
Medical Supplies + MPSE + Waypoint Teleporter *Med Update
Not exactly revolutionary/incredable mods, but they sure are useful.
-- Medical Supplies --
Updated

Health Vial: One-time-use instant health boost up to 10 points.
Medical Kit: One-time-use instant health boost up to 50 points.
Repair Kit: Instantly repairs all wounds and raises health to 100. Also one-time-use.
Medical Healer: Hold fire to heal yourself. Point at another actor to heal them.
Medical Healer Module: Found in the "Bunker Systems" tab, this static medical healer will heal any actor within range.
-- MPSE --

The MPSE (Multi-Purpose Shrapnel Explovise) is moderate-strength explosive with 4 modes:
Timed: Works like a grenade with a 5-second fuse.
Impact: Detonates on impact with any object.
Mine: Detonates when an actor gets close enough.
Remote: Manually detonated with the MPSE Remote Detonator in the "Tools" tab.
Switch modes by opening up the Pie Menu and selecting the AI Gold Dig option.
-- Way-point Teleporter --
Updated(looks like a normal teleporter with a conveyor arrow)
Found int the "Bunker Systems" tab, this teleporter's teleport/entrance destination can be manually set at anytime by switching control to it (it is an actor) and setting an AI Go To point.
In Output mode (Arrow Up) objects teleport from the teleporter to the waypoint. In Input mode (Arrow Down) objects teleport from the waypoint and to the teleporter. Two-Way mode (X) works either way. Swtich modes by pressing JUMP.
Credits:
CaveCricket48 - Sprites, ini coding, Lua scripting
Geti/mail2345 - Original inventory grabber script
Valve - Sounds