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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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VED Grenade Launcher *Update: Trajectory Guide
The Variable Explosive and Distance (VED) Grenade Launcher is a one-of-a-kind device. This launcher allows you to fire a grenade from your inventory at varying distances without using up the grenade, meaning you can use any grenade you want as if you were throwing it, but without having a limit on how many you can use. How to operate: --Loading a grenade-- The VED GL loads the grenade in your inventory that is placed directly after it. The Good way to load your inventory: Note how the grenade is directly after the launcher. The BAD way to load your inventory: Note how the grenade is NOT directly after the launcher. You can also load a grenade by having the launcher currently held and picking up a grenade. --Launching a Grenade-- Hold and release fire to launch a grenade. The longer you hold fire, the further it goes. --Toggling Trajectory Guide-- NewToggle the trajectory guide by holding the Pie Menu and selecting the AI Gold Dig option. The guide will appear while you are holding Fire.
Last edited by CaveCricket48 on Sun Sep 05, 2010 3:24 am, edited 2 times in total.
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Sun Jan 10, 2010 7:54 pm |
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Phatmonkey
Joined: Fri Aug 24, 2007 8:29 pm Posts: 85
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Re: Variable Explosive and Distance Grenade Launcher
This is delicious. You are on a roll.
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Sun Jan 10, 2010 7:57 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Variable Explosive and Distance Grenade Launcher
I used that launcher with craft-dropped ordinance, the trick is to be near the edge of the blast radius.
MDC Compressed Air Craft Bomb, yes. Darkstorm Incendiary and Chaff Grenade, are useful, in odd jobs, and shielding your ass.
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Sun Jan 10, 2010 8:55 pm |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: Variable Explosive and Distance Grenade Launcher
sweet, now I can gtf away from my stupid grenades in time so I dont kill myself! another nice job man.
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Sun Jan 10, 2010 9:00 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Variable Explosive and Distance Grenade Launcher
wiffles wrote: sweet, now I can gtf away from my stupid grenades in time so I dont kill myself! another nice job man. Best of all, you can ( if they are timed ) send them down a shaft without danger, or detonate it on the floor by shooting it so hard. Cave Cricket, please make a VED Bombing aerial unit.
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Sun Jan 10, 2010 9:05 pm |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: Variable Explosive and Distance Grenade Launcher
Gah dammit, now I need to make the thermobaric grenade launcher round into a grenade...
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Sun Jan 10, 2010 9:07 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Variable Explosive and Distance Grenade Launcher
This + C4 It's fun, so is throwing rocks.
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Sun Jan 10, 2010 9:20 pm |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: Variable Explosive and Distance Grenade Launcher
lafes throwing knives are also very fun to shoot
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Sun Jan 10, 2010 10:13 pm |
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linkfan23
Joined: Sun Oct 11, 2009 4:48 am Posts: 133
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Re: Variable Explosive and Distance Grenade Launcher
Looks great! It reminds me of the Demo Man's grenade launcher from Team Fortress 2.
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Sun Jan 10, 2010 11:00 pm |
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Pyrokinesis1019
Joined: Sat Sep 12, 2009 4:08 am Posts: 61 Location: Corellia
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Re: Variable Explosive and Distance Grenade Launcher
I love this and immediately went and shot tons of things with it. By the way, this thing is completely capable of shooting all of those Hueg Pack O' Mods bombs. Very, very fun.
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Sun Jan 10, 2010 11:31 pm |
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ZevN47
Joined: Fri Mar 13, 2009 2:31 am Posts: 217 Location: Earth... I think
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Re: Variable Explosive and Distance Grenade Launcher
Can it shoot any TDExplosive or what?... if so this could be very good for that "Vault-tec" mod (for the vacuum powered rocketlauncher... good times.
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Sun Jan 10, 2010 11:56 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Variable Explosive and Distance Grenade Launcher
If it's a TDExplosive, you can shoot it.
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Mon Jan 11, 2010 12:00 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Variable Explosive and Distance Grenade Launcher
ZD BOMBS AWAY!!!
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Mon Jan 11, 2010 12:11 am |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: Variable Explosive and Distance Grenade Launcher
now someone needs to make a teddy bear grenade...... brings back good memories of fallout 3......
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Mon Jan 11, 2010 3:39 am |
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Eagle0600
Joined: Thu Aug 13, 2009 7:25 am Posts: 7
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Re: Variable Explosive and Distance Grenade Launcher
What happens if you try to load a non-grenade into it? Does it launch guns? Or actors? Or does it just do nothing?
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Mon Jan 11, 2010 5:58 am |
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