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 Iron Frontier 
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Joined: Fri May 15, 2009 10:29 am
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Location: Russia
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Post Iron Frontier
Lacks gibs, newest shotgun sprite and a lot more things but what the hell, why not.

The plan is for this to evolve into a fully fledged faction not based around a certain factor, rather than be an all around effective faction.
Image
List of content:
-Iron Frontier General Purpose Trooper.
-Iron Frontier General Purpose Brainbot.
-Gal-23 high powered handgun.
-SF-36 'Sternface' shotgun, loadouts with both buckshot and frag slugs.
-AR-28 general purpose assault rifle.




Credits:
Pete: putting the stuff ingame because I'm such a lazy bastard. Plus he's pete.
Allstone: idea bouncing, aswell as some psuedocode for cool stuff later on.
Geti: laser sight.
Attachment:
Iron Frontier.rte.rar [1.82 MiB]
Downloaded 2096 times


Last edited by Lizardheim on Fri Apr 01, 2011 12:15 pm, edited 2 times in total.



Fri Apr 01, 2011 7:31 am
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Joined: Wed Feb 17, 2010 12:07 am
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Location: That small peaceful place called Hell.
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Post Re: Iron Frontier
Laser sight is something different.


Fri Apr 01, 2011 9:35 am
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Joined: Sun Jul 13, 2008 9:57 am
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Post Re: Iron Frontier
Hey look it's getting used again.

Good to see this finally finally released in some form.


Fri Apr 01, 2011 12:11 pm
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Data Realms Elite
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Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
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Post Re: Iron Frontier
Oooh, finally. Waited a long time for this.
Awesome mod, 10+.


Fri Apr 01, 2011 4:40 pm
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Joined: Sun Nov 21, 2010 3:35 am
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Post Re: Iron Frontier
only complaint is the jetpack hasnt been changed i hate those boring stupid particles


Fri Apr 01, 2011 6:52 pm
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Joined: Tue May 05, 2009 3:12 am
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Post Re: Iron Frontier
Very fun mod! Nice, understated sprites. Powerful weapons, though i do feel that the Frag Sternface could do a tad bit more boom. Actors are satisfyingly armored, without being annoyingly over powered.

Excellent work, overall.


Fri Apr 01, 2011 7:18 pm
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Post Re: Iron Frontier
The actor is solid the weapons are fun and nice looking too but the jetpack needs a upgrade in the looks department...can we get a steampunk patch?


Sat Apr 02, 2011 12:31 am
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Joined: Fri May 15, 2009 10:29 am
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Post Re: Iron Frontier
Yeah that's easy enough to do, considering I've already got all the sprites.
However the regular IF actor isn't complete yet, so I'll wait.


Sat Apr 02, 2011 12:35 am
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Joined: Wed Jan 07, 2009 10:26 am
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Post Re: Iron Frontier
If you have a suggestion, Lizard probably has it already planned and sprited.


Sat Apr 02, 2011 4:09 am
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Joined: Sun Jan 30, 2011 6:02 pm
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Post Re: Iron Frontier
Nice work, you should add some sort apc


Sat Apr 02, 2011 1:31 pm
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Joined: Fri Jan 07, 2011 8:01 am
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Post Re: Iron Frontier
By far, I like this mod because it's good and it has good sprites.


Sat Apr 02, 2011 10:25 pm
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Post Re: Iron Frontier
They follow the new proportions, as posted by prom in one of the threads.


Sat Apr 02, 2011 10:33 pm
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Post Re: Iron Frontier
The trooper seems to have some weird walk offsets. He seems to be floating when he walks and his legs go light-speed from the back to the front.
He sinks through the ground, too. I think an assault rifle, pistol and 2 grenades shouldn't be too heavy.
The frags in the shotgun explode too prematurely in some occasions.


Sat Apr 02, 2011 11:04 pm
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Joined: Sat Jan 22, 2011 2:23 am
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Location: Somewhere over the rainbow of public acceptance.
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Post Re: Iron Frontier
The sprites are beautiful, and I can't wait for some more weaponry. The only thing I didn't like was the laser, simply because it slowed down my machine (I play on an HPiece-of-crap). Like others said before me, the jet pack could use some variation from the vanilla ones.


Mon Apr 04, 2011 2:18 pm
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Post Re: Iron Frontier
The laser sight was going to be toggleable, will probably be that in the next update. Next build it'll use custom pie menu icon for it too :D


Mon Apr 04, 2011 3:50 pm
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