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Medical Supplies + MPSE + Waypoint Teleporter *Med Update http://45.55.195.193/viewtopic.php?f=61&t=17606 |
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Author: | CaveCricket48 [ Mon Jan 18, 2010 9:11 pm ] |
Post subject: | Medical Supplies + MPSE + Waypoint Teleporter *Med Update |
Not exactly revolutionary/incredable mods, but they sure are useful. -- Medical Supplies -- Updated ![]() ![]() Health Vial: One-time-use instant health boost up to 10 points. Medical Kit: One-time-use instant health boost up to 50 points. Repair Kit: Instantly repairs all wounds and raises health to 100. Also one-time-use. Medical Healer: Hold fire to heal yourself. Point at another actor to heal them. Medical Healer Module: Found in the "Bunker Systems" tab, this static medical healer will heal any actor within range. Attachment: -- MPSE -- ![]() The MPSE (Multi-Purpose Shrapnel Explovise) is moderate-strength explosive with 4 modes: Timed: Works like a grenade with a 5-second fuse. Impact: Detonates on impact with any object. Mine: Detonates when an actor gets close enough. Remote: Manually detonated with the MPSE Remote Detonator in the "Tools" tab. Switch modes by opening up the Pie Menu and selecting the AI Gold Dig option. Attachment: -- Way-point Teleporter -- Updated (looks like a normal teleporter with a conveyor arrow) Found int the "Bunker Systems" tab, this teleporter's teleport/entrance destination can be manually set at anytime by switching control to it (it is an actor) and setting an AI Go To point. In Output mode (Arrow Up) objects teleport from the teleporter to the waypoint. In Input mode (Arrow Down) objects teleport from the waypoint and to the teleporter. Two-Way mode (X) works either way. Swtich modes by pressing JUMP. Attachment: Credits: CaveCricket48 - Sprites, ini coding, Lua scripting Geti/mail2345 - Original inventory grabber script Valve - Sounds |
Author: | Potatamoto [ Mon Jan 18, 2010 9:50 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
![]() Please don't make "FIRST!" posts. They're incredibly annoying and you add nothing to the thread - p3lb0x |
Author: | TorrentHKU [ Mon Jan 18, 2010 10:12 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Is the MPSE a gun-turned-grenade, or is it a bomb? I do hope you've done the smart thing and given us a bomb gun. |
Author: | CaveCricket48 [ Mon Jan 18, 2010 10:23 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
It's a bomb that can switch modes. |
Author: | TorrentHKU [ Mon Jan 18, 2010 10:29 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Aww, it's one use? Curses. It seems a bit less useful if you have to switch the mode of every bomb to lay down a minefield. |
Author: | CaveCricket48 [ Mon Jan 18, 2010 10:35 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Heh, there is the VED Grenade Launcher. |
Author: | ZevN47 [ Mon Jan 18, 2010 10:39 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
I wish you would make a pack of all your mods ![]() would be a lot easier to d/l |
Author: | TorrentHKU [ Mon Jan 18, 2010 10:45 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
CaveCricket48 wrote: Heh, there is the VED Grenade Launcher. Over the river and through the woods, to play Cortex Command we go! |
Author: | ZevN47 [ Mon Jan 18, 2010 10:58 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
...wow... that actually fits the song... |
Author: | Contrary [ Tue Jan 19, 2010 2:28 am ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
You motherfudge that ♥♥♥♥ fixes wounds? You have revolutionized CC. DLing. You've made me start playing CC again. On it, please PM one of us next time though. -Duh |
Author: | dragonxp [ Tue Jan 19, 2010 2:52 am ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Thats 2 mods in 48 hours, your on a roll. Btw love the MPSE. |
Author: | linkfan23 [ Tue Jan 19, 2010 3:04 am ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
CaveCricket must have broken some sort of record by now. Great mod! The grenade/mine works great with the grenade launcher you made. |
Author: | mail2345 [ Tue Jan 19, 2010 4:34 am ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Contrary wrote: You motherfudge that ♥♥♥♥ fixes wounds? You have revolutionized CC. DLing. Not really revolutionary, just a highly practical use of available technologies(inventory copy, respawn). interestingly enough I actually coded both inventory copy and respawn code, but never bothered with making a mod out of both of them. well the former i kinda made the base code, geti fixed a few flaws with it Technically your getting a new actor, with the inventory being copied. |
Author: | Elric_of_Melnibone [ Tue Jan 19, 2010 11:48 pm ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Goods that are needed on any battlefield! |
Author: | Contrary [ Wed Jan 20, 2010 4:49 am ] |
Post subject: | Re: Medical Supplies + MPSE + Waypoint Teleporter |
Oh lol. Overreacted a little. It was late. |
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