Author |
Message |
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Cricket's Request Dump Update: Stun Gun
This topic is dedicated to requests from the Request forum fulfilled by me. --Stasis Generator-- A mod requested by 411570N3, it's an actor (deployed as a bunker module) that when controlled and FIRE is pressed, it creates a Stasis field that almost completely freezes anything inside. Credits: 411570N3 - Idea findude - Sprites CaveCricket48 - Coding, Lua scripting --Turret Stand-- This here is a turret that is manually operated by going up to it and pressing Pie Menu. You can take off the current weapon by using it and moving while you press pie. Mount another gun on the stand by dropping a weapon on it. And the Deployer for it. Credits: ramonimbao - Idea CaveCricket48 - Spriting, Coding, Lua Scripting Grif - HDFirearm Lua help --Stun Gun-- A stun gun. When the target gets hit by the "dart," they will will spaz out unless if something catches their attention, like an exploding grenade. Credits: Zulzuk - Idea CaveCricket48 - Dart sprite, Coding, Lua Scripting
Last edited by CaveCricket48 on Tue May 11, 2010 10:27 pm, edited 4 times in total.
|
Wed Nov 04, 2009 11:41 pm |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Stasis Generator
When you let go, do bullets caught in the field continue at their original speed, or do they just drop to the floor all awesome-like?
|
Wed Nov 04, 2009 11:43 pm |
|
|
NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
|
Re: Stasis Generator
wow, really amazing idea... gonna try the timepeople with it =)
|
Wed Nov 04, 2009 11:56 pm |
|
|
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
|
Re: Stasis Generator
nice, however, like hyperkultra said, does that only temporarly stop the bulletS?
|
Thu Nov 05, 2009 12:02 am |
|
|
hearty0
Joined: Thu Aug 23, 2007 6:22 am Posts: 56
|
Re: Stasis Generator
No they just drop.
Something to note is that you only need to press the button to start it or stop it, it'll go even if yoou change bodies(very helpful I might add).
*Runs off to drop a zero D bomb in front of it*
EDIT Oh and some things(most tek trooper(I think) weapons) go right past the field. =-(
Last edited by hearty0 on Thu Nov 05, 2009 1:28 am, edited 1 time in total.
|
Thu Nov 05, 2009 1:24 am |
|
|
zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
|
Re: Stasis Generator
Okay now this was just simply amazing. The gattling gun guy was all like blam, blam, boom, and the bullets were goin woosh, woosh, ping, woosh, ping, then my brain went all sploosh.
|
Thu Nov 05, 2009 1:27 am |
|
|
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
|
Re: Stasis Generator
zeno39 wrote: Okay now this was just simply amazing. The gattling gun guy was all like blam, blam, boom, and the bullets were goin woosh, woosh, ping, woosh, ping, then my brain went all sploosh. It's like I'm really there.
|
Thu Nov 05, 2009 1:29 am |
|
|
linkfan23
Joined: Sun Oct 11, 2009 4:48 am Posts: 133
|
Re: Stasis Generator
Very nice! Can't wait to make my bases invincible.
|
Thu Nov 05, 2009 2:17 am |
|
|
Metal Meltdown
Banned
Joined: Thu May 14, 2009 9:22 pm Posts: 826 Location: Lookin' forward to mocking people on Jan 1st 2013.
|
Re: Stasis Generator
Invincible bases are an urban legend. Also, these things would work awesomely in a new Prison Escape mission. By which I mean they could be used as prison cells.
|
Thu Nov 05, 2009 11:38 am |
|
|
411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
|
Re: Stasis Generator
Pretty cool. Is it possible to pause TDExplosive detonation? Also, would this work on crab legs? (With the field above instead, of course)
|
Thu Nov 05, 2009 12:23 pm |
|
|
war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
|
Re: Stasis Generator
Nicely done! YGMD
|
Thu Nov 05, 2009 1:12 pm |
|
|
Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
|
Re: Stasis Generator
Here is a fun thing, throw an impact sensitive grenade into the field, and use the repeller, guaranteed explosion!
|
Thu Nov 05, 2009 4:08 pm |
|
|
neroe23
Joined: Tue Mar 10, 2009 7:16 pm Posts: 102
|
Re: Stasis Generator
CaveCricket, "SPARTA" is the best word to designate your mods. YGMFD (<- a letter snake inside it, find it and kill it).
|
Thu Nov 05, 2009 7:36 pm |
|
|
Marx047
Joined: Tue Oct 20, 2009 9:06 pm Posts: 16
|
Re: Stasis Generator
Looks pretty sweet; will dl
|
Thu Nov 05, 2009 9:48 pm |
|
|
The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
|
Re: Stasis Generator
I like it. What a cool way to comprehend invading enemies.
|
Fri Nov 06, 2009 2:35 pm |
|
|
|