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No longer a Geth Trooper. Now a random robot with same name http://45.55.195.193/viewtopic.php?f=61&t=17209 |
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Author: | Urchoid [ Wed Nov 25, 2009 2:33 am ] | |||
Post subject: | No longer a Geth Trooper. Now a random robot with same name | |||
This is no longer Geth Trooper i made quickly to get the hang of making stuff. It doesn't resemble a geth trooper from Mass Effect but what the hell, its a reliable robot that is fairly faster. This is my first creation so give me decent feed back. Don't expect it to resemble the character.(which it now isn't) There is something wrong with it holding pistols or tiny weapons, the hands don't seem to connect to the arm so it hovers in front, but its not too much bother. I'm too bundy to get pictures on to this so you will have to download one below for a better view. I am planning to make more crappy stuff. Everyone should think of a new name for this...uh....thing.
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Author: | Darlos9D [ Wed Nov 25, 2009 4:58 pm ] |
Post subject: | Re: Nearly a Geth Trooper |
Urchoid wrote: This is my first creation so give me decent feed back. This is an oxymoron around here. It's your first creation? You won't get decent feed back. We despise poorly thought out first creations around here, and this is no exception. Try again when you have some kind of original idea, or sprites that one could actually consider high-quality. This here just isn't going to impress anyone. |
Author: | neroe23 [ Wed Nov 25, 2009 5:37 pm ] |
Post subject: | Re: Nearly a Geth Trooper |
For a first creation I find it cool. Continue on this way. Oh, for the tiny objects, check the offsets. |
Author: | Darlos9D [ Wed Nov 25, 2009 8:16 pm ] |
Post subject: | Re: Nearly a Geth Trooper |
... except this guy. |
Author: | Urchoid [ Wed Nov 25, 2009 11:35 pm ] |
Post subject: | Re: Nearly a Geth Trooper |
I'm suprise people commented to this. Thanks Neroe23 I did this to get the hang of modding. I think i should rename it to something other than geth since it is fairly different, perhaps a scout bot or something. Metal Meltdown it is supposed to be Gib Metal Grey E not F sorry. I will be experimenting further so look out for any more crappy creations. Also wow, thats the first time i have heard someone use the word oxymoron in a sentence, nice. |
Author: | Shard [ Thu Nov 26, 2009 3:45 am ] |
Post subject: | Re: No longer a Geth Trooper. Now a random robot with same name |
We don't want any of your crappy mods cluttering our forums, especially when you know they're bad. And if you did this to get the hang of modding, you shouldn't have released it in the first place. Wait until you have something good, or atleast unique. User was warned for this post: Flaming. Simmer. Suggesting the minor mod compendium would have been helpful. -Duh |
Author: | Eviltebor [ Thu Nov 26, 2009 6:57 am ] |
Post subject: | Re: No longer a Geth Trooper. Now a random robot with same name |
I actually think it looks rather cool, but it's only a resprite so minor mod compendium would be good. Although you could build an entire faction upon the idea which would be nice. |
Author: | Yoshi(cant mod) [ Thu Nov 26, 2009 9:14 pm ] |
Post subject: | Re: No longer a Geth Trooper. Now a random robot with same name |
the guy only says to be nice on him do you think you are to dumb to be nice |
Author: | carriontrooper [ Fri Nov 27, 2009 6:51 am ] |
Post subject: | Re: No longer a Geth Trooper. Now a random robot with same name |
Yoshi(cant mod) wrote: the guy only says to be nice on him do you think you are to dumb to be nice Well, Shard already got a warning, so please don't complicate things. We get the picture. As for the mod, yeah, you could resprite it to something a bit more original. And the crowd loves factions. |
Author: | DSMK2 [ Fri Nov 27, 2009 7:04 am ] |
Post subject: | Re: No longer a Geth Trooper. Now a random robot with same name |
You could go with "Greystone Combat Robot" or a neat model number like GSRP0X. You could go farther, in the sense, do not let the template sprites limit you. And shading could use some work, take your time experimenting with spriting techniques. |
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