6.A.C.
M.C.6.A.C. - Molecular Cellulite (revision 6) Atomic Creature containment unit.
My mod contest 6 entry.

Image

Readme included in the .rte.


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Wed Mar 24, 2010 9:48 pm
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Post Re: M.C.6.A.C.
This looks good testing now. :)


Wed Mar 24, 2010 9:57 pm
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 Re: M.C.6.A.C.
0oo00o nicely done , you make strange stuff but lua milacres too :-P


Wed Mar 24, 2010 10:10 pm
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Post Re: M.C.6.A.C.
Nice idea but loses its novelty quickly.


Wed Mar 24, 2010 10:27 pm
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Post Re: M.C.6.A.C.
this is fun, and cool i love it keep it up whitty!


Wed Mar 24, 2010 11:30 pm
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Post Re: M.C.6.A.C.
Ohhh, i get it now.
Mod
Contest
6:
A
Crab
Clever.
Also, the mod crashes like crazy when I use it. Any idea where that could be originating from?


Wed Mar 24, 2010 11:56 pm
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Post Re: M.C.6.A.C.
Hyperkultra wrote:
Ohhh, i get it now.
Mod
Contest
6:
A
Crab
Clever.
Also, the mod crashes like crazy when I use it. Any idea where that could be originating from?



Smart. :)
EDIT:Oh man sorry mods 1 word post. :cry: hope i dont get bannad.


Thu Mar 25, 2010 12:01 am
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Post Re: M.C.6.A.C.
Numgun come back wrote:
hope i dont get bannad.

Warned, maybe, but not banned. Are there any tweaks or changes to it's performance since it's submission in MC6?


Thu Mar 25, 2010 12:18 am
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Post Re: M.C.6.A.C.
Point.blank wrote:
Numgun come back wrote:
hope i dont get bannad.

Warned, maybe, but not banned. Are there any tweaks or changes to it's performance since it's submission in MC6?



Ive done it twice. :roll:


Thu Mar 25, 2010 12:24 am
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Post Re: M.C.6.A.C.
I don't get the point really. I get that its like a mega/weird upgraded crab type thing but it just like a actor with a gun. I guess its cool...

EDIT: I watched the whole thing, and i know i did get and use this but still an actor with a gun is better. Its cool but its not something im gonna use but another reason is because i get the error. I get it when i turn into it or when i move as it.


Last edited by Joesycop on Sat Mar 27, 2010 3:52 am, edited 2 times in total.



Thu Mar 25, 2010 12:44 am
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Post Re: M.C.6.A.C.
you didn't watch the whole thing then...


Thu Mar 25, 2010 1:20 am
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Post Re: M.C.6.A.C.
Joesycop wrote:
I don't get the point really. I get that its like a mega/weird upgraded crab type thing but it just like a actor with a gun. I guess its cool...


Pressing a key causes it to expand till it makes this crazy glowly thing that when it fires, loses 1 hp.
Also, can kamikaze.


Thu Mar 25, 2010 1:44 am
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Post Re: M.C.6.A.C.
and they home in... :)


Thu Mar 25, 2010 2:10 am
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Post Re: M.C.6.A.C.
Hyperkultra wrote:
Ohhh, i get it now.
Mod
Contest
6:
A
Crab
Clever.
Also, the mod crashes like crazy when I use it. Any idea where that could be originating from?

:wink:


Also, no idea. I've heard of a few other people having weird crashing issues, but some people it works just fine.




I've tweaks the bullet casings since the contest version, now they wont pile up. Also, the gun is more accurate, the beast mode explodes MUCH more violently, and it has 360 degree aiming.


Thu Mar 25, 2010 2:33 am
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Joined: Thu Dec 31, 2009 9:31 am
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Post Re: M.C.6.A.C.
I was testing it out, and when I use the energy thingies attack, after the second it(goes on to another target) the game crashes. Any idea what causes that?


Sat Mar 27, 2010 11:52 pm
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